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Devlogs Page 4

Nova atualização do Maré de esperança
Atualização Especial – Maré de Esperança ficou ainda melhor! Olá, jogadores! Temos o prazer de anunciar que uma nova atualização acaba de chegar ao nos...
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Update_02: Damaged and Attacks animations
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Major Update
Hello everyone, and welcome to this second devlog dedicated to the development of the Ogre! Over the past few days, I’ve been focusing on expanding the set of...
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SANCTA – Early Access Release | Official Trailer
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SANCTA is launching next week in Early Access on Steam! Check out the release trailer!...
Devlog #32 – More languages & Fixes 🌳🪓
🔥 Patch 0.30 ➡️ Add Chop Chains to your Steam Wishlist! 📰 New • Added new languages: Polish, Chinese (Simplified), Portuguese & Brazilian Portuguese...
3 files — 0.30
New Work
Major Update
-Add "Chess" The New Minigame...
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Work, Buy, Survive
Update 6: Ice House
Update 6 Added: To The Free Pack: 1 Pet: Penguin 1 Building: Ice House Other: Snow Man, Snow Balls, Camp Fire...
​Tiny Town 1.2 Update Street Series#1
Major Update
1.2 Update content: Street Series#1 5 new buildings 47 tiles (applicable to godot4.x format) There are also street lamps, flower pots, parked vehicles, and more...
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Fixed one of the schematics just having empty signs with no spawns.
Fixed one of the schematics just having empty signs with no spawns...
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New Major Release!
Major Update
Papertoy V1 has been released I'm so excited to announce PaperToy version 1! First of all, check out the brand new trailer and give it a like on YouTube I'm pla...
Patch 1 Is Here!
V1.0.5 Patchnotes: In This Update: Stuff Added: -Added another Studio Light in the house to brighten up a bit -Added some more papers layin around -Added anothe...
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fixes
Fixed signs missing text. Added more custom models...
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The beginners adventure for EliteMobs!
Chapter 1 Public Version is Out now!👻
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Major Update
Hey everyone, The first chapter of Voiceless Elegy is finally here!🎉 Honestly, considering the amount of difficulties the entire process faced during the pro...
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Version Alpha R9 Release Notes
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Hi all, today this plugin was updated to version Alpha R9! This version adds the option to allow your players to harvest nodes more than once before they reset...
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Fixed Craftenmine model not having a hitbox
Fixed Craftenmine model not having a hitbox...
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Defeat Dr. Craftenmine and his crazy experiments!
Devlog 017: REMIX INITIATIVE - MADDENING MULTIVERSE 🌌✨🦸
Culture
The Final Chapter: When Fiction Meets Reality and Heroes Become Legends 👁️ The Watcher’s Vow He had watched. For eons, he had observed. Across infinite r...
Patch 1.1
Gameplay & Balance Enemy Adjustments: Increased the enemy cooldown timer to improve game balance. Password System: The system is now more lenient; multiple pass...
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My first game
Postmortem
This is my first game...
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A very simple pong game made to be played locally.
Dev update
Time has passed, progress has proceeded, and I’ve now ‘connected jigsaw puzzle edges’ (you could say). I truly appreciate the great feedback from everyone...
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The Health Update
This update adds health, death, and respawning...
BIG UPDATE: Runewood - 3 New Biomes & Escape!
Major Update
This update brings a lot of new content for the game, but also some major adjustments to help people survive and enjoy the runs (a little) longer! NEW AREAS: Ve...
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Now with Physics!
Major Update
Now with Physics! Voxel Architect 3D now has a physics engine. Toggle the physics ON and see your creations fumble. You can delete blocks and add blocks as well...
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Major Update to Small Defenders
Big Update to Small Defenders, - Added a new menu system that doesn't suck - Hero Skills and Trap Cards - Follow mode for units to make exploring more enjoyable...
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WIP: The Tipsy Root NPCs
Here you can see the residents of The Tipsy Root, becoming paper minis...
Progress so far...
hi everyone. so far ive been working tirelessly on the new rebuild of TNK, yet still i want to let you all know the progress so far. A few days ago (as of this...
Making a Game is Like Cooking: Your Recipe for Success
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Game Design
Making games is not hard, you just don't have a recipe. If you're reading this, chances are you've hit that familiar wall in game development. You know the basi...
Devlog #1 – Bringing Life to IsleDrift
Game Design
Devlog #1 – Bringing Life to IsleDrift Documenting the journey of a small island… and a drifting piston. Welcome to the very first IsleDrift devlog! This ma...
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UI, filters, overviews, QoL, bugfixes, etc.
added government tab overview with fancy pips to see at a glance the entire policy, click the buttons to scroll through the list and highlight them (also scroll...
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CM is now an "Award-winning" game
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Culture
Now here’s a milestone: Closed Mondays picked up Bronze in the Board/Card Game category of the Goldener Stephan this year! My first nomination, my first award...
(Game Status Update + Concept Art) Veryyyy Late Post Mortem
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Announcement
Hello! I wanted to make a little status update because—wow—so many people have played my game. OMG. I was genuinely shocked when I checked my analytics and...
Better final and some fixes! (0.5.6)
Generation: Adjusted level generation to have increasing spacing between antennas Generation: Fixed positioning logic for the final antenna platform Gameplay: U...
3 files — 0.5.6
Slipgate Tactics release
Major Update
Slipgate Tactics is turn based tactics game about Slipgate marines squad in Quake 1 settings. You can freely download full version now. Demo level still availab...
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Bugfix og prosjektrensing
Idag har jeg strukturert prosjektet mitt og funnet noen bugs på veien Nå skal hele arrestasjonslogikken i Jokheimsgard være fikset. Det oppsto et problem da...
2 files — 1.01.40.83_hotfix
Liminal Heaven NEW Version!
Major Update
Hi everyone! A new version has been released, featuring some bug fixes, typos, and, most importantly, new graphics! Some of the new features: New sub-area in DE...
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✨ Kalm Update + Act II Sneak Peek! New update for Act I – Kalm Awakening is live!
Major Update
🔹 Dev Update – Kalm (Act I) + Act II Progress 🔹 It’s been an exciting week working on Kalm: A 2.5D RPG Adventure . I’m grateful for the comments, ra...
Cinematic Sci-Fi Universe - Core Themes Bundle
Marketing
Behind the Making of Cinematic Sci-Fi Universe – Core Themes Bundle The Cinematic Sci-Fi Universe – Core Themes Bundle is the latest addition to my line of...
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Changement Majeur
Major Update
Bonjour ! Avec Maison Nébuleuse , nous allons produire et vendre les figurines sculptées par _Nubmark ! Alors, nous avons trouvé logique que la Maison récup...
Devlog: New 16x16 UI Pack Released!
Major Update
Hey everyone! 👋 I’ve just released a brand-new 16x16 Pixel UI Pack designed for retro platformers, RPGs, and small-scale pixel-art games. This is something...
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I AM BACK WITH THE BEST FEATURE EVER
Heya guys, guess who is off break :) I have changed a lot, AND ADDED DESCRIPTIONS TO THE CARDS LETS GOOOO It is still in beta right now, but ALL of the og boost...
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Fixed flipped normals on Cyberpunk Buildings
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The normals were inverted on some meshes causing problems in unreal and unity. This was due to joining meshes with some of scale being reversed. All has been fi...
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Dev Log 2
Game Design
Dev Log 2 for Bikepacking Simulator showing the new added features: ❤️ Stamina system: health, food, drink and sprint bars 📷 First person camera 🖐️...
Bassline Version Info
This page solely exist to document changes across versions. It will be updated versions are released. Version 1.1 Release 1.1 Glyph Count 99 Language Support En...
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Перше оновлення вже тут!
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Чорт: оновлено Зір. Чорт: оновлено Вразливості. Русалка: оновлено Зір. Зміна Зору: уточне...
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0авпрврпва
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English Lenguage Unauticna these are games where you can do everything to buy shares, real estate, planets, galaxies and seize all four measuring or multi -size...
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Survey closing tomorrow, and email bug fixing
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(I could've drawn myself with an in-world persona... but staying human is much, much funnier) Hi Hateshippers, Thank you for all the help so far with filling ou...
Black Skies - Devlog - Intention is King
Game Design
In Black Skies, the world has one job: feel real. Not in a cinematic way, but in a mechanical way. A world is convincing only when it honors the contracts it pr...
The Gangs of Varnurud
Players’ reactions to At the Heart of Ruin are coming in hard and fast, and we’re delighted to see how our community is interacting with the expansion, prov...
Boss execution patch
Adjusted boss execution sequence so players can react more easily and not get scared off +added controls in pause menu +Adjusted some lasers in phase 3...
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Oh Puck! Steam Page Release
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Major Update
We’re excited to share that the Steam page for Oh Puck! is now live! 🎉 Since the end of the Ubisoft Game Lab Competition 2025 , we’ve been really happy t...
Industria Update - Minor fix 7
After some firm but fair (and pretty obvious) feedback, I've gone through from start to finish to try and tackle any issues I came across. I'm hopeful that this...
Coding Dev Log (Robson): Code Cleanup, Final Fixes, and Parallax Perfected
Tech Discussion
Robson spent today cleaning up some remaining integration issues and successfully stabilized the most complex bug the team has faced recently: the camera and pa...
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