Devlogs Page 4
This update builds on the previous 1.0 version, focusing on accessibility , performance , and overall quality-of-life improvements . A new Performance Mode has...
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Hello everyone ! Three days ago I posted a progress update for my other game, Sweet Nightmares, in which I mentioned that I had issues when trying to learn to u...
1.0 has released (finally) this game was done about a month ago, but you know me, i got lazy and never uploaded it (lol)...
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We're halfway there! 🎉 With a little over two weeks left to go until the end of our campaign, we're now 50% funded! We're slowly but surely trekking upwards...
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Hey all! My first larger videogame project is finally out! Check out Radiopunk: Descent everyone! it’s PWYW on this site...
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PANIC MODE: GAME'S OVER HAS BEEN RELEASED!!! it took a while but ITS OUT!!! KNOW BUGS i accidentally left in an important thing where pressing space makes the p...
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Changes: Bug fixes Minor changes UFO nerf: HP 3 -> 2 Gun reload 0.35 sec -> 0.5 sec The pixel skin is now available for all spaceships, not just the Frame. The...
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Un juego narrativo interactivo donde tus decisiones alterarán la red
CHANGED/ADDED FEATURES Icons added to not just display the characters name Spaced Polos out more...
Hello, guys! I don't want to write another long post about this. The point is: the public beta version is now available for free. The content and some minor thi...
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Yea umm after this security patch some browsers including firefox just say there are a network error on bubs weather and I want to solve it as fast as I can, bu...
Patch Notes: v0.1.2 - repopulated item drops from enemies to correctly reflect new items - decreased encounter rate of monsters overall - decreased stats of min...
Hey all! These are the definitive release dates for CH15 ✨ Public release: June 5 Patreon tier 1 early access: June 2 Patreon tier 2 early access: May 29 Patr...
SUMMARY. Happy April, aka Chapter 13 release month!! It’s very exciting to be able to type those words out. I’ve been eagerly awaiting this day probably as...
Last week, I created more of the outdoor segments. In the distance will be rows of houses (currently just placeholder blocks). The actual game will take place a...
Hey guys! Just wanna share my new project: a Mini Comic set in the Minecraft Universe! High up in the Stone Village, there's a legend... Elrian used to be just...
Alpha 0.2 is here, adding water generation and UI, pretty barebones as of now but i was able to get biome generation to be a bit better, i think i might try add...
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● Made it easier to play a Hull. Frame Size & Features now available via veteran ability dropdowns. Special Instructions field updates to walk players through...
Test prototype launched! Runebound is a puzzle game where you control four elements : Air, Fire, Stone and Ice, and you have to use them in ingenious ways ( or...
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More Minor Bug Fixes Major bug in Choir Room Bug with Jamie appearing too soon Mr. Svoboda now appears correctly in Math class...
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0.20.6 Released Here are the changes: Fixed a bug with Omniscient Greg would be invisible on the 3rd or 4th try and then come back on the next round. Make high...
RED SUMMER — A Reverse Horror Slasher Sandbox Coming Soon (Alpha) You are not the one being hunted.You are the reason they run. RED SUMMER is a systemic rever...
Hello! We've made some changes to make the Home Is Where He Is experience smoother and more visually polished: Updated Sprites: The main character's PNG has rec...
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While not many folks have played this game yet, I'm really proud of the work I did in ten days, and I think there's a groundwork for a really fun full game here...
That is two patches in one day, wow I'm such a shit programmer lmao 😭 -Fixed an issue where the AI levels in the Custom Night would not be reset to the playe...
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I’m excited to announce that the Beta version of Last Stop is officially available for testing. This project started as an exploration of atmospheric horror w...
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Dear friends, In the upcoming version of Heroes Saga , the Hero will take part in a competition. The rules are simple: whoever reaches the center of the labyrin...
Hello, I've spent some time updating the game, here's the new stuff: 1. The shield powerup has been completely ditched and replaced with a new healthbar system...
New Tutorial added: Teaches to move left & right Teaches to jump Teaches to double jump Teaches to crouch Teaches to use crouch to fall faster New Platforms add...
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Unfortunately we ran out of time to make the boss & several other features work before the deadline. There were plenty of glitches day of submission including t...
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Hi Everyone! In this update, I added 2 new trainers, as well as a bunch of changes to matchmaking to make the new player experience less punishing. There are al...
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We've just reached **100** Downloads on the itch.io page of Liminal Aero! We are truly grateful for all the support everyone has been showing and we REALLY appr...
Level Up Showcase link: https://levelupshowcase.com/ 2026/4/9 itch devlog12: Devlog from 2026/4/4~4/9 Overview Accelerating the finishing work, the showcase was...
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Hello everyone! I’ve released a new update that fixes critical balance bugs and minor oversights! I also didn’t forget to add a new feature to the game! Thi...
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- Combattimento : convertire 1 PA in PM è possibile solo una volta per turno...
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Update: Combat, Performance, and Quality of Life Combat Shield walls now work properly: Friendly units can't walk through your own wall Opposing shield walls co...
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Trying something different here - took a first pass at a video devlog. The topic here is character creation, different builds, and how the stat system works. Gi...
Updated changes: Rocket unlock is now expentionally higher base unlock 14000k Weapon Unlocks Laser weapon upgrade for base tower!! three turrets can now be unlo...
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Se realizaron varios elementos que debían estar en este proyecto, mas por cuestiones de tiempo estos fueron omitidos. A continuación imágenes de personajes q...
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Fixes: more form acquiring fixes...
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Play as a robot that can swap between three combat forms to defeat the monstrosities ravenging earth.
STATUS: DATA_MIRROR_ACTIVE LOCATION: ITCH.IO_SUBSTRATE CONTENT: AUDIO_LOGS // MODULES 01-24 [ARCHIVE_DUMP: SONIFICATION_LYRIC_REGISTRY] SOURCE: MEMATRON // PRIM...
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Loot & Ledgers is a browser-based dungeon crawler with a player-driven Auction House economy. Fight monsters, collect gear, trade with other players, and push d...
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Sorry for pushing another major update this quickly. But I discovered that my previous changes broke the save/load system — loaded games were losing data, ter...
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I have completed E3M4, I'm hoping that E3M5 provides an interesting change of scenery. Oh yeah, Godot released (an admittedly not yet considered to be stable)...
Adding agility course obstacles Wow it's been a bit since my last update. I'm excited to share some progress towards some new game features. Behind the scenes I...
The colour theme has been finally chosen! As some of you may know ABSOLUTE END's colour theme was purple and green, now ABSOLUTE END will be mainly purple!...
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https://www.kickstarter.com/projects/1450357298/fablepath-an-expandable-card-gam...
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