Devlogs Page 472
Hey everyone! Man I had a lot of updates there for a minute, then everything went silent. What gives? Development didn't stop! I have spent some time refactorin...
Introduction: Growth in a Saturated Market? As developers, we often hear that the SLG (4X Strategy) market is "saturated" or "pay-to-win fatigue" is setting in...
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This is a game, that was made by Martin Wisniowski (aka Nodepond) in the year 2009. The motivation was, to make a tiny game, that sort of makes addicitve. It wa...
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The Great Revision comes to Adventurer Options All the Aketon supplements are getting updated to match one another and work with the release of the final three...
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修正アップデートを行いました。ボタンのレイアウトを調整したため、現在はどの画面比率でも「START」ボタンが表示...
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Added: - Local save file system (legacy text files will still function) - Marigold bush near the horseplace - Fighting rogues now gives you XP and reputation -...
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Update for Jan 04, 2026. * Added Stage Select * Added Playable characters Luigi and Birdo * Birdo shoots eggs instead of bullets, which are stronger and slower...
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The core skill UI is hooked up (Woodcutting, Mining, Smithing, Cooking, Combat). Camp buildings are in with upgrades. The Workshop is live with tool tiers and N...
I've fleshed out the grasslands tileset, with much more tiles which include small cliff tiles, more grass, trees and bushes as well as some water details like l...
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Zapo is now live on itch.io 🎉 Zapo is an indie, browser-based tactical card game focused on fair, skill-based matches. There are no pay-to-win mechanics: If...
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HalfEngine v0.5.0 is out with a bunch of improvements, bug fixes and QoL features, including: Configuration file support. The files have an INI-like format and...
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Happy 2026 fellow Whovians! Some small changes to discuss: The game version has been rewinded to version 0.91. This is because the main storyline of the game no...
Breathing Life into the Music In Groove Forge, I’ve implemented an internal sequencer that allows players to layer sounds and shape the music as they play. Ho...
With this release I feel like the game is solidifying pretty well. I feel confident that the next release will be what I consider a Beta candidate. What this me...
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Added the option to create more lists in the Home Screen besides the Favorites and Latest ones. Added a representation of a book's completion percentage in the...
As of version 0.2.0, GDSpelunky supports custom characters via a built-in mod. Creating a character is as simple as editing a sprite sheet, dropping in any soun...
This is a tutorial of our game, if you feel confused while playing or cannot figure out our puzzle,you can check this video...
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It's been two months since LoJam 2025 when I initially made this game. I'd first like to thank anyone who has played the initial version in that time. It means...
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Hello, Update 1.8.5 is live Demo and full version updated (Windows 32-bit, Windows 64-bit, Linux 64-bit, macOS 64-bit and Web version) New "Multi-Level Up" syst...
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The Great Revision comes to Priestly Prayers All the Aketon supplements are getting updated to match one another and work with the release of the final three su...
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The Great Revision comes to Treasure Hoards All the Aketon supplements are getting updated to match one another and work with the release of the final three sup...
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We Updated: Visual Inhancments : Improved Pointed Light's In every Object. Sound : Added Soundtrack's For the game. Added Menu and Gameover screen Added another...
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This is the second update for DUELIX. What's new: New Jaeger board, Zoe's board appearance has been updated, The score and the ability to return to the map have...
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New characters ! New dialog !! New story !!! Biggest update yet !!!! Coming later this month (probably man idk) ***Shoutout to t0rnadogame for meeting the requi...
The 4th patch for Offerings of Odin is now live. Main focus of the patch was controller support and preparing the game for touchscreen/mobile support. Changelog...
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There’s a difference between designing a game and playing a game. I’ve known that intellectually for years. But I didn’t really understand it until last w...
1/5/2026- v0.1 CINEMATICS EDITOR (Expanded!): Tween Parameter Controls - Dial in your animations! Intensity slider, bounce count, elastic tension, overshoot amo...
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I’m so excited to finally share something I’ve been working on for you: The Complete Relationship System Lite Guide is now available! Alongside it, I’ve u...
I’m so excited to finally share something I’ve been working on for you: The Complete Relationship System Lite Guide is now available! Alongside it, I’ve u...
UI Overhaul, Auto-Updater & New Click Engine Hey everyone! 👋 v0.9.8 is a big milestone update. This patch focuses on making the app feel more polished and co...
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Fixed a bug where Trainer's yeximon cant use Animated spritesheets but enemies can on yeximon_battle. Added the same feature and functionality to Yeximon_pokede...
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I created this game following a Zenva tutorial, however here are some things which I changed: Texturing some of the provided assets in Substance Painter Added a...
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The first update, it is a small one. It is mainly focused on changing the communication material: logo, cover, social media image, etc. But the game changed in...
Not all monsters have fangs. Some have shovels. Introducing the Grave Robber. This stalker embodies a different, more human horror: profanity . Where other crea...
Hello everyone! It's been a while since I released the initial prototype of Pilar IV . The feedback I received was incredible and motivated me to turn that smal...
I'm currently available to be hired as RenPay developer. Send me a text on Discord @dangerousdonutgames . How to Use 1. Add the Code Place the template ( padloc...
Uploaded Chapter 4 finally! I wasn't expecting the game to be over 100 MB of data, but it happened. I think the cutscene is to blame for it. If there's any bugs...
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I have some big news to share! After working with Unity for a while, I realized it just wasn't behaving the way I wanted it to for this project. To give you the...
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FEATURES Mini UI v1.0 is a compact yet feature-rich pixel UI pack designed for flexibility, modular design, and clean usability. Overview Fully customizable pan...
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Here it is! Available on itch! My weird, comedy vampire adventure, featuring more weird things than you can shake an. Undead pussy cat’s tail at. Enjoy respon...
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PART 1 (the Ruins) IS HERE After that, I'm gonna do Top Snowdin!...
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Hello everyone! From the custom Warbands sheet, I have removed the minimum toughness requirement to use items as the ability class restriction already takes tha...
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New update to the game; added lots of polish (read: important features that probably should've already been there) that I didn't manage to implement with the ja...
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0.2.0 Demo is now out with 2 new songs! - Dogbite by t+pazolite - CYBERFLUX by Ardolf...
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The Great Revision comes to the Gamemaster Cyclopedia All the Aketon supplements are getting updated to match one another and work with the release of the final...
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Worldbuilding is fun, right? It becomes less fun when you have 28 unremarkable townships in a sprawling metropolis, and every one of them needs a name. That was...
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