Devlogs Page 4
Hello everyone! If you enjoy card-based games, shooters, and roguelike mechanics as much as I do, I’d love for you to try my new game demo: Card Shooter ! In...
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Hello! This asset just got an enormous update, rolling all of the existing icons in the Solaria icon packs and tilesets into a single asset pack! This aim is to...
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Feedback, Changes + AI Use This devlog largely focuses on the testing session we did in Week 11 of the semester, and the changes we implemented after, leading t...
I've been working on Crucible: Echoes for a while now. Long enough that it stopped feeling like a game and started feeling like a collection of designer notes I...
Hello, everyone! Freezecook here. Today marks the beginning of a new journey: the development of an ambitious new game, Balón Beast! I have quietly been develo...
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Check both engine and mod GitHub repository to see what's new. This version contains : OpenArena 0.8.8 OpenArena Community Mappack Vol. 1 OmegA mod 3.3.9 OmegA...
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Hi! I didn't include this in the zine and I'm still far too tired and busy to add more addendums but let's go over another situation involving queer content and...
[I'll write this out later. Pablo has an animated rig now!]...
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Hello creators! 🚀 We are thrilled to announce that Cosmic Origins: Planet Asset Pack (Vol. 1) is now officially available on our Itch.io store! This premium...
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Version 0.11 Changelog: This is primarily a bug fix version but it also adds some things from my todo list. - Fixed easy difficulty so it now remembers the wave...
After getting some feedback that it is confusing when starting the game, I have added a tutorial for the game. Tutorial is enabled during the first run of the g...
3 files — 0.0.2
Campaign Forge — Release Notes The Biggest Update Yet This release is a major expansion for Campaign Forge, including: Brand-new Player Sheets Multi-campaign...
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Some minor changes The initial tutorial text box was missing about half the languages, but that's fixed now. Several users contacted me to help with the transla...
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Working on getting the beta release on June 30th, I don't plan on rushing, and I've been getting a lot done, you can check my github for the progress on what I...
Some people on discord and reddit asked me to show off what the paper version looked like assembled for those who don't own 3d printers ^^...
I just got 10 Steam Playtest keys and I'm looking for a few people who genuinely enjoy card roguelikes to try the game. The game is called League of Transmigrat...
Hello all! Boisegang here. So, COMP/CON's v3 update broke some things in regards to KIE. Or, more accurately, the tiny little bits of spaghetti and duct tape ho...
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Still chugging away when i can at this project. Added a lot of stuff since releasing this alpha, though keep in mind all of this is in dire need of a visual ove...
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Small update to fix bugs in movement and animation...
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Turn-based action puzzle jam game
Devlog update #4 Sorry for the gap in logs, there has been a lot to get done. also i thought i published this yesterday and devlog 3, 2 weeks ago so theres that...
The first section of this log was written 2-months after then October 2025 log. Good morning friends! It's been exactly 31 days since our last update and we've...
Board Games As Media describes that "The board game isn’t 'complete' until the moment the players begin play and, in doing so, bring the game into being"(pg...
Added 6 animations for the mon character...
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A Character Asset Pack made in Pixel Art
**Daily boss reset reminder** You can now opt in to a push notification that fires at midnight UTC when the daily Qual'Shani encounter resets. The toggle i s in...
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You may have seen that 'Missing Memories - NEW' went up, and then just as quickly taken down. That was due to accidentally overlooking an important section of t...
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This was originally posted on Codeberg on May 27, 2026. This version marks the start of a new family of bird, and it's the return of an old favorite. The releas...
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- Minor bugs fixed. - Version 0.1.2 updated for browser only. I'm thinking of continuing with some updates, but for now I won't be able to update the desktop ve...
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Hey! A new little game I made is out now, its inspired my medieval paintings about creatures and sky phenomena. First time I used Godot :) Feel free to leave so...
4 files — 0.93
O segundo dia de desenvolvimento foi dedicado a transformar uma sala vazia em um lugar com história — e a sensação mudou completamente. Introdução narrat...
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Publishing is quite the journey and while digital has a ton of interesting requirements, the journey won't quite feel complete until the prints are out there in...
Gameplay Improvements Movable boxes now behave as intended and are integrated into puzzle flow Boxes can now be dropped into holes to create new traversal paths...
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Wow!!! I have no fucking words! Thank you! Wow!!! wow Wow!!!!!!! I'm too mentally ill and a faggot to make a coherent statement about this or anything. But word...
I upload my project in this site...
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Advanced Mahjong AI analyzer & trainer. Real-time tile recommendations and win-rate statistics.
Version 0.92 First feedback changes and a one disk D81-version! Story / Scene Fixes: Observation scenes. I noticed a player having issues with the number of obj...
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1.6.0 Update Notes: Reworked the battle system, adjusted battle formulas, and modified turn calculation methods. Reduced the number of monster sieges (including...
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Hey everyone! 👋 I wanted to make a small devlog talking about the next major update planned for 5th Grade Simulator and some surprise features currently bein...
🌿 Sylvestre — Version 0.0.13 A major gameplay and interface update focused on tree progression, production management, and overall usability improvements...
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1.新シナリオの追加 「第二章:十常侍の乱」を追加 2.システム・ルールの拡張 30ターン制限と判定勝ちシステムの導入...
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Thaluna v3.2a - More Languages, Better Language Switching, UI Fixes This is a smaller follow-up update to Thaluna 3.2 . Version 3.2 introduced Game Lens , OCR p...
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Thank you all so much for playing and supporting MIRACLE♫HEART! LIVE!!! I am incredibly proud to say that we came in 4th place overall in the Mystery Game Jam...
I have to say, it continues to just work for me. My useage of load and compile-file here is portable (e.g. to sbcl as requested). Let us just run it again and t...
This release now adds support for perks! Have you ever wished your pawns could *always* move two tiles? How about a longer range knight? Or allowing your bishop...
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I made a pretty simple hunger system., that basically after each day (Hard challenge mode only) increases hunger if you have no food you are willing to eat. I b...
Hey! Not any crazy kind of update! More just a new template and vibe I hope you guys like it!...
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Back again with a minor update. The details modal was just a little visually unappealing so it was updated to better match your color mode. So the dark mode det...
Hey folks! I've got some Lovewreck content here to tide you over while I work on the next big build for Trainwreck. In this build Clancy's story comes to a poin...
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CHANGE LOG Ability to change, add and remove headers on the alter box ability to hide currently fronting Ability to open all old format files and automatically...
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UPDATE Game updated with fixes that don't break the game anymore, which is fun that it went on for so long! If everything works the only thing left are mostly v...
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Added mutiple changes New characters and buffs Leaderboard to share your points...
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