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Devlogs Page 555

no snow!
הורדנו את השלג, תהנו!...
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Micro Animations
Lately I've been adding what I call micro animations that feed liveliness into a scene, in particular spying with the telescope. I plan to introduce game-mechan...
Song of Eterna v1.1.0-dev
Hey everyone! This update includes mostly internal changes for the map generation and database systems. Changelog The map generation algorithm now uses a consis...
3 files
Animal Management | Poly Zoo Prototype Version 0.1.6 🐆📋
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✨Content New animals added: Jaguar Rhea 🐞Bug Fixes Fixed an issue where placeable objects were not loaded correctly Selling bred animals now correctly rewa...
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Official Release of "I Totally Am Human"
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Major Update
I finally made it, the first official release of I Totally Am Human on itch.io! There are some mere significant adds made to this version: - Fixed a few bugs, i...
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Version 0.2 - QOL
Version 0.2 Bugfixes : - Update energy when deleting building - When reloading, machines unlocked stay unlocked - Erasing the save is now correctly working - Un...
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v1.1.7
Ver 1.1.7 update notes: Added support for more controllers. Clarity changes are now shown as part of the story text during events outside of combat...
Identifique marcas e logótipos famosos em inglês. Teste o seu cérebro!
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🏷️ Adivinhe o logótipo – Consegue identificar a marca? Desafie a sua memória visual adivinhando logótipos de marcas famosas de todo o mundo. De tecnol...
🎁 1 Week only: Season 2 Gift!
We are celebrating the release of Season 2 ! 🎉 As a thank you for your support, we have sent a Treasure Chest to every player. But beware: You only have one...
Blue Collar: Music Track Update!
Culture
BLUE COLLAR - THE GAME! Now with Sound! As a first time game developer, I'm basically learning everything as I go. Including the fact that it'd be nice if your...
Devlog v1.6 – Performance Tweaks, Online Progress & Editor Improvements
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Hey everyone! Version 1.6 is all about pushing the project forward step by step. This update continues improving performance, while also laying the groundwork f...
'Holding Cell' Devlog: Item Show Improvement
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Project Smile Development Log: Okay, had someone playtest my game and got some good data, which I took in and made a major improvement. I found out during the p...
V0.3 Introducing Your RIVAL
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0.3 is live! This is the last update until actually managing the team you own THE BIG ONE! 0.3 introduces some new clothing, an added customization for the leag...
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Cubic Conundrum- Dev Log 3: New Room, Adaptive Layouts, and lighting
Game Design
https://youtu.be/hIBo8Lpo0tU Start of day 3. Since Black backgrounds with glowing emmisives highlights seem to be a hallmark of "my style," I figured there's no...
UPDATE 1.1 Coming [10 February]
Game Design
New update coming on 10 February 2026. FREE update of course for everyone who already own the game. 1.1 update...
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Version 3.2 Yee Haw
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Updated it to v3.2! I added some clarifying language to the Optional sections and also tried to format it a bit more. And I decided to add a printable NPC Stat...
5 files
PixelOver 0.18.1 RC 1 - Animation Improvements
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Hello! This is the first release candidate featuring major animation improvements. As previously announced, this pre-release implements the final animation feat...
3 files — 0.18.1-rc1
Fixed pouch template green png
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There was an error on the 'Pouch Template Green.png' file which has now been corrected. This was present on the Advance and retreat poses...
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IRON AND BLOOD: January Playtest
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Major Update
About a month ago, I announced that Adamiir had become INHERITOR . Now, I have something to show for it. IRON AND BLOOD represents the initial WIP playtest mate...
2 files
The Grandstone Quarry...
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The Grandstone Quarry! As promised by a few references in-game, this is the location where Grandstone gets its marble. It needs ever more of this marble in orde...
First Update Of The Year!
First Update Of 2026! General Description: This update is mostly visual but there are is one gameplay improvement. Change List: Mood Thought Bubble, Cat AI that...
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ShyGoy 3DS goes live
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Major Update
I have finally released the demo of ShyGoy breakout for the 3DS, the original version was for the N64. This game was coded in C and uses the Devkitpro 3DS libra...
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Beta 1.1
Realized a day after publishing Beta 1.0 that I had forgotten to include hyperlinks and bookmarks. Whoops! Added those, as well as updated the page numbers in t...
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v1.1
Added: -5 new speeds below the default, making it 6 -you can now pause with space Changed: -grid is now 20x20 instead of 20x16 Fixed: -window cant spawn to be p...
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1.1.0 Codex
I changed up the UI some. My next update will most likely not be until next Sunday, but it will be a really big one with a new Background, new Tribe, new Symbio...
2 files
directions linked
fixed some bugs directions are now linked so the character directions are treated as 4 camera views of the same rig. in other words animate a walk cycle in the...
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Pixelcorn 0.10.0
Adições: Modo mobile: totalmente responsivo ao toque de telas menores(em teste) Agora é possível criar um arquivo com tamanho personalizado Novo tema: "sala...
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Tiny little update
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All I did was add a sprite that was missing, lol...
Kiss a vampire boy!
Charters: The Next Game, Available Now (And Why)
Major Update
I recently released Charters: Profit Through Public Works , a small-footprint economic game with cube-rail underpinnings that plays in about 30 to 60 minutes an...
We're looking for a skilled 3D modeler/texturer.
We're looking for a skilled 3D modeler/texturer and a level designer to help bring Pergamon to life — our atmospheric 3D Metroidvania shooter currently in dev...
1.20.5 beta
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Interface Add font scaling setting. Add locale manager for managing localization files. Slider input now accept array. Rotator box now display array data. Remov...
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Update #2
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Latest changes include: Bug fixes Improved fullscreen implementation (Windows) Adjusted the base note value for .mid import/exports Initially, I had more ideas...
0.1.11
Raid Bosses are Here! Now raids have bosses in the story progression. Raid Boss System: Seasonal bosses now spawn during raid Combat phase Fixed boss rotation...
2 files
Food Hell ver 2.2
Major Update
Since Food Hell launched on Steam on September 25th of last year, I’ve kept adding and improving things from time to time. I’d say the most important additi...
3 files
Update Alpha 1.0.1
Changelog - Version Alpha 1.0.1 Bug Fixes: Critical Multiplayer Fixes: Fixed Worker Death Synchronization: Workers now properly die across all clients when heal...
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Patch V1.1 is here!
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Game Design
Update: UI Overhaul This update focuses on fixing and polishing the user interface . What changed: Rebuilt the UI layout so everything scales and aligns correct...
2 files
Major Update: UndoLooper Windows 10 / 11 Standalone is Here
Major Update
UndoLooper Standalone is Here Windows standalone version is now available. This is a major milestone. For the first time, you can run UndoLooper without a DAW...
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Devlog 05 - Jam Playtest Build Complete
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Game Design
Devlog 05 - 1/24/2026 - Playtest Level & Jam Build Completion Progress The jam build is now done and uploaded and I have surprisingly little that I want to say...
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Major Update 1.1 is live on Steam
Major Update
Patch notes Release date: Jan 22, 2026 Alright, v1.1 is basically the “workers stop acting like identical robots” patch. I went hard on worker behavior, wor...
Work complete on the Roads system!
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Hey everyone! The new road placement system is done! The slimes still need a bit of whipping to follow the roads properly, but everything’s mostly finished. T...
FULL RELEASE!!!!!!!
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Major Update
The game is fully released for the public! (it already was available to play, but now it's like. Tolerable.) Removed a LOT of bugs, rebalanced some stuff, etcet...
Version 17.9
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Finally decided to upload the alpha of Brigand: Tombstone, a prequel story by Quadrajet that I've had on my hard drive since 2021. I haven't heard from him in a...
Enemy AI upgraded and fixed bugs
🇺🇸 English version The enemy AI has been improved and is now divided into states (patrolling, chasing, investigating, and stunned). This makes it easier t...
Pixel Farm RPG - Top Down Pixel art Asset pack [16x16]
Major Update
NEW PACK ! Still in Development... This pixel farm asset pack has all the essentials of a farm game plus a few other things ! many more new assets will come to...
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Steam Page Up!
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Major Update
Hey, Good news everyone, the Steam Page for Video Poker 95 has just launched, I've added the final copy of the demo here as well, but if you're interested in pl...
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The Crypt of Kaer Nator Released!
Major Update
Hi, hope to find you well! I released another OSR adventure. This one I playtested at a convention and was pretty fun! I love making content but I hate having t...
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0.3.0 Update
Major Update
Hey there! I'm happy to announce that all the characters in the game are now playable! I also released several updates to the server to make it a bit more relia...
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Missing Scene Links
- oof, somehow left out scenes in build...
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Short demo puzzle game
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