Devlogs Page 83
Party Questions is the new name for the time being. I am looking at adding more questions and working with making it a party game that you can play with friends...
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A fantasy job simulator where you memorize procedures and dismantle monsters. Have you ever wanted to work in a fantasy world? Do you enjoy learning procedures...
Hi everyone. If you need a tool to organize your goals and projects, you can use Obsidian (the name doesn't have a very clear meaning). Obsidian is a very simpl...
Embárcate en un viaje épico en esta inmersiva aventura de rol en 3D llena de misterio, peligro y batallas inolvidables. Explora vastas tierras, cuevas ocultas...
Hello everyone. Sorry we've been gone for a bit. Cloud has been pouring his soul into the full version whilst I've been busy with dissertations and such. We've...
2 files — 1.2.0
April has mostly been focused on the day job, I’ve been working mostly on the Victoria 3 Expansion The Great Wave to support the team there. A lot of work put...
Now there are tower upgrades in game. First upgrade is red then the second one is blue Also i added in an endless wave mode and the option to have enemies scale...
Balance Changes Sparky's Silent Buff is reverted to 1.5.2 version: It will bark on either side. Shut off a camera corresponding to the side it's barked on. If y...
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Today’s work focused on elevating the game's overall quality, from technical stability and UI clarity to a complete overhaul of the "Game Feel." Here is the c...
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Just fixed a couple of bugs that were reported: An enemy that failed to respawn now respawns correctly. Fixed a bug that let players access a dev-only scene fro...
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First patch woohoo. Nothing major, just some small tweaks. Removed the quit button from the main menu as it didn't do anything but crash the game Reduced Fireba...
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Added Splodey...
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A miniature version of Quadrilateral Breakers built with Python.
Added in: -Save slots (your current save should carry over to slot 1) -More random events in combat -An exp bar above the HP bar and redesigned the visuals for...
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fixed the loading screen to not be crap...
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endless shooter game and more
Alright guys. Thank you to everyone who pointed out the truck load of bugs that I did not notice in my initial release! I had to go back and comb through the co...
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This is a booklet you can print to size such that it fits inside your jewelcase, above the cartridge slot...
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This update (0.2) adds: -Ice Giant -Ice Head -FireFloor -Monolog System -Debug Enemy spawn -Secret. Special Thanks to: GrisKungen for coming up with the idea an...
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Welcome to the Learner Driver Edition of the Tiny Tracks devlog. The point in development where I’ve stalled the engine a few times, kangaroo hopped down the...
Improvements Fixed text in example scene rendering on top of everything. Added panelsIgnoreTimescale - Specific panels can now stay active while the game is pau...
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In the blood-red dust of a forgotten desert, a contract has been signed. BRING ME THE HEAD OF... is a raw, single-file retro action game where you walk east, du...
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Added a snow golem for winter and a carrot for spring. You have to pick up the carrot before passing the flag, but don’t touch the snow golem!...
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Major facelift, particularly to the add/edit game window. Inclusion of a "Sort Name" field to force particular ordering. Some bug fixes New/changed arguments in...
Liste des bugs que je compte corriger sous peu : Le personnage 2 (en haut) se met parfois à trembler sans que je sache pourquoi (c'est terrible j'ai pourtant l...
It’s been two days of a lot of programming, but very little “visible” progress. I guess it’s the same for all video game development, because in the fir...
hello guys, this is a short post that I just wanted to say that the game originally had to come out may 1 but it got delayed since there are so many bugs and %...
Hi everyone, A smaller update today: The observation panel has received a nice little upgrade. You can now choose from a range of presets that further theme and...
1 file — 1.6.4
Hello guys! I've just published the new version of Run, Square! (Alpha 0.0.4). I focused on polishing the game a little more! New content: - Added basic sound e...
Just upload a YouTube Video of gameplay...
A relaxing twist on match-3
The Yearbook is our submission to the 2026 Mystery Game Jam. The plot You play the role of a detective investigating the fire that took place at the 15-year reu...
Couch co-op now works for up to 4 players on a single keyboard or a mixture of controllers. Crab1: Added control settings for players 2 - 4 and improved the ove...
3 files — 0.11.0
Happy Birthday Sarah Improvements: So for this update for Improve My Game Jam 44, I have added a new area adjacent to the back yard. Also, there is a new, more...
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The Goal Idle Steam demo just got a lot more competitive. I have officially integrated Global Leaderboards! Now, it’s not just about hitting those big numbers...
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Recently we have been honored to join the Fight the Delisting bundle , alongside 34 other devs, so check it out if you're interested! The bundle is part of keep...
Floof Island Version 0 has been updated with a refreshed project page and a new downloadable manual. Changes include: Updated game manual (CMYK styling + sticke...
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It's been a long time since I thought about this old project of mine, but I decided yesterday that since development on this project was completely finished by...
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Lately I've been watching a lot of youtube videos of people playing the Legend of Zelda games, which I have not played since the very first one came out. Someth...
Update version 0.5 is here! In this version the sprites for the player's ships have been updated, and the asteroids and enemy ships have been visually updated a...
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That's right, a brand new update featuring The Skin, a new area! I don't have much to say, there's just wayyy too much in this update for me to really list all...
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Development Update #1 — What Is STRAIN? STRAIN has been in development for a while now, and this is the first public update. If you're new here: STRAIN is a m...
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Today's update involved mainly internal changes which led to a lot of re-work and even more bug fixing. New Additions Added Shuffle button to the Music Player (...
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Released version 4.0 adding 15 new summer themed puzzles. Updated the title graphics, added sound effects, added a tutorial video, balanced the audio, and fixed...
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Hello everyone! Pod here with a little message for the release of Heather's Hectic Harvest! After a month of hard work, brainstorming, and many changes, we are...
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Dear Backers, Sorry for keeping you waiting for so long. Good news! The Sponsor reward game Bad Boy's Toy (now renamed to Bad Boy's Xmas Gift ) has officially b...
Tutorial There is now a very basic combat tutorial that showcases the fact that you can override your unit's actions. It is the very first thing that you will b...
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The BASED demo is finally out! BASED is a co-op platformer where you combo the Moon into the night sky. Master movement and weapons to rise the Moon in one piec...
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In this current week, I’m working to finish basics combat system and some other stuff too...
reduced the file size by a bunch added a way to get the P stone added a fun new level...
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Like most prototypes, Rail Shot started ugly. No art. No particles. No sound design. Just black lines, circles, colliders, and a coin falling through a bunch of...
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