Devlogs Page 4
1.0.3 windowsx32 Updates features: Sound Fixed The sound effects were amplified Added Music (Theme#1) Sliders for volume music and FX´S control...
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Jam release v1.0 for ShroomJam 2025 We shipped the first public build. A short story-driven puzzle: collect six VHS tapes and unlock the exit at Chinder. What i...
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Hello, everyone! Hope you're doing well! As promised, I'm here with a new Killer Trait devlog! Let's see how each section is going, shall we? BACKGROUNDS After...
Fixes: Fixed transitions when entering map screens Improvements: Added original Global login screen (courtesy of Arbalest) Replaced restored assets with their o...
This update improves compatibility with some older display adapters under Windows, which could potentially experience video corruption in OpenGL mode. Since the...
4 files — 1.0.3a
> Nota - Add - novas fases - update - transição de cena - movimentação...
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Updates Cherishes the Air and Descends from the Arachnid Kin. Both were already solid, so most of it was small mechanic or formatting edits...
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+Added: Feature; when controller disconnects the code to reconnect shows up on board to reconnect again with a controller +Added: Feature; controller now has a...
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I will be releasing Polipolus DX hopefully sometime in 2026. No guarantee. For those of you who don't know what Polipolus DX is, it is the Steam release of my g...
Content Added: Added two new enemy types, each capable of inflicting unique status effects on the player. Included a new graphics option to enable or disable Oc...
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Fixed the issue command Remove VFX cannot remove animation from Animation Library...
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For premium 16-bit collection update. I have added a new Battle Background, Shining Fields. Find it in the folder: Environments/Battle Backgrounds / Battle Back...
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Chapter 2 Update On It's Way! If you've been following The Voyager Chronicles, you'll know that the chapter 2 update was well under way and was set to arrive (a...
Update Notes We’re very happy to have taken this first step towards releasing our game, and we’re already receiving a lot of thoughtful feedback. We even go...
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I have added a basic movement to the character, and added the lantern to glow in the dark...
Just a small post-jam update to this game there are four changes, none of which fundamentally change the experience: The kitchen board was larger than 20000 byt...
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Se vendrá update que agregará LOS EXTRAS. Dentro de ella habrá: LEYENDA DEL GAMING: Sobrevive la noche En este modo estarás en la casa y deberás recolectar...
Added Audio submenu: Master volume, reset to defaults, and preview samples while adjusting. Visual theme: Dim/blur background, focus underline, and customizable...
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Hey guys!! I think this is going to be the last version of the Demo before the full release! Version 2.0 has enchanced visuals, game balance and bug fixes! I wi...
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One idea I had early on for Rootless is to involve a large number of different animal species in the game. Forests are usually home to tonnes of different kinds...
ESPAÑOL Parte 1 – Reflexión del desarrollo Después de 2 meses de trabajo intenso, finalmente Kairos Dungeon ve la luz. Ha sido un camino desafiante: coordi...
cars are now stopping sound when stopping game tied to 60 fps and level 2 optimized a bit im gonna try doing the web build again...
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(ENG) Minor adjustmen about the spanish translation, the black mage have a minor error, but now it's fixed :) - (SPA) Pequeño ajuste sobre la traducción al es...
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Its been a while, but I haven’t stopped working on BIOREAPER! dev_2025.11.13-a, The Details Update FEATURES: Optional doom-like screen melting transition The...
2 files — dev_2025.11.13-a
Hello! Like I mentioned on the upload page, I had two more pages that I just didn't get to finish in time for the class that I wanted to eventually add. And tod...
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Hi all people from Itch.io! Today we’re going to talk about an topic that needs to be talked, the… ANDROID PORT! I’ve been reading from time to time ALL y...
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Hello everyone! If you are in the Syracuse area and have time for a scenic drive, head up to The Comic Shop in Oswego for the next in-store demo of Rust & Reven...
Hi guys! Today, we wanted to introduce one of the enemies that has been lurking in the background of Hue-manity, the chomper, and show how we brought it to life...
Designer Devlog Sprint 5 As we are starting to get close to the end of our development cycle, the tasks that we prioritize are getting more and more important...
Street Wolves Foundry VTT Module v1.4.1 changes: Content Fixes Street Gang Member now has Tec-9 that has a ROF 3 (was just 1 before) Wolfpack Pre-Gens adjusted...
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First public version of Pale Luna II...
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The Pale Luna story continues in 2027.
I decided to publish the build a month earlier this time. I've been very thankful to all of you for both visiting Just Friends and my other project's page. Just...
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First of all, I wanted to say thank you all so much for the support! I was not expecting this much of an interest spike in my project when I published it back i...
We've gone ahead and updated our game! (We made some changes to AI, the Map, added a garage feature, etc!)...
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today i am just starting to make it, (p.s, it sucks!) So far it is a boring driving sim that is very laggy anyway hope this game gets to you later when it is be...
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¡Por una ocasión especial sacamos un parche para Mighty diceman! Este parche incluye: -Mejoras visuales en muchas texturas adecuándose a la paleta base del j...
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Hello! It's been less than a week since release and things have been going very smoothly. Only 2 real bugs so far, so I'm counting that as a win. I've had great...
When aiming with movement inputs it didn't fire correctly, this was corrected...
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Changes Upgraded SGDK version Fixed a number of angle calculations. Rockets will no longer disappear the moment they come on screen...
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Jean-Héon™ today announced the merger of its two video game development subsidiaries, Plexippus Studio™ and Pizzla Studio™, into a single integrated enti...
NEW PULPCRAFT DX UPDATE!!! (((Version 1.4))) 13/11/25 - A Fresh Start Update (My plan is to update the game once a month with new content I have a ton of ideas...
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Jean-Héon™ today announced the merger of its two video game development subsidiaries, Plexippus Studio™ and Pizzla Studio™, into a single integrated enti...
I'm starting a new game and it's going to have some ships in it so I bought some ships off the unreal engine fab store...
New website Main Page : Full website for showing off the game (With Pre-registration). Getting Started : Quick start rules - Concise rules for first-time player...
4 files — 0.7.9
I've been putting farming off for a while now, so decided to finally take a stab. I wanted it to follow land contours and for the field-placing mechanic to crea...
Something Around now fully available for Android! Thank you all for playing!!...
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I recently updated the game to V.1.0.1, in this update you will see: Increase of difficulty Upgrade system added but only for money Only upgrade to shop expansi...
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Freddy's has finally reopened and guess who just got hired as their night guard?
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