Devlogs Page 84
2026/04/28: I replaced the old KayKit Adventure 1.0 assets with version 2.0 . The primary reason for the switch is that the 2.0 models offer much better scalabi...
1 file
Hey everyone, hope everything is going well. In this devlog I have added some endless runner code to the game. It has setup 5 different tile scenes and it just...
4 files
Content: Remember sitting cross-legged in front of a CRT, graph paper next to the keyboard, mapping dungeons by hand? Remember when a single bad decision wiped...
1 file
Hello, hello! Happy May! There's been a lot happening at the end of the month for me, but I got a lot done overall. Here is the update: Updates: Rie specific en...
-Fixed a bug where resuming quests did not work on main quests...
1 file
💰Price : $1.63 Special offer 🖥️System Requirements🪄 📦 Package #1 [Unity5] Unity Version: Unity 5.2.4 or later (fully compatible with Unity 5.x)...
💰Price : $1.63 Good for Horror games 🖥️System Requirements🪄 📦 Package #1 [Unity5] Unity Version: Unity 5.2.4 or later (fully compatible with Unity...
🇬🇧 April Update – v0.4.1 👋 Hello everyone, This devlog focuses on improving player feedback, strengthening NPC interactions, and laying the foundatio...
1 file
💰Price : $1.00 🖥️ System Requirements 📦 Package [2020] Unity Version Compatibility: ✔️ Unity 2020 – 2025 ✔️ Automatically works with all fu...
Marketing Thoughts Behind The Bigfoot: Snow Massacre - Dead Dove Studio THE IDEA BEHIND THE GAME When I started working on this project, my main goal wasn’t j...
I just released my new space ops game! Try it out, I'm sure you'll like it if you like space shooters and a bit of a challenge!...
1 file
Hey guys Welcome Back to another devlog video. in today video i talked about the process of finding a 3D modler for npca and character. Talked about what you ca...
Moving away from invisible light sources to actual physical bulbs inside the cages is a huge part of grounding the atmosphere. This major update overhauls the l...
1 file
I enjoy solving puzzles in games, such as triggering switches to progress; I don’t like jumping challenges, because I never manage to clear them. Firstly, the...
A lot of people were busy tackling their project ideas for the Mystery Game Jam 2026 this month, and it was heartwarming to see all the progress shared over on...
There is an actual game now... Sincere apologies to anyone who actually downloaded the video of MO throwing it back. Because this is a prototype, I would greatl...
1 file
💰Price : $1.60 🖥️ System Requirements 📦 Package #1 [Unity5] Unity Version Compatibility: ✔️ Unity 5.0 – 5.6 ✔️ Unity 2017 – 2019 (Unity c...
Hello everyone!!! This is the third devlog for the SAJIUA WEAPON Series, featuring the Astra Sword. I’m creating this series to provide simple, ready-to-use a...
1 file
Changer la pancarte intro Ajouter petite musique intro...
4 files
Jeu de carte psychédélique
We’ve added a playable demo for you to try out. Also, swipe to see some fresh screenshots taken directly from the actual gameplay ...
1 file
1. Fikset noen stavefeil, la til noen enkle linjer for tydelighet noen steder 2. Nå kan du bruke stikkplanten til å lage te...
2 files — 1.01.42.17_beautyfix_1
First public release Hi! This is the first public version of the Knave Character Generator — a browser-based tool for rolling up characters for Knave 1st edit...
Community copies of "Moriarty & Moran's North Yorkshire Crime Spree" can now be claimed for download! Community copies of a book are offered for free to readers...
V-Engine 1.1.1 - Fixed Inspector scrolling when script components expose many fields. - Fixed the Add Component button being unreachable when the Inspector cont...
1 file
Welcome to v2.0.3! As you can guess from the title, Spellcraft won. I spent a lot of thought on metamagic, yes, but when I looked at Meditate2^Meditate^FlameWav...
Changelog: Added different types of map markers for locations Fixed various bugs Introduced a Skills class, linked to Powers Added a timeline to visualize and o...
This week we learnt about performance and branching stories. To begin with, we played a couple of different Twine games on itch.io and, from the list, I chose T...
Added version number to main menu Fixed disabled input bug (maybe) Fixed client crash when host disconnects (maybe) Fixed wikibook bug Fixed TAB/Stat screen nam...
1 file
Hello! In this update, I focused on making the game feel more connected to your real world. Based on player feedback after the Catalog release, I also improved...
1 file
⚡ UI Blocks and Symbols – Glitch Pixel Pack Enhance your game's interface with a bold retro glitch style. This pack includes pixel-perfect quality UI blocks...
4 files
Howdy! Another small update to Pilgrim’s Passages Rulebook. Cleaned-up some explainer text and fixed some ordering issues on some tables...
2 files
Hi everyone! This past month has been focused on releasing the demo on Steam, which went live on April 27, 2026. Most of the work went into bug fixes, along wit...
Version 2 is here and has a lot of key fixes plus STEAM ACHIEVEMENTS (coming soon to Steam in a few days.) Bugs Fixed Ending Points lower than 138 would cause e...
3 files
So excited to share this pack with you. It was a ton of fun making it. Check it out!...
1 file
With the addition of deletion, the basic functions of task management are officially in place. ✦ . ⁺ . ✦ . ⁺ . ✦ ▬▬▬ Highlights ▬▬▬ [+ NEW...
2 files — 0.3.1
A fully playable sample project for Complete Farming System is now available on the itch.io page. This sample walks through a complete, pre-configured farming s...
1 file
+ Linux version (I think). I'm on Windows, so I don't know if it actually works, but I exported for Linux and got that x86_64 file + some new quotes for the mai...
2 files
Hey everyone, Small milestone — Idle Xanxia is now live on Steam (Early Access). Here About the Steam version: This is a paid Early Access release. The goal i...
💰Price : $3.60 🖥️System Requirements🪄 📦 Package #1 [Unity5] Unity Version: Unity 5.2.4 or later (fully compatible with Unity 5.x). 🔌Unity Versi...
Just made some minor fixes. Changes: "Native" resolution now lists the actual resolution in parentheses. Fixes: Fixed bug in ability drop despawning Fixed crash...
3 files — 1.1.4
We changed button designs to make more realistic and better looking. We changed hint text size slightly to see more easly.We changed music to loop better and fe...
2 files
Just got an update from Jahovas, one of the two users striked last Monday : they don't have concrete proof the infriged video was about DXtreme. They only recei...
With recent changes to farm idle and the rush to release it on mobile, we've completely paused development for Slimeout. We're happy to announce the team will s...
Small patch dropped ! Here's what changed : Fixed a resolution bug, we recommend playing in fullscreen for the best experience Added a restart button (finally!)...
2 files
Thanks to Godot Francophone community's recommendation, the game is playable directly in the browser. Works for me well, I use Chrome...
3 files
A team member discovered a game breaking bug with the drag logic for the Radish Seedpack. Bug Fixes Fixed a bug which caused the radish to not move when dragged...
1 file
Fixed a keyboard input issue where the clear save confirmation dialog could close immediately after opening...
Fixed Low/high byte parsing...
2 files
C64 Development tool
Just wanted to write a quick update for those who follow the game here over on itch.io! Apologies for not being more active on this site. I post monthly updates...
Loading more posts...















































