Devlogs Page 417
Mighty Missile Man had been indexed, which means it is now discoverable on this very site! Check it out now!...
New features added! 2 modes; Hardcore and Normal Hardcore mode is the regular Collect-all-the-Cheese gameplay. Normal mode is the same, but with checkpoints (fo...
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- game more optimized - lockdown armor fixed - experimental balance change: 10x player hp and 10x enemy dmg so the breakable wall actually enemy advantage NOT p...
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I am so sorry for this absolte travesty of a game lmao. I overscoped massively and didn’t use an engine like a total dumbass and so everything is broken or ha...
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Soda Clicker V2.0.1 is OUT. 2 months of working and now the game is out of beta. When you play my game and witness a bug please tell me so I ca fix it for the p...
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Dameron: Update for the week: Thomas: This week I fixed collision issues with some of the doors and interactable props. I also made variations on the pipe minig...
Remove italic style for upgrade tooltip in shop...
6 files — 1.2.4
👁️ Wanna play a card game?
Major bug fixes Fixed AI difficulty multiplied by 5 every frames Fixed custom night AI not working Fixed Chica not going in kitchen Minor bug fixes Fixed wrong...
1 file — 1.4h3
Hi ! A new feature is added to the game ! -> An Events Informations page , to help you understand how the events work, and what they do. Whenever you discover a...
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Fixes: Ensured counter would stay visible even on unusual screen resolutions Fixed rare issue where Room 4 peephole caused entering Room 2 to be halfway blocked...
1 file — 1.2.0
In the 63.5 hours of audio that is Wasteland Echoes, we have noticed or been made aware of a handful of errors that made it through the review process and into...
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It might be a small thing, but I’m pretty proud of what was accomplished. I don’t exactly remember when I started this itch page. I think it was in 2021. Bu...
Four days until the party... Three days until the party... Two days until the party... One day until the party... Today's the day... Five Nights at Freddy's GAM...
Apenas aproveitem...
CATMONEY CLICKER!
This update introduces the Curse system, which lets you increase the difficulty of each run at will. After your first winning run (and certain story progress)...
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Official Announcement Trailer & Build Update We’re proud to officially unveil the Announcement Trailer for Miasma . This marks the first public reveal of the...
As you can see, the project isn't starting from scratch. Much has already been done with a few things still missing before we can release a first gameplay trail...
Next Update (TBD) will fix: adding in a script credit for credits screen, Pokedex crash, possibly Jukebox to make it continue playing when transferring maps...
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an update for friends and family really but a third pet has been added, monsters randomly spawn on entering the world...
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Added UI and Menus Most are functional but not all Added a parallax background...
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In der Version 0.8.0-alpha.dev1 starten wir durch mit einer weiteren wichtigen Kernmechanik, der CPU-Miner. Dieser bringt uns Ingame-Geld ins Spiel. Features: C...
I'm happy to announce release v1.1.0 of my coffee-break roguelike Shamogu! It is a polishing release with some gameplay improvements and various fixes. The chan...
Hello players, The past two weeks we have been overhauling the pause menu and options. We have new languages: Italian, French, Polish, Spanish, Portuguese, and...
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Added a map (because people wanted that in my last game) Total levels is now 50 Total different colo[u]rs is now 9 I think Overall it's just better :3...
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People this game is ready free no payments ok no donations nothing just FUN!...
None of us make zine games to get rich. And almost no one is making a living at it. So when I talk about about making my games easier for retailers to sell, my...
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Dot war V1.2 has some major fixes and bug fixes. What did i change? I changed the troop movement. It's now smoother. I also fixed the gui for card select. It we...
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BatterySteve is now on Itch! BatterySteve is now available to download from itch for a whopping $1 - this release will probably be outdated so keep your eyes on...
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In the last two weeks, I studied and worked on some new features that I will expand in this prototype. Notification system: Now I can notify the player for cert...
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Added basic CSS functionality. - Early integration of visual design. - Colour theme: aged parchment / medieval tome Added game page pixel art...
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Traceless is officially out! The idea for the game started with the idea of having a socially anxious lead that could possibly mess up an interaction. Due to (u...
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i made this 2 days ago. :D i wasnt working on it too much yesterday so i didnt get to much done i hope you enjoy this little game! (mostly when its done)...
I updated the layout on dialogue boxes. No more shrinking text (most of the time)! Wider dialogue boxes when there's too much to fit on one line. Portrait image...
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Just a few minor changes to improve the overall experience of the demo! New prompt on start asking how you'd like your flashlight controls configured Misc. opti...
Sigh... It's been so long, hasn't it? Nothin' big, but kinda, but a little!We got a lovely Spanish translation courtesy of Felipe Montt. Now even more people ca...
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Changes and New Features: New hidden progression; it increases as you advance in the game and makes your actions more meaningful. Each level of progression is s...
The downloadable version of the game had some recent bug fixes: -shop items showing up on the screen and not leaving when you leave the shop or pull up the map...
Hey everyone, I’ve been working on a lot of random things for the next update. Some of these are large in scope and will take time but I believe they will mak...
v1.7.2 - Minor bug fixes, changes, & improvements. - Previously, there was a bug that allowed right-clicking the mouse to still allow menu access, cancel, as we...
Added bandage dark.png, bandage light.png, bandage pale.png, bandage tan.png, bandage.png, gauze.png, ointment blue.png, ointment cyan.png, ointment green.png...
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Years ago, I jotted down a sketch of a dog named Martino (in English "Martin") who kept thieves away from homes. This year, I decided to make that game. Thanks...
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EXPLOSION! Right on time for the end of October, Exploding Judo Federation reaches Version 1.0! But what does 1.0 means, in practice? FOUR NEW CHARACTERS! That'...
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Minor update: No guarantees it'll make it to the Halloween pack before 10/31, but gonna try my hardest. Had an idea for a small enemy type mob and I have to get...
Happy Halloween! Today I'm releasing a slightly spooky update to Undead Farmstead that includes: A new location to explore (hint: talk to Nancy during autumn) A...
3 files — 2.2.0
Aqui está o primeiro protótipo do nosso jogo!! https://drive.google.com/file/d/18kg2526ghFh2XqXjnzKlZmBT4SWo06XL/view?usp=shari...
big news, i finished place 5 area 2 and place 5, now i am going to place 6, place 6 development is very early. but it is here so v.1.1.3 is becoming v.1.2.0 v...
Main Character – First Look We’ve been making solid progress on the main character for Sinister Night! The base model is now taking shape step by step in Me...
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Meet Wanda, an example of the many clowns you can make in Clown Alley Creator, available for iOS, Android, Windows, Mac, and Linux. Make your own clowns today...
I added the first part of single player. Changes: -Tweaked The Main Menu to add a Single Player Button -Remove Unnecessary Multiplayer Logic in Single Player Mo...
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