Devlogs Page 428
0.26 update Project shifted to new Godot version 4.6 stable (I like the new version) To expand the game and create a functional world for the player I needed to...
Wir haben die Story-Demo erneut auf den aktuellsten technischen Stand gebracht! Das ist neu in Version 0.9.4.1.9: GRAFIK: Aktualisierung von UI für Menüs, Kam...
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Albert’s Pro Rally Prototype v2 features: Removed the hand-crafted map Added a new procedural track generator (This is the first iteration. It currently has l...
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Dear Tavernkeep! We brought musical talent Filippo Beck Peccoz - who also composed the music for Tavern Talk - back on board to write the sea-shanty score for D...
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You might be wondering, "Where is Level 3?" I have to be honest... Level 3 exists, but I can't beat it. (つд⊂) During development, I got a little carried aw...
Patch Notes DEMO-0.4.0 Features New Card: Star Strike Deal 4 Damage and apply 1 Blind to target an adjacent enemies New Map: Graveyard New Map: Ruins New Enemy...
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At LONG LAST after months of people requesting, it is finally here... Mac and Linux builds are now available! Please note that the Linux build is experimental...
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The itch.io page has finally been updated! Now that I understand how the devlog works, future game updates (if there are more…) will be posted right here. As...
pc port, thats all lol...
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reconstruction
Hi everyone! I'm proud to release the digital (ROM) version and the source code of my game Dangerous Demolition for Game Gear and Master System. The game was pr...
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Hi everyone. Added new tiles like runes, reversed windows and a new robe. Added fyling chair sprites. Added a reversed chandelier that hangs on the floor...
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Added the X16 Version of Schlangenwurm ( https://ziebieemm.itch.io/x16-schlangenwurm ) as a test program and proof of concept for my new BASIC 4.0 version. More...
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With this BASIC update 4.0, I have mostly added some missing functionality to increase the compatibility with different Commodore computers and the Commander X...
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Coming up with jams is one thing. Trying to create something for each one is quite another! What do you make for a jam called Megamitts' Love Fest? My wife was...
New level and new demo available!...
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This is a DVD compilation of five tapes (games)
Claim: This week I worked on coding the dialogue system. I tired to change the icon image so that they were a different color but that didnt work, so i went bac...
Quick update to make enemy shots easier to dodge and more visible. More updates with more content on the way... eventually...
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UNO: Edição Perdendo Amigos Uma releitura caótica e competitiva do clássico jogo de cartas, desenvolvida para web e mobile. O foco aqui não é apenas vence...
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It's been some time since this game has released, but the last (planned) update for Aporia Aegis Antechamber, version 3.0, is here! Changelog: -Added new "term...
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Salut à tous ✨ Petite mise à jour du projet Attrape-les-tous ! Ces derniers jours, j'ai surtout travaillé sur la stabilité et le confort de jeu : • corr...
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Version 0.2 is released featuring fully functional versions of the new slow aura and ricochet mechanics...
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Fixed an issue where the Level Up Points got locked and couldn't be used...
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What's New in v1.1 Smarter Resolution Logic: Fixed a bug where the tool would sometimes restore a low resolution (like 720p) if the monitor woke up in a confuse...
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(Hopefully) fixed powerups and made mouse mode toggleable midgame since files are hosted on github and are the latest release, the files on itch are up to date...
Patch notes 0.26.0 DEMO (Release: 2/6/2026) M-roid nerf: Moving roids radius is smaller, movement is slower, and sprite is more clearly visible Fixed HUD timer...
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Bypass Team Fortress 2 Hardware Ban with Sync Spoofer 🎮 Get 12 Hours Free Trial Access ✅ No Credit Card Required • ✅ Instant Access • ✅ Undetected...
Fixed an issue with the game not ending and displaying Takes less time to become more difficult...
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Hi! I added some QOL to the tools and fixed the LUA import not working. Additionally made some neccessary changes to support the current version of AZAS frequen...
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Hi peeps, we've corrected some errors that snuck in; apologies for them!...
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Bot or Not is a short browser game. You read ten quotes. Five were written by humans. Five were generated by AI. You guess which is which. It sounds simple. Mos...
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I̴̢̭̋́T̸͈̋'̴̮̔̇S̸̲̜͛̉ ̶͍͛͆O̷̟̠͆͛V̴͕͝E̵̬̮̚R̷̞̖̿͝!̷̮̇̈́
The gameplay controls and goals were a bit unclear. Although it is still missing polish, we added a tutorial page that appears before the level to help players...
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By now: Most if not all default materials have been swapped for new ones There is now a main menu VFX has been added for the dash Apologies for the sudden incre...
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Round II of Playtesting is now LIVE! 2/6/2026 - 2/20/2026 I'm truly blown away at how well Round I of Playtesting went, I genuinely wasn't expecting nearly as m...
Have made that the buttons now actually do something because in V1.2 there were only the invisible collision boxes there + MacOs support P.S: The locker button...
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Hey, Got an NEW Update ready! This makes the depth way better. 1. Depth Overhaul (Parallax Slider was increase in depth from previous version) 2. Fixed the text...
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The ice is singing, and Kakele has never looked better. Song of Eternal Ice is the first 2026 expansion for Kakele Online, a free-to-play, cross-platform 2D MMO...
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This build made on the early echelons of 8 feb includes our newest opponent : the Romanian Tacham r-2 This tank hunter may seem almost deceptively sluggish with...
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Canonical specification and examples: https://github.com/StealthEyeLLC/provable-deletion...
I just uploaded a revised copy of the print edition that can be printed at home. Also updated were the Mini Mork Manual rules pamphlet and the play sheet - now...
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Bug Fixes/Patch Notes Adjusted size of text on recipe cards to be easier to read on smaller displays. Fixed bug causing lightning effect to play but thunder to...
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La version 2.0 tiene como objetivo optimizar, solucionar bugs, y añadir algunos detalles que no dieron tiempo en el desarrollo inicial. Nota: Esta es la versio...
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Hello everyone, how are you? I hope you're all well. Here we are with our second Dev Log! I'd like to thank you for being here, your support is very important t...
Canonical specification and examples: https://github.com/StealthEyeLLC/proof-of-non-existence...
Night Call: Home Alpha v3.1.1 — BIG UPDATE! 🇷🇺 | 🇺🇸 Привет всем! Вы долго этого ждали! Я рад вам предста...
fixed 2 bugs: -going into other menus after selecting the heal function -incrementing the team injuries value again when heroes are already injured...
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I have been hard at work adding in the fire system. I have also been working on shaders and lots of other things all at once just kind of bouncing around adding...
Hello gamers, it is me. The Guy Who Made This Game That One Time And Then Forgot About it For 6 Years™. I have recently (20 minutes ago as of writing this) di...
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