Devlogs Page 887
Hey everyone! GMPhysX is entering public alpha. 🎉 Thank you again for the feedback while I figure out how to do this. I've never sold an asset before, so you...
Just some extra note on my progress. I'd say the project is maybe 75% done. The last few niggly bits will take some time to add them, but I have got past the po...
It's been a while, hasn't it? I wish I could say I've been working on the game, but... well. I'll spare you the truths too horrible for repeating, and cut to th...
Hi fellow reader, I am excited to announce the launch of my very first game— 'Roll n' Bounce!. It is a project that’s been a long time in the making. After...
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Tall Worklight is now destructible! Fixed Possessed Mannequin’s brightmaps error. Few code fixes to make the mod less cluster and confusing...
I might be pulling out an update every Friday, mostly just messing around, polishing everything until i'm satified with the result, so stay tuned for more updat...
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We are making history. This is the first competitive event for the new sport of Gaze Racing - driving fast using only head tracking and facial gestures. Think y...
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What's New Visual Overhaul - Cyberpunk Backgrounds Botnetter now features immersive cyberpunk-themed background images that set the perfect tone for your botnet...
More debug footage fine tuning the bots on the most complicated race in this area. Credit music: F-Zero X, Endless Challenge Battle Units is a toy size racing g...
Designers Log Conceptualization For this first week we were creating the concepts and first ideas for our game, making decision on the art style an establishing...
Hi everyone. Happy new year! Improved most tiles on the "C" sheet. Added new vents in "misc_decorations" Improved tiles overall and added new tiles on the "E" T...
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Bugfixes 1. Prologkapittelet har nå det nye kampsystemet 2. ...det har også kampen mot gjenvargene i Hemred 3. Det lille "eskorte-portrettet" forsvinner nå...
I'm aiming for 5:00pm PST! Keep an eye out!...
FNAF Rewritten: 87 is a re-imagining of FNAF 2 that aims to make major changes to the story
02.01.2026 Right Scroll Buttons (Crafting): We changed the structure of the Crafting menu. Now there is a sidebar on the right with two big arrows (▲ and ▼)...
Version 1.0.7; -Made the Intensity 3 bomb starting time lower, and lowered the regain time. In other words, we're opening speedruns for the game! Speedrun.com d...
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Happy holidays, my friends! It's the tail end of the year and that's a good opportunity to look back at the year and to see how far you've come. I know I have t...
I’ve just released new nodes for my ComfyUI component , focused on speeding up iteration and making prompt experimentation far more flexible ✨ These nodes a...
v1.2 Small bug fix and content update. - Fixed a bug where boxes could leave the screen in an edge case - Added a second secret bonus goal (what if the Nexus is...
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NEW -none CHANGES -improved performance for both pc and mobile :D -yea..thats it ig side note: no side notes really...
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1.0.15 (2026-01-02) Build System generate app icon during release ( 40559b6 )...
4 files — 1.0.15
Hey y'all, I updated it again. Sorryyyyy I'm still considering it version 3, however, because I didn't add any additional Optional Mechanics SECTIONS. I mostly...
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Also, errors I can't fix, but doesn't affect going forward in the game. Since the game engine broke the scripts, the shop glitches out, and crashes the game. If...
Hey! This is the first actual update of the game. Its mostly visual thing but here is a list of all that was added and fixed: - Added Pause ( You can pause the...
I've released Echo v2.1, which includes quite a few QOL changes (plus a bug-fix). The major ones include hooks you can setup for user interactions with windows...
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The base system of how encounter rooms are stored, played, and made has been remade from the bottom up. Maps now use biomes like caves, forests, and swamps. to...
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Hello! The fourth patch for ‘Oops! You’re the Hero!’s final demo is out! This update includes: ✨VISUALS: ‘Notice’ lights on the tombstones Visual in...
Hello there, as we are quite happy with what we created, we are gonna do some additional work on the game. The jam submission was quite rough. The first update...
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-Added Upgrade System and 6 Upgrades to find in each Map -Reworked Map "Railway" -Reworked Map "Generator" -Added Map "Storage" -Added Secret Map -Added new "Ro...
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Just a small balance update today. This will likely be the last one for a while whilst I work on the next major update. Adjusted the prices of some materials. R...
2 files — 0.10.0.6
hello everyone! day three early access is now on my patreon + available for the people with the 'keno supporters' role in my discord server! not to worry, this...
yay. not sure how they'll be colored. i'm trying to make it similar to the old black cyc style...
Happy New Year to everyone! I hope all your goals, dreams, and visions come true in this new year. But above all, may you find happiness! As promised, today I'm...
HAPPY NEW YEAR! This month updates: Colosia Desert Region terraforming updates. New main story event New desert region town - Terra Outpost Bug fixes Region spe...
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Version 0.2.4 Updated tutorials for better onboarding and Aria This is a large update to address feedback. One of the biggest complaints was a lot of informatio...
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Happy holidays everyone! To everybody that has been asking us when they will get to see more Gabbo, this is a short announcement to let you know that more is co...
* All detrimental abilities will target the mob in front of you if you have no valid enemy target * Beneficial abilities that can only be cast on other players...
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Five Nights at Freddy's GAME BOY's Audio update is out NOW! Check out the new music, SFX, and Easter eggs on GameJolt and... well, here. The three songs added i...
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This update brings the pack to 10 wheel rims and adds three interchangeable tire types (sports, rally, and low-poly). All rims and tires are now fully interchan...
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I finally got fed up with the TERRIBLE UI, so I got someone to do it for me, cos I really do suck at UI.... The one thing I will say though is there is currentl...
Development state Recently, we went back to the foundations of the game and worked on improvements to the demo. The updated demo, prepared for the Adventure X e...
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