Devlogs Page 509
The web demo version of the game now includes episode 1 for Cliff, Donovan, Gerald, and Vince. These will be added to the main downloadable game once the others...
Test your faith by exploring this abandoned farm. Survival-Horror-Adventure
Hello ! This is a weird time to release a game (New Year’s Eve) but I’m happy to do nevertheless! I’ve been working on DockerMaster for a few months and I...
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Hey everyone! LOOPED is officially LIVE on itch.io right now! https://qirobite.itch.io/looped The last two days were a wild rush of final bug fixes and polishin...
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Hello gang and happy new year! Been hard at work on this project for the past week to aim for a New Year's demo launch and it's finally here! Due to unforeseen...
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A small update. The invisible joystick feature has been added. Improved New Year event (since version 1.4) Improved "unity security". Reduced the size of screen...
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Making this game is wonderful. This is my favorite game I have made so far and I think it can actually go somewhere...
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Devlog – Password Vault Has Evolved 🚀 New Version: Major Security & Feature Upgrade The Password Vault has undergone a complete transformation . This updat...
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Finally catching up and having more fun DOS time, but it isn’t likely I’ll finish in the next hour. So, let’s say by end of January (if not sooner) I aim...
Hello and a happy new year! I have a small update for you to help with UX. Version 1.1 Engine Update: Updated from Godot 4.3 to 4.5. The "Change Number of Zones...
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Change Log Development update: I’m currently doing a 100% playthrough to complete all changes post-Toasty stream and remove boring or “place-holder” dunge...
This update addresses some graphical errors and adjusted some of the text in the Quest Tracker to make it easier to see where to go...
1 file — 0.3.1-demo.20260103
Happy New Year! I’ve pushed a fresh update to the animal asset pack tonight, a new animal and adding a bunch of new animations and improving the overall struc...
Hi everyone, I hope you’ve had a good festive season! I was hoping to have the collated version ready to go by now but we stayed away from home a little longe...
I've updated the program's main client with an input AND output selection option. (Oversight on my part, found out in pro version development. Woopsy) Also I've...
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The game finally has decent music! No more annoying tunes generated by Claude--though I did let him help me with the lyrics to the theme song...
Thanks everyone for the support! We have reached 16 players/pilots on Biteroids. Every new pilot that signs up give us the motivation to provide sound updates a...
Hello all and welcome to a Design Dev log of the year. I have to say, some people seems to feel as though the art style is a little lacking though they haven't...
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Hello peoples! Hope all you guys are doing well. I just released the next major update to simple fighter! Please check it out! Before I continue, as per usual...
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Hello, hello! Welcome back to the monthly devlog, and welcome to the new year! It has been quite the ride over the past couple months, and now we're jumping int...
_______________________ Note: This section is copied from the Kane Pixels Wiki . People Still Live Here is a game based on what Clifton J. Saywell saw in 1934 t...
This is a small update. We took some time to create a new game for another jam, so this update is a few days of work. The main feature is a Quest Log with popup...
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One day, I was at work listening to video game soundtracks on YouTube Music, and I thought to myself, wouldn't it be nice if my video game had a soundtrack peop...
I hadn't done much in the game-dev field for a while, randomly I felt inspired to get back into it so I joined: https://itch.io/jam/mini-jam-198-speed . Honestl...
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Happy New Year and thank you for your support. I wanted to give an update about the build I just recently uploaded. This version fixes a few bugs that existed i...
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Dropping Alpha 0.2.0! This is mainly some bug fixes :) Additions Added a health button to Mobile Support Changes Removed the Quit Confirmation for the victory s...
DevLog #12 - New Year’s Eve at Chorumium Empire December 31, 2025 Hello, dear workers of Extreme Capitalism! While the outside world celebrates the new year w...
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fixed chests with guaranteed type breaking fixed chest spawns in the castle again fixed burn happening while paused fixed Godlin exploding by removing his finge...
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Fixed a bug that caused a tone still playing after losing the last live...
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POLIPOLUS IS FINALLY OUT!...
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Play as Markus Polipolus to shoot down all evil!
Just a small one: Implemented the replacement of the Admaidenstrator's voiceover lines. Admaidenstrator v2 is voiced by BunnyBeeVT . And thus, the cast and cont...
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Everything feels better now! Yay! New Drifting I felt like the drift mechanics were a bit lackluster. I revisited some of the old momentum pivot code and made i...
Carissimo lettore, questo aggiornamento minore (versione 1.1.4) corregge la condizione "Ostacolato: Un soggetto ostacolato è rallentato, quindi subirà un punt...
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GAME FLOW SUMMARY Initialization : Player customizes bunny appearance Game Start : Enters forest dimension, procedurally generated areas Exploration : Move betw...
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Happy new year! Finally some updates again. Over the recent month there had been too little changes to qualify for a full blown devlog each month. Therefore, I...
I've been thinking a lot about how the game works, especially since I've made the decision to switch the game from a text-based game to a more visual game. And...
First game launch, be kind, let me know your thoughts. Still a WIP, but mostly there. Keen to get feedback :)...
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Dear all, this minor update (version 1.1.4) correct the condition "Hindered: A hindered subject is slowed, so they will suffer one point of tiredness during lon...
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Overview Happy New Year, Dear Friends! Some new features have been injected into v0.6. Major updates included in V0.6.0 New 3d assets. New environment with upda...
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Ok I was 2 days late to post this in itch.io, but anyways... You want the release year of FNAU 2? Here it is. Also shoutout to Qbert2018 for making this animati...
There yall go I finally released an update after all these years months. This semester has really kicked my ass so I'm kinda surprised this happened at all. Hav...
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Update with some major visual upgrades . Making the world more coherent and alive . Here is the comparison:...
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Wrapping up the year with GameObject pooling and a SpawnSystem based on conditions and strategies. On to collision detection! 🕹️ 👾 Wishing you a smooth...
Change log Update v1.1 updated the frog fountain, added new trees and objects ( decorations : signposts, tombstones, barrels and vases ) RELEASE SALE -20% ON TH...
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Update 2: Midair Takedown & Roaming AI When you land on top of people you now perform a takedown. Some of the human characters now roam around the map. The map...
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This update adds a Main Menu screen that shows three buttons. Play, Multiplayer, and Achievements. Multiplayer and Achievements currently lead to a coming soon...
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ShadowFire Oracle Deck Awaken from the Abyss This oracle deck was created for those who have survived loss, betrayal, and deep emotional transformation. ShadowF...
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