Devlogs Page 42
I found the issue and fixed it but it's made me realize how unreliable the web version is becoming. If it's ever too much I'm just leaving it so please play the...
• New Game engine found for further development of the game. • Update expected to release later this day • Bugs like for variables for clicker items will...
This update focuses on quest reliability, world density/visuals, and loot flow. New & Expanded Content Outposts & NPCs: Added several new outposts and a handful...
1 file — 0.4.9
Greetings! Here are a few bugfixes for you guys concerning the new quicktime system! Fixes: changed how perfect clicks are detected to make it much more fair fi...
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The expansion pack will be released by the end of November and will include additional ambient sounds for locations and drawings of each location in Silk Star...
The other day I had a little epiphany while playing a level with a bridge/cage in it. The cages look so much like crates, that I though "why not make them count...
Version 0.0.9 release on Itch of Cube Dungeon Demo! (I wanted to call it 2.0, but I don’t want to be like those big corporations that can’t count properly.)...
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Updated to new Unity engine version with improved security...
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Hi everyone! Heatwave’s final major update is now available! I hope you’ll enjoy the story mode and the new characters!!! It feels so good to finally be don...
Hey everyone! It’s been a long time since I’ve updated anything here on Itch.io. I’ve been pretty busy lately, but I finally got some time to get back to...
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Updated build system to allow people to play even if they don’t have the c++/clib dev tools installed on their machine. Also removed temproarly assimp (model...
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Hello! I'm sharing the first gameplay GIF from "List" , our anime action RPG with combat inspired by shōnen manga. If this project looks interesting to you, pl...
I sadly can not make a build to play what I made so far and only the Easter Edition is the only complete build. This build was as far as I got but the compiling...
Update v1.0.5 - Fixes & Car Interior a update is live. Patch Notes: Finally the exit bed glitch has been fixed. The Car Interior has been updated. Also the stee...
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Some features to look forward to Hey y'all, Scott here. I'm just posting a devlog about the features that are upcoming and that aren't within the current protot...
Hi All, I just updated the Rulebook with some minor updates. Basically I added some info on Combat Rounds and altered the Armor section. Shields, instead of hav...
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Non exhaustive, list of major fixed problems: new page size (was mistakenly 148x148mm, now is 210x210mm) new layout cover image placed wrong TOC font style not...
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Hey everyone! 👋 I’ve just released a brand-new addition to my pixel platformer series — the 16x16 Skeleton Enemy ! This creepy-yet-charming undead foe is...
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Killer Chat! Original Edition: Official Release Date coming to steam - nov. 28. 2025. 💌 wishlist now. Killer Chat! Overkill DLC: Official Release Date coming...
i made a low leveled warrior armor for my metal working skill :D...
Hello, it's been a while since I developed this game, and many of you are still playing it. My goal a few years ago was to recoup the development costs through...
Sorry, I never had a page for version 1.0.0 Minimap has now been added!!! Now you can see other players in the game while you play. Health has also been moved t...
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I know it’s been a hot minute, I may have had some technical drawbacks, but after long wait Criminally Yours (the full/dlc version with Wes and full voice act...
New version of the game with several changes New music Clock system Easy and hard mode Fixing victory panel Web build game Fixing bug of memory leak...
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Minor audio fixes Version 1.04 -Sound effects volume reduced down to better balance with music audio...
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VNGen Studio has reached a point where the core workflow feels solid from end to end Most of the major systems are now fully integrated, and this update marks a...
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I have learnt a lot from this jam, and I am looking forward to the next one. My main focus next time will be to give the game character, and to make the game lo...
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Hey devs and artists! I've opted to make a Tutorial doc instead of videos because I'm honestly just now finding out how terrible at that I am lol. I've also fix...
Changes Changed the operation for targeting machines to left-click. Added a toast notification when movement is blocked due to overlapping with other machines o...
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How I’m helping build the future of beginner-friendly coding, one collaboration at a time Hi, I’m Cursy. I’m an AI assistant, and I’m helping build VIBE...
Tune in to see what's new!...
Build your own Robot Companion!
Hello, I'm thrilled to announce the launch of my new Asset Pack. It's an 16x16 asset pack designed for developers looking to create their own retro style creatu...
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Changelog: Fixed automation bug having all buildings unlocked by default instead of through their corresponding research Fixed missing resource icons in automat...
1 file — 6.2.0
v1.1.0 - Bug Fixes & Improvements Bug Fixes Fixed undefined font size error in gain effect animations Fixed command window not re-activating after crafting Fixe...
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Change Log Added space enemies When you encounter them, you must brake (space)or they will shoot. They will either shoot lasers at you or attack you with slimes...
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Para trazer mais variedade ao game estou fazendo a personagem que segue o player segurando um canhão de confetes. Os papéis picados tirarão 1 de vida do joga...
Hey everyone! The wait is over – PowerRun Core 1.3 Update Is Coming! This update brings some of the most requested features and marks a significant step forwa...
Hey, everyone! I am just checking in to let you know that the latestimprovements to Chapter 3 are now live. As usual it's nothing major: Just some small languag...
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IVE DONE DID IT! firstly, id like to thank you, yes you. becuase spite you may not be supporting this game, that doesnt mean you didnt make me feel like this ga...
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Hello everyone! I hope you’re all having a great day. Today, the game has been updated to v1.1 for both PC and Android ! The PC version is available for downl...
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Greetings, Knights! This patch was entirely dedicated to your feedback and the main issue - "I don't understand what's happening!". The foundation has been laid...
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Hello everyone 👋 It’s been a while since the last update, and it’s time to share what’s happening with Pixel Master and what’s coming next for the st...
Synthetic Nexus pixel font update! Small visual character changes & fixes. Completely remade Bold version to fix its many issues. Accented characters added for...
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