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Devlogs Page 554

PixelOver 0.18.1 RC 1 - Animation Improvements
8
Hello! This is the first release candidate featuring major animation improvements. As previously announced, this pre-release implements the final animation feat...
3 files — 0.18.1-rc1
Fixed pouch template green png
4
There was an error on the 'Pouch Template Green.png' file which has now been corrected. This was present on the Advance and retreat poses...
1 file
IRON AND BLOOD: January Playtest
2
Major Update
About a month ago, I announced that Adamiir had become INHERITOR . Now, I have something to show for it. IRON AND BLOOD represents the initial WIP playtest mate...
2 files
The Grandstone Quarry...
1
The Grandstone Quarry! As promised by a few references in-game, this is the location where Grandstone gets its marble. It needs ever more of this marble in orde...
First Update Of The Year!
First Update Of 2026! General Description: This update is mostly visual but there are is one gameplay improvement. Change List: Mood Thought Bubble, Cat AI that...
1 file
ShyGoy 3DS goes live
1
Major Update
I have finally released the demo of ShyGoy breakout for the 3DS, the original version was for the N64. This game was coded in C and uses the Devkitpro 3DS libra...
1 file
Beta 1.1
Realized a day after publishing Beta 1.0 that I had forgotten to include hyperlinks and bookmarks. Whoops! Added those, as well as updated the page numbers in t...
2 files
v1.1
Added: -5 new speeds below the default, making it 6 -you can now pause with space Changed: -grid is now 20x20 instead of 20x16 Fixed: -window cant spawn to be p...
1 file
1.1.0 Codex
I changed up the UI some. My next update will most likely not be until next Sunday, but it will be a really big one with a new Background, new Tribe, new Symbio...
2 files
directions linked
fixed some bugs directions are now linked so the character directions are treated as 4 camera views of the same rig. in other words animate a walk cycle in the...
1 file
Pixelcorn 0.10.0
Adições: Modo mobile: totalmente responsivo ao toque de telas menores(em teste) Agora é possível criar um arquivo com tamanho personalizado Novo tema: "sala...
1 file
Tiny little update
1
All I did was add a sprite that was missing, lol...
Kiss a vampire boy!
Charters: The Next Game, Available Now (And Why)
Major Update
I recently released Charters: Profit Through Public Works , a small-footprint economic game with cube-rail underpinnings that plays in about 30 to 60 minutes an...
We're looking for a skilled 3D modeler/texturer.
We're looking for a skilled 3D modeler/texturer and a level designer to help bring Pergamon to life — our atmospheric 3D Metroidvania shooter currently in dev...
1.20.5 beta
8
Interface Add font scaling setting. Add locale manager for managing localization files. Slider input now accept array. Rotator box now display array data. Remov...
1 file
Update #2
1
Latest changes include: Bug fixes Improved fullscreen implementation (Windows) Adjusted the base note value for .mid import/exports Initially, I had more ideas...
0.1.11
Raid Bosses are Here! Now raids have bosses in the story progression. Raid Boss System: Seasonal bosses now spawn during raid Combat phase Fixed boss rotation...
2 files
Food Hell ver 2.2
Major Update
Since Food Hell launched on Steam on September 25th of last year, I’ve kept adding and improving things from time to time. I’d say the most important additi...
3 files
Update Alpha 1.0.1
Changelog - Version Alpha 1.0.1 Bug Fixes: Critical Multiplayer Fixes: Fixed Worker Death Synchronization: Workers now properly die across all clients when heal...
1 file
Patch V1.1 is here!
1
Game Design
Update: UI Overhaul This update focuses on fixing and polishing the user interface . What changed: Rebuilt the UI layout so everything scales and aligns correct...
2 files
Major Update: UndoLooper Windows 10 / 11 Standalone is Here
Major Update
UndoLooper Standalone is Here Windows standalone version is now available. This is a major milestone. For the first time, you can run UndoLooper without a DAW...
1 file
Devlog 05 - Jam Playtest Build Complete
1
Game Design
Devlog 05 - 1/24/2026 - Playtest Level & Jam Build Completion Progress The jam build is now done and uploaded and I have surprisingly little that I want to say...
1 file
Major Update 1.1 is live on Steam
Major Update
Patch notes Release date: Jan 22, 2026 Alright, v1.1 is basically the “workers stop acting like identical robots” patch. I went hard on worker behavior, wor...
Work complete on the Roads system!
2
Hey everyone! The new road placement system is done! The slimes still need a bit of whipping to follow the roads properly, but everything’s mostly finished. T...
FULL RELEASE!!!!!!!
1
Major Update
The game is fully released for the public! (it already was available to play, but now it's like. Tolerable.) Removed a LOT of bugs, rebalanced some stuff, etcet...
Version 17.9
3
Finally decided to upload the alpha of Brigand: Tombstone, a prequel story by Quadrajet that I've had on my hard drive since 2021. I haven't heard from him in a...
Enemy AI upgraded and fixed bugs
🇺🇸 English version The enemy AI has been improved and is now divided into states (patrolling, chasing, investigating, and stunned). This makes it easier t...
Pixel Farm RPG - Top Down Pixel art Asset pack [16x16]
Major Update
NEW PACK ! Still in Development... This pixel farm asset pack has all the essentials of a farm game plus a few other things ! many more new assets will come to...
2 files
Steam Page Up!
1
Major Update
Hey, Good news everyone, the Steam Page for Video Poker 95 has just launched, I've added the final copy of the demo here as well, but if you're interested in pl...
1 file
The Crypt of Kaer Nator Released!
Major Update
Hi, hope to find you well! I released another OSR adventure. This one I playtested at a convention and was pretty fun! I love making content but I hate having t...
1 file
0.3.0 Update
Major Update
Hey there! I'm happy to announce that all the characters in the game are now playable! I also released several updates to the server to make it a bit more relia...
3 files
Missing Scene Links
- oof, somehow left out scenes in build...
1 file
Short demo puzzle game
Cozy Puzzles got the 14th position on New Year's Uplifting Game Jam :D
Game Design
Yay! I'm so happy I participated in this jam. I saw it was running just 19 hours before the submission deadline, so I had to make something simple and quick...
Devlog #1: Minor fixes
1
Hello! I recently re-uploaded the PDFs, fixing a minor visual mistake in the first page. It is only an aesthetic detail, but you may want to re-download the fil...
4 files
Version 1.0.1 - Minor fix
Fixed the level name and hint for level 13...
3 files
Puzzles across time
Added 30 Pouch weapons for Apothecary job class
3
Pouch weapons added: Level 1A - E Level 2A - E Level 3A - E Level 4A - E Primitive A - E Wooden A - E...
1 file
Bug fix update
Astro Guardian - (Version 0.3) New Features Pause menu Timer that shows how long you've been in the game Bug Fixes Fixed the gunslingers 2nd Ult not firing on m...
THE LAST DEMO
Major Update
HELLO EVERYBODY, YOU UNDERTHREERS WILL LIKE THIS NEW DEMO! IT'S THE LONGEST DEMO YET, COMPARABLE TO THE LENGTH OF HALF THE ORIGINAL UT2 IT CONTAINS HOT LADIES (...
1 file
0.5.2a "Robot Rising" Hotfix 'Oops'
1
Hey everyone! I made a little mistake with 0.5.2 where some development stuff was leftover, causing really bad framerates. This patch should fix this, but as al...
Summonings - be even more devastating!
Game Design
A stolen relic. A broken fate. Follow Patch into a world of spirits and forgotten magic.
Poly Primates Beta 3
So I finally got beta 3 out. buggy, but has a TON more than beta 2 or even beta 1 (which i lost the files for :D) ever had. stuff like a intro sequence, a title...
2 files
Refactoring Code
The original goal with 'Knight Saga' was a recreation of the text only RPG 'Saga' that I had coded on the family's Commadore C64 back in the 80's. As it was for...
1 file
"Bubble's Shrimp Factory" version 0.3 -- Updates, Bug Fixes
"Bubble's Shrimp Factory" version 0.3 -- Updates, Bug Fixes Updates: - Investigation progress added - VSync toggle added to settings - Mouse sensitivity range e...
2 files
Devlog #3 – Improved Flow, Interactions & World Details (v0.4)
Hi all, Before jumping into the update, I just wanted to say thank you to everyone who downloaded and played the game so far. Reaching almost 500 downloads has...
1 file
Suspiria de Profundis Release
Major Update
My game about dreams, memories, and the self is finished. I've been working on it for a little under a year. It hasn't grown up exactly as it should've, and may...
1 file
New adventure - Speech! Speech!
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Have just published the latest Roslov adventure. For a change, this one is not based on an episode of ITV’s The Saint , but an episode of Yours Truly, Johnny...
1 file
V7 OUT NOW
Major Update
so i kinda forgot to make devlogs for other versions of the game, but this is the biggest update BY FAR, adding 2 new maps. mines, and caves. i also revamped sp...
1 file
Long overdue post
1
Hey everyone Martin here. It has been a while since I last posted here. I've been working a lot on A Home in Darkness during that time. I had many ups and downs...
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