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Devlogs Page 6

v0.5.1: Demo hotfix
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Heya! Thanks to all the people who have already played the demo! Already more than four thousand people have played the demo across platforms! We’ve gotten so...
3 files
Equipamiento de Sangre Exaltada
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Hola a todos! Me alegra ver que mucha gente está viendo mi primer pequeño juego publicado Quería actualizaros porque llevo la mitad de “Equipamiento de San...
I did an oopsie
I changed a song because I forgot to do that first. Also, there was a bug with the planks in the room with the 10th present because I forgot to disable somethin...
2 files
The Days are Long...
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Culture
But the years are short! The release of the Quickstart Guide for Chains of Gaelia was a whole year ago, and what a year it has been. Support for the game and th...
Dev Log 1: Breaking Ground
Hello! This is a short dev log to recount what was worked on for Export 3 (there is no Export 2... don't ask...) Added audio and started construction of the act...
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Minor update
- Updated behaviour of Reactorbots; - Modified parameters of guided teleportation in Recharged and Endless modes; - Added screenshot fieldguide to storefront;...
1 file
Rune Reel — Major Update: Real Sprites, UI Overhaul & Combat Rework
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Major Update
Rune Reel — Update Notes 🎨 Full Art Pass — Real Sprites Are Here All runes, Bosses, and skill icons have been replaced with final PNG artwork — no more...
Update 0.5.0
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Over the past few weeks, I spent a lot of time on refinement. Here's what all of this "refinement" has boiled down to. You can now grapple and throw enemies (tu...
1 file
Actualización 2026.05.28: Nueva Versión Multiplataforma con Mejoras Visuales y Correcciones
Major Update
¡Hola! Ya está disponible una nueva versión de en Linux, Windows y Android . Esta actualización trae muchos cambios para que la experiencia sea más clara...
3 files — 2026.05.28
v0.3.0 - UI, Game Over, and Bug Fixes
Added : Game over result detection now shown on the UI Nickname is now required to play and shown in a separate panel after pressing Play Improvements: General...
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Five Stages of Pink PART 3 RELEASE in a few days!
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3
It’s actually happening!! A NEW STORY PART is coming in a few days!! PART 3 of Five Stages of Pink will be released either the 31 of May, or during next week!...
Godot Explosion FX Released
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Major Update
Boomboom boom boom boom explosions!! ... This is my collection of different customizable explosion effects for Godot 4.x . Make your fights and battles explosiv...
2 files
[Wild Rabbits] lighting and texture tests
Road to a vertical slice Just wanted to share that the demo project has been updated with some improved visuals and more interactions. I have spent these past c...
1 file
Spring Neko Crystal Heists v0.13
A quick update to improve performance by optimizing the game. The game should feel much smoother to play. Also the cards have been updated to look visually bett...
2 files
Update V3: Visual Overhaul & Mechanics Update
Major Update
Update V3: Visual Overhaul & Mechanics Update Hello everyone! I've just pushed a brand new update for Colony Adventure: The Great Farms . This patch focuses hea...
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Equipment from Exalted Blood Devlog
Hi everyone! I’m glad to see a lot of people are seeing my first little published game! I just wanted to update you because I’m half way with “Equipment f...
Patch Notes - Oh! Meow God V0.1.3
Gameplay Improvements Movable boxes now behave as intended and are integrated into puzzle flow Boxes can now be dropped into holes to create new traversal paths...
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Some good progress
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Hey hey, Max here once again! We've been working on that Lycisca update pretty much non-stop and I figured it'd be nice to keep y'all updated on our progress. W...
Post Jam Update
Now that the game jam voting period is over I've uploaded new versions of the game that fixed some errors and cleaned up a lot of the control scheme like much o...
2 files
Update: Random Dialogue & Touch Trigger
Major Update
Required: VS221_NPCAutoChatBubbleMZ (v1.1.0 ) What’s new: Random Dialogue Support: Added <chatrandom> for multiple random speech lines. Weight / Switch / Vari...
4 files
The way overdue 1.1 update
Just uploaded a updated version of my game Evaluation with a slightly easier navigation (thus easier to reach the end of the game) and some minor fixes. Had thi...
2 files
Auto-tile walls updated
Updated auto-tile walls...
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Orc Farm is Back!
Major Update
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A thrilling game about unaliving cartoon Orcs!
0.13.0 - Slime Burrows, Ability Split, & Quests
Less than a week and we have another update ready! Things have come together so that it is in good shape to be released before we start on the next big update...
4 files
Accountability with finishing my dev projects (Mauve-Beginnings #8?)
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Hey everyone, Going to be totally candid about my thoughts again. It's 1:35am on a (now) Thursday and I just finished sending resume's to some remote jobs. Toni...
Update v0.4.0 - The Voltan Update
Major Update
There is a lot to cover, especially since the last update was so long ago. Changed the Human tier 5 (Lance) to have the Stromo tier 5 (Leviathan)'s weapons. cha...
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alpha v0.6.3 available
Culture
Esta version agrego mejoras de UI, como de jugabilidad,arreglo de bugs algunas cosas no estan del todo terminadas pero con forme el tiempo se iran sacando actua...
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Beyond The Frame - Patch - V0.01.06
Fixed issue where un-crouching quickly after crouching could set collisions and animations out of sync, and player camera could clip through geometry. Same fix...
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Premium - 05/25/26 (v1.1) particles, new hats, fixes, and more!
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Major Update
ABOUT Hey! Some new additions for Retro Lines, as well as a handful of bug fixes. It was brought to my attention that some of the fill sprites on the premium pa...
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NPC Pack Vol.1 Coming Soon!
Thank you everyone for the support on 16-Bit Hero Pack Vol.1! I'm currently working on the next pack NPC Vol.1 will include 16 townspeople characters with 4-dir...
Double Release! Cosmic Origins Vol. 1 & Vol. 2 are Now Live! 🪐🚀
Major Update
Hello creators! 🚀 We have some amazing news for your sci-fi and space projects! We have officially launched BOTH Cosmic Origins: Planet Asset Pack (Vol. 1) a...
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Threshold Seeker is out — a cultivation roguelike built on minesweeper logic
Game Design
Hey itch.io 👋 I just released Threshold Seeker / 秘境探道 , a grid-based dungeon crawler that answers the question: what if minesweeper was a xianxia cul...
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Version Beta R7 Release Notes
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Hi all, today this plugin was updated to version Beta R7! This version adds some more display options, including the requested Danger Level and Location flavor...
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How to Adapt AD&D Monsters to Cut & Run
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Game Design
Cut & Run is Not OSR Cut & Run is not OSR in any way. You don't play as a psuedo heroic character. You don't start weak and become strong. You don't leverage yo...
2 files
1.2.1 - Android Only ATM
Major Update
Complete revamp of the syncing system, in line with the website. All functions work!...
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Grimspin Changelog 05/27/26
Grimspin Changelog 05/27/26 working on vine movement in new pumpkin minigame monitoring engagement analytics planning out how to improve marketing...
Devlog #4 — OPDG Opened for public!
🗺️ OPDG — floor preview & seeds Office Pixel Dungeon Generator is a free companion tool on itch — same procgen as this game. Roll seeds, preview floors...
Added Leveling
Major Update
I have added levels to the player. Currently the upgrades are only basic stat increases. It is not at all balanced because that is one of the last things I will...
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Diabloville Early Access Launched!
Major Update
Diabloville is launching early access today! The game is 99% complete functionality-wise. Just need to tune the engine and punch up the graphics and complete cu...
2 files
Small fix
I forget to load the particle in title screen to prevent stutter. Now it's fixed...
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# v1.0.3 Crossfade Fix
A slight volume bump was audible in the middle of the transitions between the three zones. The crossfade curve wasn't ideal for this use case. The level now sta...
combat feel updates
improved combat feel with camera shake, stronger impact sound added a cinematic defeat sequence improved controller support (may not work on web; use steam vers...
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Alora's origin story
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Major Update
Hi folks! This is the beginning of a new project. HUMAN. It's Alora's origin story told through mancala card play. (Alora is the AI god antagonist in the MIRU s...
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New Game Drop: Seppukutsupid
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Major Update
hihi ive made another game....! this was made afew months ago for a 2-week school project where we had to use twine (harlowe). i thought i'd clean it up and pub...
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We are currently remaking this game
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Actually, we've been working on this for over a year now, and we've run into quite a lot of difficulties along the way. We've changed a lot of things, like how...
Elansar for the Sega Genesis Megadrive Pre-Order
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Major Update
Elansar, my "myst like" point'n click game has been ported to the Sega Genesis / Megadrive. The aim of the game is to explore the island of Elansar and solve pu...
SFX update
Added sounds. Now you can listen how a fish with a gun in an ancient temple sounds like in extremely low quality ;P...
Live Tracks Update V1.5.0
Live Tracks Update V1.5.0 Changed Dweeb Packages Changed Dweeb So Every 10 Levels You Get Options Changed Some Item Sell Prices Changed Enemy Velocity To Match...
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ALL DLC CGs COMPLETE!!
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Game Design
AHHHHHHH I'VE DONE IT!!! After a wonderful (and very warm) beach date with my partner, I FINALLY got to finishing the last CGs for the DLC!! Spoiler: Lorenn's p...
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