Devlogs Page 556
Development Update – In Progress (Alpha-05) I’m currently working toward the next update (alpha-05). This pass is mostly about polish, clarity, and removing...
v1.5.1 is a focused update aimed at creators and accessibility. This patch delivers the long-awaited level editor revamp , along with new polish features and ex...
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I'm happy to be putting out another build of the game. This one isn't as large of a leap as the previous 0.2.0.0 version was, but I've found it very rewarding t...
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Resumen General En esta entrega se terminaron de realizar los planos de los niveles que funcionan como layouts que tuvieron modificaciones a nivel de proporcion...
Good day everyone! I'm excited to announce that Demo version 3.2.2 is now out on itch.io! As mentioned in the previous update, this version includes major + min...
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Hi everyone! The collection is growing! This week, I've added a brand new icon to the pack: Temple I’m committed to updating this project every week to provid...
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For some reason, I never bothered to post any actual samples right here on this site. So here's a first look at a chapter from the book, complete with illustrat...
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I’m happy to show you Version 1.6, this version brings a lot of stuff into it. Let’s start with the UI now it’s more centered to the right instead of havi...
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I've added sound FX to the game so it's really starting to come together. As requested I've also turned on donations. A Wishlist on steam would be really apprec...
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Hello! This update you can find this structure to be used on the waterfall. The gate is animated separately so you have the option to use it with or without the...
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1 año después, nos funciona el juego de la MalagaJam. Disfruten...
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New capsule art released -- designed to highlight the cassette cards, and show that this is a music-based card game, set in space...
11/01/2026 Poprawione literówki i niespójności kolorystyczne + niewielielkie zmiany w tłumaczeniu...
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Bonjour, Petite mise à jour Affichage du nombre de questions en stock sur le menu principal enlevé (affiché dans le choix des modes) Modification visuelle du...
🧠 NEW SYSTEM: Synaptic Corruption A mechanic that creates intense difficulty spikes during combat. How it works 30% chance to gain corruption when killing en...
実行コードに修正は無いのでバージョンは据え置きにしました ユーザマニュアルの形式を改善し、ツール類のランチャ...
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Hello everyone, I'm excited to announce that I've just published my manual! An important note on language: My first language is Italian, and therefore the manua...
ROEGA kicks off 2026! On February 4th , we're celebrating our first anniversary. On this day, we'll be presenting new releases, making announcements, and taking...
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This update focuses on stability and clarity. What’s changed Fixed several minor bugs affecting passage flow and state tracking Cleaned up narrative descripti...
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Thank you for visiting~!! Thank you so much for you guys coming to see,sorry if its only 1 chapter avaluable,but im planning to release 2 or 3 chapter per updat...
First update of the new year, yay! I'll start off with maybe what may be the most exciting for some people, but I've got some merch! Kind of. If you saw on Twit...
Im here to share another important tree for the amazon culture and for the adventure. A very popular one: Açaí! I was born and raised in the Amazon region, so...
Normally I wouldn't ship updates for a pre-alpha playtest build, but have updated it from 0.7.2 to 0.7.3 to address two notable QOL holes; - The game now scales...
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Good afternoon! I wasn't able to get as much time as I hoped, as I'm still catching up on a lot of things (most of them being money related). Hoping to have mor...
Added New Controls For Mobile! List of controls: Split Grow Snap (Snapshot/Screenshot) Build (Build mode) New camera rotation method:Joystick...
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The 18th Attic is a psychological horror game where you play as a man trapped in a loop, armed only with an instant picture camera. Hunt down paranormal anomali...
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Added a new html5 version of the game that you can play in your web browser...
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Changes: Added Doggo Cosmetics, Reverted Lighting Settings, Added Playfab ID Text In Information Tab On Computer, Fixed Certain Characters Missing From Font, Re...
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THIS IS A REALLY COOL UPDATE. IT HAS ADDED A GRANDMA REMODEL AND A NEW CHARACTER!!! BY 1.4, THE PLAN IS TO FINISH THE NEW CHARACTER AND FIX DOOR-RELATED BUGS...
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Recently upload the last update until next Winter! Some significant engine improvements, and fixes that allow the blitter to help with screen clear (mainly usef...
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Added a new html5 version of the game that you can play in your web browser...
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- Scope of the demo For this demo pack, I intentionally kept the scope limited: Kopis Xiphos Machaira Greek self bow Bronze-tipped arrow All weapons are built u...
Thratur has relased the weekly friday updat, and today we have WORLD 10, Tartarus ! This update contains World 10 and a new hazard. He believe this hazard to be...
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Hello everyone: Thanks to everyone who downloaded and played DUMBERS ! Special honorable mention to @AnotherBoris who took the time to point out serious issues...
Finalmente la version final del juego, no es exactamente como lo planeaba pero necesitaba poder terminarlo para seguir con otro proyecto que tengo en mente Aña...
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This version allow the user to edit the player sprite, though this isn't used inside the generated ROM, yet...
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Bonjour à tous, Merci à ceux qui ont déjà payé pour le projet, il est toujours plaisant de voir que son travail est suivi et apprécié. Comme vous l’ave...
Movement and combo flow updated. Added a combo break move, not damaging move...
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This update contains a large variety of changes and i'm going to get into details of which game design or technical reasons led me to make them. Let's start off...
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Hi everyone! 👋 I’m happy to share that So Many Marmots! is now available on itch.io. This game was made for Farm Jam 2025–2026 . It’s a small, fast-pac...
No Further Stops isn’t really about taking photographs. It’s about wanting to see them. Hi there! This is the second “devlog” for No Further Stops, but...
Hey everybody! I'm here with yet another set of improvements and bug fixes! Bug fixes: Control binds now work properly Menu navigation issues fixed Less likely...
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Good day, everyone! Has it really been a year since the game came out? Wow! Well, let's celebrate! We have plenty of things in store! First off, two new puzzles...
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Hi all, Ori here :) Wow, the last 24 hours have been nuts for Adva and I, as we started to get all the interest and love you guys have shown in All You Can FISH...
For my latest project, Brick Breaker , I needed a tool that balances power with simplicity. After evaluating my options, my definitive choice was libGDX . The p...
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What Gets Remembered When the State Fights Back Playtesting BLANK GENERATION III and the Architecture of Political Trauma By Julian Grant I just ran a solo play...
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