Devlogs Page 46
YO!!! 'Bru & Boegie: Episode 1 - Get da MILK!' is now available on Steam , complete with Cloud Saves and Steam Achievements! The game has 32 positive reviews an...
The new Layers feature helps you organise your voxel models and hide parts of your scene for easier editing. In addition, we fixed an issue that wrongly rotated...
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New Features - Add new item: Elite Multiplier (2x score if any level 6+ face on roll) - You can now redraw reward tiles - Add +1 roll button...
Another tiny update that adds the "fly-by-wire" item. It allows you to create a small flight-plan / path and have your cab automatically fly it. It's mainly mea...
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The game is approaching Steam release, which is to happen today. The demo is updated to correspond to the latest Steam Early Access version. Issues with ingame...
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2 new songs Android support...
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Reach the end by spermatozoid
New patch just arrived to Runewood Adding some polishing for the current build! Next up is the sounds and music, most likely. Let me know if you find any bugs f...
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Fixed some minor bugs and perforance issues! More specific details below. Fixed minor dialogue inconsistency in the Plaza. Fixed town centre camera icon conditi...
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Fix name and version conflict with modhub...
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17 November 2025: Event based loot for unlocking Dormant Vampires will now block Sims with any tier of the Dhampyr trait from succeeding at it, to prevent the D...
Hey everyone, long time no see. It’s been a while, but I’ve made some serious progress—and learned a lot along the way. I realized that the method I’d b...
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Added: -Fire event -Tutorial -Slightly improved visuals Changed: Object moving system...
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Noticeably improved camera and player movement/controls, tweaked aircraft parameters. Now it's possible to perform "low-height" maneuver with 99% success chance...
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Change notes Added spr() to draw pixelart sprites. Added palc() to swap colors. Now text() can draw multi-line texts with “\n”. Added shape() to draw polygo...
unfortunate error on the use of GLSL caused shader compilation error on non-Nvidia graphics card. fixed syntax errors causing the bug...
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Well, this has been quite the journey this quarter. This game reflects my mental state this quarter: Complete Chaos! But had to say it's been fun making it and...
I'm working on the second part to the game making much longer please be patient...
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This past month was focused mostly on bug fixing. We managed to resolve 38 out of 86 bugs. Nearly all critical and high-priority issues were addressed. Below is...
A third difficulty option "Nightmare" has been added in which enemies have faster scaling movesets. An optional speedrun timer option has been added as well...
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Dear all, The conversion from C++ to Rust is finally done! It "only" took close to 11 months. My own estimate before I started the conversion was 4-5 months but...
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The Final Chapter: When Fiction Meets Reality and Heroes Become Legends 👁️ The Watcher’s Vow He had watched. For eons, he had observed. Across infinite r...
The Bards Revised Rules: (Playtest 1) October 9th Setup: 1. Have 2-4 Players to play 2. Shuffle all Frenzy and Clothing Cards together thoroughly, then place th...
Okay I know I mentioned Marvel & DC were objectives for the next big update but I think I need to provide more context. Comic book continuity is... complicated...
Update alpha-0.1.1 Fix : - fix respawn exit button to go back to main menu instead of exiting the game - remove jump tutorial part - fix bomb pile behavior to e...
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The royalty-free soundtrack is now available for download! The ZIP file contains: 32 tracks (OGG and MP3) Cover art Readme file Folder size: 333 MB...
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Mana gauge is now retained between battles Lose mana if party flees from battle Added friendslop dialog for healing skills Adjusted Title layout Added Tutorial...
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- Fixed some bug with the shards (now you see the shards and can actually pick them up so you can spend them in the perk menu) - Added visual feedback when you...
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_______________________________________________________________________________ FLCL GAME PROJECT | VERSION 1.0 UPDATE | ---------------------------------------...
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Introduced OpenType font features (Historical Forms, Fractions, Ordinals, Scientific Inferiors, Subscript, Superscript). Added 213 new glyphs. Changes in glyphs...
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Hello everyone! I've received a lot of feedback and support from players of the alpha demo, and I've already addressed some of the quality of life issues which...
I’ve been wanting to produce some kind of game to commemorate the White Rose ever since I first heard about them 4-5 years ago. For the longest time I could q...
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V0.3.0 with Over 40 changes & Additions is releasing Thursday or Friday depending on if I find any issues. With a new Map, new Upgrades, and a lot more. A BETA...
Hi everyone! Thank you so much for checking out Signut: Word Factory . Since our initial release, we’ve made a few small but fun improvements to polish the ex...
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Hello! This is jUn (stylized as such due to reasons beyond jUn's comprehension). This will be my first ever blog post, so it may be a bit briefer than the usual...
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Since After the Rain was made in a limited timeframe, there are several features that were planned but didn’t make it into the final game. It was originally p...
Greetings, Adventurers! ACSG version 1.1.0 is now available, bringing fundamental changes to combat, Skills, and important corrections. Check out the new featur...
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The domain I was using was a little too shady looking (numeric domain) and was getting blocked by some ISPs like Spectrum, Im using a different, more profession...
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🔥 Future Patch ➡️ Add Chop Chains to your Steam Wishlist! 📰 New • Infinite Tree is now a regular upgrade: it will place a tree with instant respawn...
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somewhat big update fixed some stuff and added new stuff too. somethings are bound to still be buggy and weird but it'll have to do for the itch version of the...
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With at least a cube a day for nearly a whole month, there's bound to be plenty to share today. And, I suppose there is! It's been a while, but not since the la...
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This plugin allows you to spawn, and persist events and more spawn features...
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Two weeks ago, I participated in a BUas wide Game Jam . I wasn't sure what to expect and didn't have team formed aside from Alex and I, but we soon found a grou...
I’m planning to keep developing this game after the jam, so I started by re-texturing most of the sprites to give everything a cleaner look. This update is th...
V1.1 What's new? Added Hitman Stance boxer character design New victory animation Big changes to animations What else should I add?...
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Absorber Hero RPG - Changelog v0.3.0 - adjusted enemy scalings - introduced the skill tree - fixed the regeneration effect on relics - resolved some item/achiev...
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Ever After Academy Remix V. 2.7 is out now, it includes: Nora Season 4, Episode 10 - 12 Lucas Season 4, Episode 10 - 12 Ezra Season 3, Episode 4 - 6 With this u...
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