Devlogs Page 5
Added Cosmetics! There are 9 animated skins for the daemon with colored trails, they can be obtained from achievements (telemetry) , trust store and from openin...
Improved the quantize pass so the result more closely retain the range and tone of the source image. It no longer forces output a 256 color palette when quantiz...
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1 Path has been extended in length, while a new path has been added (Work In Progress.) - You can now download the ZIP file for Windows and Linux. - 2 New Chara...
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Who has two thumbs and likes relics? Well, not snakes I guess. Regardless, I've added a bunch more new relics for you! I've also reworked many of the old relics...
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I made a small update to fix some balancing issues after looking at your feedback!! You can now also shoot by pressing the ‘E’ key, which should make it eas...
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Hey Hunters 🎮 Major Update Summary New Features & Improvements: New backtracking option added Full Character Selection screen added Support for up to 6 playe...
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For investors or other people interested in the current development status and future plans...
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Update is available for downloadable versions only. Due the itch.io size limitation. Maybe this problem will be fixed later. What's new: - New map. - 2 new miss...
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We’ve added a small set of handout materials to Career Twilight...
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— 1.3 Changes— - Level 1: Deft Explorer - Cavern Crawler now instead of granting advantage on saves against the frightened condition, now you gain a Bonus t...
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Добавлено: Вкусняшки, 12 новых видео, платформер(основного) Изменён: пауза, титры. Удален...
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Finally! Its done! We made it a real game! Its still in active dev., but still! I wanna thank you all who played this game, i really appreciate it!...
I noticed in many comments that some of you didn't notice that the rails could be put back to the stock when clicking on them once the train has passed them. Ev...
Hello! We're very happy to announce that a new demo for Cosmo Cargo is available! If you liked the first one, you should definitely check out all the new stuff...
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I just released a new asset and its already inside the premium files! just download it again. If you want to see the new asset, see below: Raven Fantasy - Pixel...
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This update adds two new features that were requested by users. Cut Mode With this mode you can cut unwanted regions from an audio track. Draw a region you want...
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Changes: Wooden plank buildings' missing door textures have been fixed Small fixes on some object lines...
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Story Creator is finished. It will end up taking a new form, a new project, and a new name: Desinda Studio - which will add story-based functionality as a defau...
5/9/26 Okay, so, I’ve been making this game. And I keep finishing it. And then I make it again. And again. I want to talk about the process of making the same...
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https://forms.gle/jZehfmTz4fThQxXu7...
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Та сама, яка присвячується Кононівським полям
Heya! Thanks to all the people who have already played the demo! Already more than four thousand people have played the demo across platforms! We’ve gotten so...
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Hola a todos! Me alegra ver que mucha gente está viendo mi primer pequeño juego publicado Quería actualizaros porque llevo la mitad de “Equipamiento de San...
I changed a song because I forgot to do that first. Also, there was a bug with the planks in the room with the 10th present because I forgot to disable somethin...
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But the years are short! The release of the Quickstart Guide for Chains of Gaelia was a whole year ago, and what a year it has been. Support for the game and th...
Hello! This is a short dev log to recount what was worked on for Export 3 (there is no Export 2... don't ask...) Added audio and started construction of the act...
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- Updated behaviour of Reactorbots; - Modified parameters of guided teleportation in Recharged and Endless modes; - Added screenshot fieldguide to storefront;...
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Rune Reel — Update Notes 🎨 Full Art Pass — Real Sprites Are Here All runes, Bosses, and skill icons have been replaced with final PNG artwork — no more...
Over the past few weeks, I spent a lot of time on refinement. Here's what all of this "refinement" has boiled down to. You can now grapple and throw enemies (tu...
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¡Hola! Ya está disponible una nueva versión de en Linux, Windows y Android . Esta actualización trae muchos cambios para que la experiencia sea más clara...
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Added : Game over result detection now shown on the UI Nickname is now required to play and shown in a separate panel after pressing Play Improvements: General...
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It’s actually happening!! A NEW STORY PART is coming in a few days!! PART 3 of Five Stages of Pink will be released either the 31 of May, or during next week!...
Boomboom boom boom boom explosions!! ... This is my collection of different customizable explosion effects for Godot 4.x . Make your fights and battles explosiv...
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Road to a vertical slice Just wanted to share that the demo project has been updated with some improved visuals and more interactions. I have spent these past c...
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A quick update to improve performance by optimizing the game. The game should feel much smoother to play. Also the cards have been updated to look visually bett...
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Update V3: Visual Overhaul & Mechanics Update Hello everyone! I've just pushed a brand new update for Colony Adventure: The Great Farms . This patch focuses hea...
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Hi everyone! I’m glad to see a lot of people are seeing my first little published game! I just wanted to update you because I’m half way with “Equipment f...
Gameplay Improvements Movable boxes now behave as intended and are integrated into puzzle flow Boxes can now be dropped into holes to create new traversal paths...
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Hey hey, Max here once again! We've been working on that Lycisca update pretty much non-stop and I figured it'd be nice to keep y'all updated on our progress. W...
Now that the game jam voting period is over I've uploaded new versions of the game that fixed some errors and cleaned up a lot of the control scheme like much o...
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Required: VS221_NPCAutoChatBubbleMZ (v1.1.0 ) What’s new: Random Dialogue Support: Added <chatrandom> for multiple random speech lines. Weight / Switch / Vari...
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Just uploaded a updated version of my game Evaluation with a slightly easier navigation (thus easier to reach the end of the game) and some minor fixes. Had thi...
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Less than a week and we have another update ready! Things have come together so that it is in good shape to be released before we start on the next big update...
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Hey everyone, Going to be totally candid about my thoughts again. It's 1:35am on a (now) Thursday and I just finished sending resume's to some remote jobs. Toni...
There is a lot to cover, especially since the last update was so long ago. Changed the Human tier 5 (Lance) to have the Stromo tier 5 (Leviathan)'s weapons. cha...
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Esta version agrego mejoras de UI, como de jugabilidad,arreglo de bugs algunas cosas no estan del todo terminadas pero con forme el tiempo se iran sacando actua...
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Fixed issue where un-crouching quickly after crouching could set collisions and animations out of sync, and player camera could clip through geometry. Same fix...
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ABOUT Hey! Some new additions for Retro Lines, as well as a handful of bug fixes. It was brought to my attention that some of the fill sprites on the premium pa...
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