Devlogs Page 43
Added More event types (both positive and negative)...
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Oregon Trail type game I made in C++ (WINDOWS ONLY)
One of the actions available to units in Rootless is a "Challenge". This is where units engage each other in dialog to try to throw one another off their game i...
Just a small post-jam update to this game there are four changes, none of which fundamentally change the experience: The kitchen board was larger than 20000 byt...
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New updates since last time: - Final win and lost menus has been improved a lot and now shows all game statistics with stylish list and animations. Now there ar...
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New Big Update! Performed a general asset overhaul – improved mesh geometry, prefab structure, and hierarchy. Added missing colliders , and replaced simplifie...
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Se vendrá update que agregará LOS EXTRAS. Dentro de ella habrá: LEYENDA DEL GAMING: Sobrevive la noche En este modo estarás en la casa y deberás recolectar...
Added Audio submenu: Master volume, reset to defaults, and preview samples while adjusting. Visual theme: Dim/blur background, focus underline, and customizable...
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Hey guys!! I think this is going to be the last version of the Demo before the full release! Version 2.0 has enchanced visuals, game balance and bug fixes! I wi...
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This update introduces the new event system allowing people to unlock limited time towers during special occasions. This will allow me to do some fun things in...
ESPAÑOL Parte 1 – Reflexión del desarrollo Después de 2 meses de trabajo intenso, finalmente Kairos Dungeon ve la luz. Ha sido un camino desafiante: coordi...
cars are now stopping sound when stopping game tied to 60 fps and level 2 optimized a bit im gonna try doing the web build again...
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(ENG) Minor adjustmen about the spanish translation, the black mage have a minor error, but now it's fixed :) - (SPA) Pequeño ajuste sobre la traducción al es...
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Hello! Like I mentioned on the upload page, I had two more pages that I just didn't get to finish in time for the class that I wanted to eventually add. And tod...
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Added Features! - u can now undo/redo selections drag and drop! - U can import images into current sprite with flexiable controlled destination(single/multiple...
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You got a little bit in the way of the first chapter! If you liked what you read, make sure to support the book NOW until December 3rd on BackerKit . Ebooks are...
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Hi all people from Itch.io! Today we’re going to talk about an topic that needs to be talked, the… ANDROID PORT! I’ve been reading from time to time ALL y...
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added in 2 monster animations and graphics, going to add in more as time goes on, starting with the starting regions 12 or 15 monsters. then slowly add in all m...
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As November unfolds, the Lumiverse crackles with momentum. From major ecosystem news to player-fueled creativity, this week was a perfect storm of movement, mag...
Hi guys! Today, we wanted to introduce one of the enemies that has been lurking in the background of Hue-manity, the chomper, and show how we brought it to life...
Designer Devlog Sprint 5 As we are starting to get close to the end of our development cycle, the tasks that we prioritize are getting more and more important...
Street Wolves Foundry VTT Module v1.4.1 changes: Content Fixes Street Gang Member now has Tec-9 that has a ROF 3 (was just 1 before) Wolfpack Pre-Gens adjusted...
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First public version of Pale Luna II...
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A new narrative and new horrors arrive in 2027.
I decided to publish the build a month earlier this time. I've been very thankful to all of you for both visiting Just Friends and my other project's page. Just...
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This patch introduces some new features and functionality for games made with the Logic's Engine SDK that will release at some point in time. func_timer (time e...
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In a dying world, humanity's last power source rests deep below the earth. Go into the depths and fight hoards of nightmares and collect fuel from them, upgrade...
Lightseeker is a gameboy retro game that runs in the original hardware and got 3rd place in graphics in GBCompo2023!
First of all, I wanted to say thank you all so much for the support! I was not expecting this much of an interest spike in my project when I published it back i...
We've gone ahead and updated our game! (We made some changes to AI, the Map, added a garage feature, etc!)...
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today i am just starting to make it, (p.s, it sucks!) So far it is a boring driving sim that is very laggy anyway hope this game gets to you later when it is be...
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Small changes, small fixes, new gameplay. Download the newest version of Unwanted Shift now!...
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I finally got Mac binaries to build. Now Windows needs to catch up. I will be swapping out the current video for an up to date version that demonstrates all cap...
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We made a quick video about the experience of making the game at the annual Spelkollektivet Halloween Game Jam! Hope you enjoy!...
¡Por una ocasión especial sacamos un parche para Mighty diceman! Este parche incluye: -Mejoras visuales en muchas texturas adecuándose a la paleta base del j...
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Hello! It's been less than a week since release and things have been going very smoothly. Only 2 real bugs so far, so I'm counting that as a win. I've had great...
NEW PULPCRAFT DX UPDATE!!! (((Version 1.4))) 13/11/25 - A Fresh Start Update (My plan is to update the game once a month with new content I have a ton of ideas...
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November 15th Update Please note that not every update receives a Devlog, it is only when I decide to write one, the game has been updated many times since the...
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ADDED minor changes and control tips in the settings menu...
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Freshly Squeezed Progress Report: Almost Done Upgrading to SDL3 https://www.gbgames.com/2025/11/11/freshly-squeezed-progress-report-almost-done-upgrading-to-sdl...
I've been putting farming off for a while now, so decided to finally take a stab. I wanted it to follow land contours and for the field-placing mechanic to crea...
Something Around now fully available for Android! Thank you all for playing!!...
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Freddy's has finally reopened and guess who just got hired as their night guard?
The first demo version of Tyrants of Norogoth is out for free and we've got a few downloads already! But whether you've already downloaded the game or are think...
Hey everyone! Today I’m excited to share the very first playable prototype of my tiny air-traffic arcade project. This build is intentionally minimal: you con...
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Changelog v0.38 - King of the hill King of the hill game mode Permanent beacon mode...
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