Devlogs Page 5
Progress this past week has been mainly around learning how to use the Paper2D plugin in Unreal Engine, with a focus on implementing sprites and tilesets. I'm s...
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Fixed an issue where the Level Up Points got locked and couldn't be used...
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Hello everyone! I'm Meteoro9, and this is my first devlog as well as my first truly intentional personal post. I’m very excited to share a bit about the devel...
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Post-release thoughts Firstly, hi all! I'd consider this following ramble as more akin to 'fun facts' rather than profound thoughts and tips on how to make a ga...
🔥🔥🔥 YOU HEARD RIGHT!!1!212!@ 6 7!12121!!11! 🔥🔥🔥 PAICOM JUST GOT WAY MORE CONTENT!!11! WITH IMPROVEMENTS AND MUCHH MUCHH MORE!!11! 💥 +90% MO...
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Patch notes 0.26.0 DEMO (Release: 2/6/2026) M-roid nerf: Moving roids radius is smaller, movement is slower, and sprite is more clearly visible Fixed HUD timer...
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New poorly made game featuring Cupid Kitty is now here!...
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Goofy Fortnite fan game :)
Devlog 01- New Weapon & animations...
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Project Ômega
Launch v0.1 Launched on Itch io...
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A 2D rip-off of Minecraft with a spin!
Fixed an issue with the game not ending and displaying Takes less time to become more difficult...
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Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support. Community repositories LLAMA commu...
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Después de bastante tiempo desde la primera subida, hoy finalmente publico la versión final . Como usuario de Debian, no se me había ocurrido volver a probar...
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Your Friend Sam Demo: Hey this is the demo for my game Your Friend Sam. This is just a small part of a much bigger story. If you play my game, please take time...
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Hi! I added some QOL to the tools and fixed the LUA import not working. Additionally made some neccessary changes to support the current version of AZAS frequen...
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Hi peeps, we've corrected some errors that snuck in; apologies for them!...
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Hey All! Today, we rolled out two new filters designed to help users understand their money with more clarity and control. Month Filter Users can now select a s...
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Ok, guys, this is it We're ready to send our game to the Big Mode Game Jam and let it fly on his own (they grow up so fast 🥺) We hope you enjoy the game and...
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Lots of new content: A new assault rifle , 3 new soldier airdrops , and tournament details ! Note: This update will become available today @ 6PM EST Did you kno...
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We Made It, Folks! It's been almost exactly a year since I released this game in it's current form. As it stands today, the game involves all the same moving pa...
The gameplay controls and goals were a bit unclear. Although it is still missing polish, we added a tutorial page that appears before the level to help players...
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Lessons That Need To Be Felt Around a year and a half after we had started MVGIE, we had perhaps our worst month as a company, and it only got worse from there...
The ice is singing, and Kakele has never looked better. Song of Eternal Ice is the first 2026 expansion for Kakele Online, a free-to-play, cross-platform 2D MMO...
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Bug fixes, settings adjustments, and control improvements...
1 file — 0.1.9
Canonical specification and examples: https://github.com/StealthEyeLLC/provable-deletion...
Talents for enchaning the basic actions coming soon ( Probabbly in 1 week) Until then playtest is available...
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This week has been... upsetting so far to say the least. I really want to say it's been a good one because from a getting things done side it has been, but from...
Thanks again to everyone who tested 4.2.0-beta2! A few small issues were found (that's why we have betas!) and have been fixed in beta3. You can download the la...
Se añadieron dieciocho idiomas adicionales en la interfaz para un total de veinte, estos son: indonesio, alemán, inglés, español, francés, italiano, suajil...
Effects, Asset Data, Balancing,, Engine Performance...
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Classic Shooter
I wanted a simple, easy to play game where you wear your character sheet. And where everyone can see what you are looking to do. And maybe they would help you t...
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Canonical specification and examples: https://github.com/StealthEyeLLC/proof-of-non-existence...
I'm excited to release my newest tileset, the Northern Woodlands Terrain Tileset version 1.0! Thank you all for the early support on this tileset and all of the...
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I have been hard at work adding in the fire system. I have also been working on shaders and lots of other things all at once just kind of bouncing around adding...
Hello gamers, it is me. The Guy Who Made This Game That One Time And Then Forgot About it For 6 Years™. I have recently (20 minutes ago as of writing this) di...
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As always the changes are listed in the Changelog but I will be posting them here as well Version 9.7.0 Feb 6, 2026 Improved Auto farmer stall detection Light E...
Canonical specification and examples: https://github.com/StealthEyeLLC/zero-trust-artifact-runtime...
TAXINAUT Version 1.0 is here! And on sale for 20% off!...
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An open-world taxi sim/rpg in space.
Update v4.4.0: Clan Unity & Titan Evolution Server-Side Sync • Central Bank • New Variants • Performance Trainers, this is the infrastructure update you'v...
Changed the generator code again + added a shorter, more succint version of the game. No longer works on mobile. Nobody gives a shit so i don't know why i'm wri...
La plupart des mondes de fiction ne s’effondrent pas par manque d’idées. Ils s’effondrent parce que rien ne maintient ces idées ensemble lorsque le proj...
Updated ending screens to explain how to replay the game. Added a tied ending screen if wins are equal. Added an extended wait time before victory screen to cou...
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Map View: Add option for Diffuse Only. Add option for water map. Feature: Producing water map. Fixes: (Breaking Change) Heightfield use normalized range. Resour...
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I am developing the mac port. Not an easy task since I need to port 4k lines of code. Not sure how long this will take, but most of my free time is dedicated to...
Changes: Hey, quick update fixing an incorrect glyph on the inital release. To be specific "в" was using the English lowercase "b" glyph. Now it uses a propper...
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0.26 update Project shifted to new Godot version 4.6 stable (I like the new version) To expand the game and create a functional world for the player I needed to...
This update is minor. A fan discovered a major bug in the Blackwood 10 minutes ago. Fortunately, we patched it by replacing it with a shorter, unused track. We...
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All, We'd like to thank you all for the overwhelming support for our < Office Newsletter/Fanzine >! Thanks to your interest, we are now expanding into physical...
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