Devlogs Page 577
v1.2 is out; Play , share and Lemme know what u think. all ideas are welcome...
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Adds custom models, npcs, removes wormholes, fixes problems, completely overhauls large sections of the map, adds tons of new features for elitemobs 10...
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Schmooverz is improving ! The monk’s moveset has expanded with Neutral Air, which is performed by NOT holding a direction and pressing Attack in the air ! The...
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01/28/26 still polishing new Scarecrow Battles feature planned out TicTacToe feature further reworked and fixed blank text glitch (fade now works more optimally...
The Old Man is Alive. We are back with the second update for VECCHIO FURIOSO . The progress bar hasn't moved much (we are hanging steady at 30% ), but don't let...
This update is a major visual and content overhaul of the Pocket Dungeon asset pack, focused on improving dungeon the look of your games and overall production...
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Overview: Hello everyone, here’s what we’ve been up to lately! As the holidays were rough on many of our writers, our production schedule was pushed back by...
Hi everyone. New update is available -The tree in the wall is also now without shadows in the "no shadow" version. -Fixed a missing shadow in the center roofs s...
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The new version 1.2.0 of Juan Meron's Stranger Things includes: New change in game dynamics; instead of a story with two simple objectives, the game will now be...
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I’ve pushed a small update fixing an issue with save data. Previously, if you returned to the main menu and started a new session, the game could incorrectly...
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Hello! I've uploaded new updated version of the demo (29th of january 2026). The new update contains a little bit longer gameplay (not much, just like two new s...
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This is a huge step forward 🚀 Now your entire game lives inside one single .html file. Why this is awesome: Zero setup for players Perfect for jams and proto...
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Changed - Companions will no longer switch their locked weapons, e.g., when an archer companion is in melee, he will no longer switch to a melee weapon. If a me...
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This is fairly major update: -JPG & PNG files are now supported -A new "frame movement" setting allows you to keep the content within the frame...
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Greetings everyone! We were formerly known as MiSou Games and have developed and released Towertale! Just want to let you all know that we have changed our deve...
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The full version 1.0 is out now! With better graphics, better nukes, diamonds, a tutorial, tweaks, fixes and much more!...
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Hello, I'm 0nnii, also known as gachaboba creator I came back to share a message, a very important one. like I said in my last post I do not plan on updating ga...
Greetings, everyone! I've re-emerge from the void to announce this awesome news! New update as my birthday gift to all of you! 13th January was actually my birt...
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Update: I forgot to mention that the Steam page was approved (on the third try ). If you like what you see, add it to your wishlist. Steam link: https://store.s...
Claim: This week I completed a prototype of our game's HUD layout system and developed a functional graybox prototype of the enemy with wall and player collisio...
https://store.steampowered.com/app/4293690/The_Late_Guest/ The Late Guest is an atmospheric first—person horror game with an emphasis on exploration and inten...
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There’s a stark difference between video games and tabletop games when it comes to being able to create magic as a player. It’s odd that TTRPGs, with their...
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Hey all! Time for a monthly update er.... two months later. There's a lot to cover so let's start on writing ... Writing The main script is done! It's about...
v1.0.9.1 Money Bug Fixed Ui Fixes Proformance optimizations Key Bind Overlapping POG Ui Fixes...
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Hi, this is actually my first update about this in this way, but I am extremely happy to announce that this book is not only turning into a long form series, bu...
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In Ch.0.5, the massive expansion currently in development, Ganondorf will be a major character you'll likely see a lot of! He's a bit different from the Ganondo...
Wow, it hasn't even been half a year since the last update? This is a breakneck development pace for me! Today, I present to you another massive gameplay update...
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The following changes have been made. Missing collision in Voiid has been fixed Bug where rapidly moving back and forth counted as a move even when obstructed h...
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The game was unplayable so I needed to do some hotfixes, sorry to the players, we at JefreyTheSquirrl Studios are sorry for this inconvenience...
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[EN] In this update of the most feline circus in the planet, the focus was to review the user experience, trying to improve aspects that could interfere negativ...
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We are live with a HUGE update based on the amazing feedback from the r/nuzlocke and webgaming community! 🚀 This patch focuses on competitive features and Qu...
v2 is here the things added are 2 new demo files a binary counter demo and a transistor demo along with 3 new tiles a light tile a toggleable election source ti...
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Additional Items Added a new weapon: the Stake Gun. At the start of Horde, you can now choose weapons from the DMR, Heavy Gun, and Stake Gun, and select two abi...
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Hi ! The "Mirror" and "Apply From Mix" have been updated/fixed for Blender 5.0 users (thanks for the bug report !). Both features have been revamped and the per...
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hello folks, tailgater. has been updated (and effectively remade) with some new content (mainly just additional monologues) and quality-of-life improvements tha...
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From the desk of the Majicrafter! This one is a lot of fun, I have to admit that after hours spent coding and debugging, I lose the joy for some of my games. Th...
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Implemented some post-jam QoL fixes and an additional level. Changes: Made mouse visible while bucket is placed so player knows where on the screen the bucket w...
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Just uploaded a minor bugfix (fixed an error right at the end). This version also adds ambient music volume setting and a couple of very minor UI tweaks...
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Bypass Call of Duty Modern Warfare 3 Hardware Ban 🎮 Get 12 Hours Free Trial Access ✅ No Credit Card Required • ✅ Instant Access • ✅ Undetected Guar...
01/29/26 planned out lore further still doing new playthrough set up ideas for new monthly pack/VIP system planning out what to do with Power system...
01/30/26 did more testing planned out stories even more still working through new playthrough evaluating the pacing of WFR Event...
What’s new? The Portal Tracker: Many of you reached incredible scores but had trouble finding the portal to the next world. I’ve added a new turquoise radar...
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As I work on new Godot VFX Packs I tend to iterate on the structure of them. Thanks to a very kind user it came to my knowledge that this has caused compatibili...
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Added time controls (pause, slow-mo, fast-forward) Added the "Strategy" game mode where your upgrades and resources are reset when restarting a level Fixed some...
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I just pushed a new build that cleans up the chapter flow and makes the “work in progress” parts way clearer for everyone playing through. All the “UPDATE...
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Originally, I allowed cross-body throws (e.g., Left hand swiping Right). However, crossing hands caused detection issues on legacy phones, so I simplified the i...
New version v1.10.6 released with bug fixes from feedback from players today: Added an early tutorial dialogue to help steer players in the right direction Made...
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