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Devlogs Page 473

CielChan v1.3.7 Released
1
v1.3.7 Patch Notes v1.3.7 is a small maintenance update focused on improving language compatibility and preparing the platform for the upcoming Steam release. L...
1 file — 1.3.7
Melhorias gerais
Major Update
Modo ARCADE adicionado! O jogo agora foi melhor balanceado, o tutorial está mais claro e vários dos bugs foram corrigidos!...
3 files
Vibe Coding a PS1-Style Racing Game - My Thoughts
Postmortem
I recently finished working on a simple project: a 3D racing game with PS1-style graphics, built in a custom game engine using the Nim programming language and...
2 files
The Void Awakens
1
Major Update
Boss fights now have their own map themes and music tracks that kick in the moment a boss spawns and fade out when it dies. Each one feels completely different...
1 file
My most sincere apologies
I haven't updated in so long. Everything's been stressful. I'm going through a lot right now. Like I kinda wish I was joking, but I'm not. Between awful family...
v0.10 Timeline Update
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66
Hi all! We're here to provide you with a more specific timeline for our v0.10 release (Artemis Day 4). Please find the release dates below: NEW PTK v0.10 Update...
Devblog #5. Combat Flow.
Game Design
Hello everyone, In this devblog, I want to focus on how combat works in Irsen. Before a battle begins, the player sets up their skillbar to determine which abil...
UltimateShiftController v2.0.4.1 Bug Fix
Major Update
Bug Fix!...
1 file
A Windows input remapper with layered controls, virtual output, and a real-time HUD.
LIFELINE 1.4: The most major update
This was the most PAINFUL update for me because of many reasons. Thats why it took so long Patch notes Challanges Challanges are now in the game! The first form...
1 file
Devlog #4 - PvE Connected & More Polishing
Hi everybody! We are Team 6515. This week, we finished connecting PvE mode with the Adventure page , temporarily removed customization , and continued polishing...
1 file
Your score now available!
Today I released a new update to the game which shows you your score, if you win. The score is based upon these 3 factors What difficulty level you played on -...
1 file
new game about money took a few days but here it is
Major Update
game gameeeess...
2 files
New Release: Farm Crops Pack (16×16 Pixel Art)
Major Update
I’ve just released the Farm Crops Pack, a new addition to the Farm Collection. This set includes four essential crops — pumpkin, corn, tomato, and potato...
1 file
UPDATE 1.3 Coming [1 July]
New update coming on 1 July 2026. FREE update of course for everyone who already own the game. This summer you can get Rogeria Escape with a 100% discount. I wi...
Improvisation 1.0 :)
3
Major Update
Hello folks, after a billion years I finally got 1.0 out! The to-do list is mostly complete and I need a lil break, and need to get 1.0 finally out, so here it...
2 files
Patch Notes - Mobility, Offense Roll, Covering FIre
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As I'm playtesting and gearing up for final release, I bring you some patch notes! ALSO, did you know? I'm using all the revenue of DANGER CLOSE thus far to hir...
2 files
Update to store page
Added new screenshots, gifs and descriptions to the store page!...
Technology and Infrastructure Descriptions
One of the main pieces of feedback I have gotten so far is that the game needs a bit more direction as far as what items are and how they affect other items in...
1 file
v1.1.34 - Release Notes
Improved the default system message of agents. Fixed bug that would crash the application when "Max. Displayed Chat Messages" is modified. Greatly improved chat...
4 files
New and Improved Build!!
Major Update
Did a good enough alpha version of the game early this year. And from the feedbacks we received there this build has been created in order to be worked on consi...
1 file
V11.4
Tweaks to descriptions Program can use any existing variable as a stat Added 댉 symbol to program other minor changes...
1 file
Major Update V2.0: The Hat is Smarter and Smoother!
Major Update
The Ceremony has evolved! 🧙 ♂️✨ Thanks to the amazing feedback from the community, I've just pushed a massive update to the Sorting Hat experience. Her...
1 file
Changed Collison.
I'm using Turbowarp for this and before I was using the touching block for collision with the level But I think that might be a little slow so I changed it to u...
1 file
The Bibites 0.6.3.1 Patch
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Changes Made Red Death Settings available for all users Added Simulation Setting to enable/disable corpses Corrected scenarios and templates capitalization to f...
4 files
v0.9.0 — Beyond the Hive 🌑
🆕 v0.9.0 — Beyond the Hive 🌑 You thought Wave 10 was the end? Think again. Five new waves, two brutal enemy types, and something waiting for you at Wave...
Pushing fixes to UI, tutorial and more!
Major Update
As I receive feedback in the comments, I'm trying to push as many fixes as I can ASAP. Is this something you'd wishlist on Steam? Let me know!...
1 file
Game Ideas
Game Design
Game Idea 01 So firstly, I misheard Ian in the lecture and I thought he said "Thirst", instead of "First". Hence why my ideas all relate to Heaven and the after...
Engine rewrite done + Armoury update.
This took less time than anticipated. The hud is gone for now, ill be rewriting that in the future soon. For now, the engine rewrite is complete and multi-level...
Missing asset
There is a crashing issue because of missing assets (thatididntknowwasbeingusedinthisbuildsobearwithme) Uploads are disabled rn so instead of uploading my updat...
Scrap Lords 0.0.10 - Co-Morbidity
1
Major Update
Scrap Lords 0.0.10 - Co-Morbidity Overview This update finally introduces multiple champion support. Field up to two champions in the overworld or fight noble c...
Patch 001 - March 20 2026
Changes: Implemented all sound settings Implemented every language available with additional fonts and added remaining missing localization texts Mood improveme...
1 file
v0.0.4
Major Update
v0.0.4 Added New mission manager & logic 3 Tutorial Missions Water interaction with objects Reload SFX for turret & reload delay Islands New UI for in missions...
2 files
Retro FIT Update (v0.9.3)
Major Update
Retro FIT has been updated to version 0.9.3 bringing some new effects, quality of life and UI improvements. Here's the full list of changes. NEW "Polar" coordin...
1 file
🚀 Release: Pixel Adventures is officially LIVE!
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I am incredibly excited to announce that my very first complete game, Pixel Adventures , is finished and available to play! Going from a blank project to a full...
1 file
Música artesanal "nota por nota" para tu próximo RPG.
Major Update
¡La aventura comienza aquí! Estamos orgullosos de presentar nuestro nuevo pack de recursos musicales diseñado para dar vida a tus mundos de fantasía. 🎹 C...
3 files
海底神殿の秘宝 更新報告4
http://www.ebios.club/article/520260239.html 海底神殿の秘宝 更新報告4 海底神殿の秘宝 海底神殿の秘宝 更新報告4です。 更新...
1 file
VL Weekly Progress Report Devlog 6
1. Claim This week I focused on finishing the maze map. Done: Moved the [make actual map i (maze)] card to the Done column. In Progress: About to start working...
Dark Monastery - UI Overhaul, Quests & Gameplay Improvements
🎮 UI Overhaul The in-game interface has been significantly improved to provide a cleaner and more immersive experience. Redesigned character and inventory UI...
1 file
0.04_2 (Craft & Thievery Part 1½)
A rather annoying bug appeared that was exceptionally difficult to track down has been fixed. Fixed Armor Flashing when attack animation would finish. (This one...
1 file
Lanzamiento
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Game Design
Hola a todos: Por fin ya puedo decir que La carrera del Chorlitejo Patinegro ya está publicada en itch.io. Este proyecto es un videojuego runner en 3D ambienta...
2 files
Somewhat Playable Patch™ 0.1.6a
Well on the way toward things behaving in a manner almost sufficient of a "functional game"! ~ this past few dev sessions I've been continuing the battle of get...
1 file
Gameplay Test Build
Hey yall o/ Wanted I meantioned that I was most likely only to upload the vertical slice later in the year but I thought it pertinent to share a quick straightf...
1 file
Let us know what you would like to see
Dear Oneironauts, We've added the Front Page as screenshots, so you get a visual grasp of what you can download for free: this is NOT a "technical rules manual"...
Dev Log #4: Designing an Endless Level (Part 2)
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Tech Discussion
In my last dev log I began talking about the process of creating the endless level. Currently the game can spawn in three level blocks – sets of objects – a...
Update
Added maximize button for mobile...
2 files
Endless runner where you are a chicken escaping a farm
Welcome to Pok Demon! The Demo is Now Available
Major Update
What to expect in Pok Demon: High-Stakes Decision Making: Every card drawn can mean the difference between life and death. You must carefully choose when to pla...
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