Devlogs Page 510
Five Nights at Freddy's GAME BOY's Audio update is out NOW! Check out the new music, SFX, and Easter eggs on GameJolt and... well, here. The three songs added i...
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Printable Coloring Book
Here are some updates on my progress. I have been fiddling with my workflow; now I have the project nicely split up into different repositories: one for the plu...
El segundo recado está COMPLETADO!! ------- The second errand is FINISHED!! Nuevos personajes, nuevas caras, MUCHOS NPCs, muchas zonas nuevas, un mapa más ext...
1/1/2026 It's been a while since the last devlog. Most of the changes in the last 2 months have been bugfixes so that we solidify the demo build and wrap up bet...
Greetings, O Crawlers! Swords & Sorceries received its first promised update! All maps should now be fixed and no longer weirdly pixellated in V3. You will note...
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v0.9 - Roguelike Start & Status Anomalies This version added randomness to the start and visual feedback for weapon states. Random Start (Roguelike) : Battle Mo...
I mentioned that I’m building a java client from scratch in LWJGL 3, this necessitates that I make sure my different “bits” work, now granted, I’ve not...
6 files — 2026.1.1-0
Taurus and Andromeda 1.2 update Improved procedural description by adding semantic costraints to reduce the nonsense...
So, SNN 0.2.6 still with bug and errors... Sorry about that. Please, enjoy your happy new year 2026 untill in fix this game...
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fixed bug that skipped a part of the story the first time around :D now everybody can enjoy...
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Just added a small update to the game, also there is now a mac version...
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I haven’t managed to get a lot of work done during the holidays. I’m going to try to finish the prototype by the end of the week. Continuing to work on the...
Happy New Year y'all! A.J.'s back with a shiny new update and some announcements to ring in the new year! Let's start with the update. The main feature of this...
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Several testers reported that sometimes an animation was replaced by a black rectangle. The issue should now be fixed. If not, drop a comment and we'll try hard...
Version 2.3 mainly involves bug fixes and the addition of new dialogue and a few original tracks across the game. The OST is still a work in progress due to the...
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What’s new Introducing the tutorial level, it explains the main HUD parts and core loop. The HUD “Next” now shows upcoming affixes exactly in the same neo...
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Hello again Chefs! I wish you all a happy new year! With this new year I wanted to look at where we've come and where we're heading. Launching this little demo...
Hello everyone, Mildra here. As we bring 2025 to a close, I'd like to start off by thanking everyone who's run the game, looked at it, or done homebrew of it. Y...
I have been working on this game for a little bit and I thought it would be ready to upload. Let me know what you think and if there are any bugs or fixes that...
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Happy New Year! We’re kicking off our devlog for the Continue Your Game Jam . The goal of this jam is simple: keep pushing forward on a game we’ve already s...
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Hi there! I guess some new content will coming soon?...
Helltaker inspired acrade
Added build for android and support for it in web build...
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Santa trying to survive till 6am :)
In this devlog, I’m working on Bench! , a mobile gym game focused on simple but satisfying bench press gameplay. The core mechanic is tap-based lifting — ea...
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Fixed night select menu...
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The terror of Fred's Pizza follows you home...
The game has been remapped to use a Tilemap, making changing level architecture more beautiful and easier to change. There have been a few QoL sprinkled in this...
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Ten Questions 1 7:00 I seem to be noticing a turn. Things have a way they are described to have happened; And then things have a way they effectively happen. On...
season 2 last update is v1.6 so that the next thing can be made...
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The game is now fully playable in browser, with some consistency differences between windows and HTML5. Most easy and major fixes were addressed, but there are...
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Happy New Year! As we enter 2026 (somewhat begrudgingly), we wanted to take a moment to share our community discord and some teasers about the upcoming updates...
It's been a while, huh? Mixolumia TE V2.1 (010126) New universal game settings & mechanics Bug fixes New grades for Master & Cataclysm Full Change Log Core Game...
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El timer ahora corre en segundo plano, algo simple pero que mejora la experiencia...
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Estoy desarrollando RAM Checker , una herramienta ligera para Windows enfocada en ofrecer una visualización clara y directa del estado de la memoria RAM del si...
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Hello everyone, I just wanted to wish you all a Happy New Year! Thank you for all the support you’ve given us in 2025, and I wish you all the best for 2026! W...
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Hi, i am a indie game developer and i am making projects about making it better and my progression...
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🟢 Get Your Free Low-Poly Orcs – New Asset Release I’m happy to announce a brand new asset pack is now available on itch.io: LOWPO: Orc Characters & Weapo...
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Happy new year! Just a quick patch to more properly fix zombie movement to not be affected by FPS or lag, plus the option to cap your FPS. I also added a few ne...
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Hi guys! Happy Holidays! I wanted to share this devlog to wish you all happy holidays and a New Year full of great things. I’ve been a bit absent lately due t...
ShadowFire Oracle Deck Awaken from the Abyss This oracle deck was created for those who have survived loss, betrayal, and deep emotional transformation. ShadowF...
Hey everyone! GMPhysX is entering public alpha. 🎉 Thank you again for the feedback while I figure out how to do this. I've never sold an asset before, so you...
After i played through it for the game jam (it was required) i ran into a bug. So i fixed that bug here. When you chos eto not do therapy in serssion 4 otr 5 th...
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Removed a wall in one of the schools,NavMesh is fixed and baldi´s slap sound has echo...
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Progress is continuing; the past few days have been both the change of the old year to the new and the change from old game systems to new ones! The past few da...
Look at the finished version of the start menu. WAAAY better...
Fixes Fixed bug where selection indicator of Elevator buttons doesn't disappear on Cancel Fixed erroneous collision of Cafeteria tiles Fixed erroneous collision...
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