Devlogs Page 557
Fixes in general for the plugin in terms of attack execution etc...
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Hello! I was working on a video the whole time that I was making this game, and I finally finished and released the video to my YouTube channel. Go check it out...
Command Control Layer can now show/hide a layer without writing info to save file. This means the setting can be reset when map reload, good for creative game m...
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🎮 Devlog - January 25, 2026 Bomb Jack-Style Air Control The flight system has been completely reworked! Inspired by the classic Bomb Jack arcade game: - Tap...
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Greetings, this is a major overhaul update!: Changes: Updated the limbo stage to be nearly demo ready Drastically modified the formatting of save files Added di...
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Major update of this game prototype. There is now a scoring and hud display and in addition a random track generator...
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We are finally pleased to announce that the demo version is complete, and we are now working on the chapters Changelog: An animated background has been added to...
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I've been having a lot of fun with the enemies lately, maybe a little too much! I've added tier 2 versions of all the base enemies, as well as a new Angel enemy...
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A redesign of the zoo being a UI and not a scene, a bitmap font was added tho in the end probably wont be used. Gems add to the players action points but have n...
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In the new version I reworked the entire mechanics of the game. Instead of past games of adding housing, which seemed to not work, I have it more of a cookie cl...
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Been a hot minute since I've made a devlog, but rest assured, I've been working on the game. You might be wondering "What's this game?" It's the video game Bloo...
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I added a couple of pictures to the project page. So, you don't have to get it to find out what the chosen art and layout style is. Now you can see more of the...
Hey all! Just wanted to let you know that Veil of Dust is on sale on steam for $2.99 (80% off!). This is to celebrate the anniversary of it's completion 3 years...
Hey guys, little post to announce that the v0.4.0 is now on !...
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Hello survivors! Update v0.7.0 has just been released. This version brings: Planting: You start out with 1 seed and can plant it in one of the 5 available plots...
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-This update is part of the total visual rework of the game -Replaced many AI placeholders with drawings of my own -disabled procedurally generated scenes (I di...
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New Update is out! i know the game has barely something and not even a player base, but i wanted to do a bug fix, and i put more content on the game. Such as th...
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Hey! Version v0.46.6 of Cascade is now live! ✨ What’s new? 🎓 Tutorial System Complete guided walkthrough for new players Step-by-step introduction to gam...
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Bugfixes 5 new Levels (Normal and Challenge Mode each) New platforms & other gameplay features...
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PixelFarm v0.8 Update – Buildings, UI & Animated Chicken Added I’ve published a new update for PixelFarm , continuing the goal of turning it into a game-rea...
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Fixes: the Roze O' Meter now properly appears in the meadow choices Rozettes are no longer invisible in the room you sleep in the 'go back' screen no longer sen...
Hello all, as you may know, I have recently joined the DyymaStudios team (the creators of Angelica’s Chaotic Hardcore School), and I’ve since put quite a bi...
The newest version V 1.3 of Marble Maze Challenge is available now for download or to play in your browser Features of the new version 6 new challenging maze ma...
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I just packaged a Mac OS version of the visual novel. It is currently in testing, feel free to give it a shot and provide feedback...
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The first zine in a project where I draw a single word to inspire a small zine—one that I hope will provide big inspiration for your RPG campaign or session...
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No Death in Wild West - Official Update Announcement Version 1.00.018 🌟 ✨ New Features: 🏆 Leaderboards: Your record are now visible to all players! Show...
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Quería comentarles que el final 2 ya está terminado,además debo hablar sobre que va a pasar con el final 3. Realmente estuve trabajando mucho en este proyect...
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26/01 - Ajustements Ce matin, nous nous sommes occupés de rassembler tous les éléments faits (portails, île). Cette matinée, j'ai implémenté un bruit de...
v1.02 Changelog: Changed up some code related to enemy palettes. This should get rid of any unexpected crashes. Fixed the item box showing it's Toxic Trenches s...
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Hello everyone. As I start the work for level 4, I still wanted to update the game one last time, to have some of the changes I made so far. here are the conten...
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Devlog 06: Hitting a wall I’ve hit the most mysterious stage of game development: the silence. After battling red error messages for days, I finally cleared t...
alpha 1.0g update 🛠️ Hey! Quick rundown of the performance improvements and refactors I shipped in alpha 1.0g . Ring Voxel Material Caching Added a shared...
Saluti tutti, thank you all again for your support and patience these last few weeks. I hope you will be happy with this latest update🙏 V1.002 of Vigilant Pa...
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Added Features: 2 New level types 3 New boss fights New weapon type: Laser cannon Features: -Instant speed -Reduced damage -Single concetrated beam Changes: Sli...
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今週やったこと / What I worked on ボールのギミックを転がしました。 I got the ball gimmick rolling. 今週は、やっとボールが思...
Live news from the nation's Bunny capital, nowhere less than the top of Watership Down itself! Go-Go BunnyGun is officially launched! Get it Now! <- Just click...
Fixed the highscore and score labels, so that the numbers won't clip outside of the screen when reaching high scores...
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So, es geht weiter mit der Vorlage, um das eigene 24xx-Spiel zu basteln. Mein Ziel ist es immer noch, das System so vielen Menschen wie möglich zugänglich zu...
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Yo! This week I worked hard to stay in line with the roadmap, and kind of failed, but we'll get back to that in a bit. What I really want to talk about is the i...
01/25/26 set up plan for a new small feature (endless tictactoe against Scarecrow and Skoof hidden in Book of Knowledge) set up new info sheet set up in tasks (...
1st launch. Lots of bugs. - The music stops playing mid-game. - Dialogue routed wrong. - Background not loading I'm sorry...
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Welcome to the Highschool Heroes DevLog - Version 0.4.0 After a few months, we have a big update! The bike racing mechanic is ready and can be played during mis...
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Development Update – In Progress (Alpha-05) I’m currently working toward the next update (alpha-05). This pass is mostly about polish, clarity, and removing...
v1.5.1 is a focused update aimed at creators and accessibility. This patch delivers the long-awaited level editor revamp , along with new polish features and ex...
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I'm happy to be putting out another build of the game. This one isn't as large of a leap as the previous 0.2.0.0 version was, but I've found it very rewarding t...
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Resumen General En esta entrega se terminaron de realizar los planos de los niveles que funcionan como layouts que tuvieron modificaciones a nivel de proporcion...
Good day everyone! I'm excited to announce that Demo version 3.2.2 is now out on itch.io! As mentioned in the previous update, this version includes major + min...
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