Devlogs Page 416
Improved the game logo (it was a bit rushed during the jam) Updated the game title from "★" to "✦" to match the new logo Tweaked the Itch page and store cov...
After the last build, I fixed some more bugs and and balanced the audio a little better! This new build is set up for bug-testing, and the player starts with en...
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Hello! I've updated the game and added/fixed the following: Moving BG Layering issues Cool easter egg where you can flip a coin (and it works) Fixed issues when...
Kiloton: Black Company Demo Update v0.2.2 Fixes: Fixed bug with raycasting The game will now delete old, incompatible saves YOUR SAVES WILL BE DELETED...
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Added animation to drop indicator Reworked blocks UI Experimenting with physics values (both marble and track) Scaled down the marble a bit (wip) A new skin for...
Updatdes in the game demo: In the last game cons I went, I had the opportunity to show my game and I had a great fedback from the visitors. Thanks to all who pl...
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Discord: https://discord.gg/MTaxV78AQ8 April 23rd 2025 I've been very busy fixing things and making new additions since the playtest session *and* since sort of...
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Hi everyone, after receiving some awesome feedback on reddit I am working on a major update. The major focus is generation algorithms and performance improvemen...
Added: Coins and a score system Better controls Ground decoration on all levels Removed: Controller support Fixed: Animations on player Changed some levels to m...
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## New Achievements - Added 10 new achievements! - Added a filter to the achievement journal - Improved how achievement progress is detected - General improveme...
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You can set the controls in the option menu a little more to your liking. They can be set to WASD for movement. The mouse opens the menu and cancels. I am worki...
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MausTiki es mini-ambientación en desarrollo para Mausritter donde se explica como son los roedores de las islas del Pacífico y se describe Kaona Iole, una com...
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Because the Suitcase & Knife plushes have released yesterday, I'm now working on Suitcase's assets for the game! Oh, and I recreated Suitcase's III body asset m...
I have had classmates, friends, and family playtest this game with me so far. So far successful!...
I'm a new indie game developer releasing my first game. I know it's not much but i would appreciate it if you guys gave it a try. Any feedback and constructive...
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EN: Hi there! We’re very excited to share new images from the production process of our game. We've started adding color to the levels, protagonists, enemies...
Introduction: As per the next plan, we'd have to convert the code made for single-player to work in multiplayer mode. This could be easily done by making some m...
Welcome, Welcome! We've got some exciting news, DJ Dungeoness has been updated yet again! It's been a pretty slow week for us but still we've got some new and e...
4 files — 1.13.61620
Massive update! A brand new objective has been added to the game, bringing more challenge and depth. And now——yes——it’s possible to die, so be careful...
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🛠️ DEVLOG — ALPHA 0.1.3 Hello, pixel adventurers! Version Alpha 0.1.3 is now live! This update improves the visual experience and fixes several bugs that...
Fixed a small bug wherein cycle mode didn’t activate with loupe mode Changed pattern scale so that the max size is smaller Added more features to the free Lit...
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Thank you to everyone who has played our game so far. We appreciate all the feedback on how to make our game better. It has been wonderful hearing so many comme...
Well, here we are. I haven't updated the game in two months, and my game, Debugged, has really stayed like this for a long time. Many may think that at this poi...
What's New? - Fixed a bug when using MILK...
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A recreation based off of a surreal, exploration, horror RPG!
I made this 98-glyphs 5x4 pixel font especially for Game Boy games development but useful for other creative projects. Nothing fancy but simple and useful. I ho...
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i... am steve, and this is #2 of a series of posts ill be making to act as a space for me to just talk and yap and share things that im working on: to start off...
Mother, May I Keep It? is now officially published. I am thrilled to share this project with the world. It has come a long way since I make the project page on...
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🎮 Update 1.0.5 is here! What Could Have Been keeps evolving thanks to our amazing community 💙 Version 1.0.5 includes: ✨ Bug fixes for a smoother and mor...
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-Development Log: A Garden for Quiet Souls Some games shout. This one whispers. What You Choose to Carry is the most meditative, gentle piece I’ve written for...
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Archaeology Rush Demo is out now! Fight to become the most famous Egyptologist in this 1-4 player arcade cooperative competitive puzzle platformer. Steal treasu...
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Added the textless Baldi's Laboratory door sprite Removed the textless Laboratory Zones backgrounds sprites (Easy Mode only) Just a very small update of a few t...
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ENGLISH LOCALISATION IS HERE EVERYONE!!! We've been working on the english translation of the game since last devlog. It took a while because of Easter (ofc) an...
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version 1.0.0.3 adds the ability to use the mod in multiplayer...
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Changelog: -New secrets in level 1 and 2 -Updated hitbox -Press Q to add lifes -Press E to change POV - W is forward, S is backward...
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i made a new monster magic slime pot...
Explore,Kill,Craft,Openworld,RPG,Quests
What's new? Bug fixes found in 0.0.2; New art; New scenes; Portrait of Aveline; 2 new enemies; Bugs or Feedback? Report on Discord or on our Itch.io page...
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Try all DNA buffs by cracking Easter eggs! Easter Choices Game Mode Easter Choices is a rogue-lite game mode that will run From April 15 to May 15. You will be...
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Hey would you look at that! Been a while since I sat down and wrote up a devlog about my project. Since last time, a lot has happened. Further changes to the ra...
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You think you are a gamer? Then try this next challenge and find the Easter Egg! Cool rewards are awaiting you! Check it out: https://youtu.be/ju7WREWFO1I 😜...
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- first 2 playable characters - improved visuals and visibility - bug fixes...
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Hello everyone! It's been over 1 year and 6 months since version 1.0 of the game was released on the various platforms, and the last patch for the game was rele...
ADDED HEAVY AUTOMATON ENEMY There is now a heavy automaton enemy that attacks using a hammer. I also updated the ground imp animation, as well as added more dec...
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Fixed “1.0.15 introduced a bug where being in dialogue, going to your map and drawing, and then exiting straight from the map without toggling draw mode off f...
1 file — 1.0.20
Changes Migration Godot 4.4.1 Healing cauldron added in the first level...
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Hello everyone I have some sad news but I am letting rock and stone go as I want to free up time to learn Godot more and start shifting focus to larger projects...
Hiiiiiiii!!!!! I am officially back from my break with some great news! ELmER DREAM REALM has now just become ELmER, I have made a new update for ELmER, which i...
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