Devlogs Page 4
More bug fixes including: Visual bug fixes with some character portraits and settings menu Dialogue now pauses when in the pause menu 'Easy to Read' option upda...
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For this patch, I added and updated -player UI that shows shows the current player ability -main menu, pause menu, death menu, and level selection menu -level...
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V0.0.5 - "The veteran strength" [Skills] [ADDED] - Levels! Now the enemies give you experience. You automatically level up, each level costs 1.25x the previous...
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[NOVEMBER 2025 UPDATE] — PATCH 1 (v1.1) All versions of The West City Detective on itch.io have been updated! 🔥 NEW FEATURES & CONTENT Discover a new under...
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We have gathered your feedback over the last two years and have updated both journals ahead of the new year! New cover for the weekly journal to make it easier...
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Today, a little less than a year after release, my artistic trailer video for luigi mario luigi mario with like 75 views got striked and removed on YouTube for...
Here's some comparisons between the Smaky/DOS versions and the GBC/SGB port :...
Quick Atlas Release Devlog Version: 1.0.0 Build Type: Standalone Windows Executable Release Date: November 2025 Overview Quick Atlas is a lightweight, self-cont...
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Requisitos Mínimos • RAM: 4 GB • Procesador: Intel i3 / Ryzen 3 • Gráficos: Integrados modernos • Disco duro: 500 MB libres • Sistema: Windows 10 +...
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Added a new variable to track down the actual amount of items received by the player when he is not able to receive all the amount given. Changed several plugin...
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Hello spies and shadowy figures I've just spent an evening uploading the oracle tables, mission and task tables to Chartopia If you feel like streamlining your...
Travel Rules I added simple travel rules which were inspired by Cairn. Conversions I added a section for converting Silverfort to other games I've created like...
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That's right, the day has finally come! After countless hours of coding, designing, and balancing, Asili Forest Junk Yard: a Strategy RPG is complete and ready...
Patch Notes: Added Accomplishments, with various rewards for completion Polished Ruby's PayDay skill Polished Ruby's Cheer skill Fixed bug that prevented menus...
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Midgard Survivors alpha test landed with its feet running on the ground, if you ask me! I'm blown away by the amount of people that have played the test so far...
The servers are spun up. The arsenal is stocked. The enemy is lining up at the frontline. It Takes a War is out now on Steam - with the Itch.io version to follo...
I'm excited to share several enhancements I've made to improve your experience with sellable items: Server Selection I've added a server selector for sellable i...
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Alright, today has been very productive! Something in my thought process yesterday definitely helped me to progress and get along with my project. Limiting the...
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Ved 1.12.2 has just been released! The changes in this version have been responded to as follows: "hooray!! :D", "I agree", "OMG YESSSSS", "Looks great", "very...
4 files — 1.12.2
Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support! As always, my deepest gratitude to...
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happy to share that development of the game still continues, just slowly:) First huge milestone for my - is that now the game has an official steam page! https...
4 Colour Schemes were added for each character, bumping the number of sprites to 48 in total...
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Well well well... Here we are. About 5 minutes ago I released my second game made in a code engine. The process of learning to code has been... crazy. I'd be ly...
Fixed: Main quest 7 "Dye it black" wasn't getting activated. You can now play it (right after Main quest 6 "Another night begins"), and it'll also unlock "Feed...
Hello everyone! Really happy with all the enthusiasm lately, it means a lot. I recently discovered how actually broken the enemy behavior was when transitioning...
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Heliosail is entering the final week of funding! Thank you to everyone who has pledged for this beautiful project. We have not yet reached our funding goal. As...
Line of sight to low elevation tiles is now blocked if they are behind higher elevation tiles. Improved the elevation on all maps in all chapters (especially Ch...
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PickPacker, a free and simple texture channel-packing tool, has now been released! Please check it out and let me know if you run into any issues with it!...
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A new remix is ready for download: "Like A Dream" I am... a bit on the fence with this one. The original is already so good - it feels a bit like a sacrilege to...
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- Page reset button directly next to the language selector - History with the option to undo the last 20 changes on the map - Option to paint a tile randomly, c...
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The new series Create a 2.5D Beat 'Em Up Game in RPG Maker MZ is here. Part 1 will guide you how to build your very first map. Full video tutorial playlist | Ma...
I'm currently out on a trip and I have things unfinished but I can't work on it right now so once I'm back on the 15th I will continue working and once I finish...
Hello all, just a quick bit of housekeeping I wanted to go over! A while back I set all of the Courting Death games/osts to Free Download Only, with no paid opt...
Hi Guys! The game is moving forward, but slowly. I’ve got a big bug that I can’t fix right now. It’s fixable, but not simple. The bug is in the boss fight...
Worm Vircon32 Version 1.2 got released, it's a quick hotfix compared to version 1.1, here's whats new: Fixed writing out of tunnel array bounds during initialis...
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An outline for roads and buildings has been added...
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Just build your small town how you want it!
Howdy, Since the deadline for the mlp off com: one button jam was extended, we decided to make an actual story game this time, one that falls in line with the b...
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Hello all! I wanted to go over the thought process of why I chose to go with “dice rolled stat generation” instead of the “point buy/bonus damage system...
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Linux build is out now!!! Only change in this update is: Maybe fixed SOME lighting issues on Android, but maybe not idk???...
First of all, thank you for 200+ downloads and 100+ collections! I've been working hard on a new update lately, which will include: improving the game's visual...
Enemy rework Replaced old enemies with two new ones: a small & weak one, and a stronger one that enrages periodically Updated their movement, they now predict p...
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Officiel : Après la sortie d'Héritage (toujours en développement) , on reprend le tout depuis le début en faisant un seul jeu avec le remake de Sword Legend...
Hi everybody, Borbo here! I'm super excited to announce that we are bringing an ALL-NEW version of SUPERBUG to Steam on December 5th this year! It will release...
Heya! Small Heads up Update 3.0 (Finale) Is Officially Out and uhh that means the game is no longer gonna be updated thanks for playing and uhh yeah see ya...
I’ve got an update coming soon — this one’s going to be a big step forward for how the game feels and plays overall. Expect a hefty patch note list, too...
The Alpha version was made faster than expected so i released this today too, progress is going smoothly and the following is what was added 1: Blood 2: Better...
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More tweaks and bug fixes: The [redacted] was not resetting correctly after a game over. Reduced the time the inventory displays on screen after item use. Remov...
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It was a hard challenge - make a game in an hour. I must have thought about it for more than an hour. Make a Zine. Draw everything on one page. Make it super si...
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