Devlogs Page 4
Hi friends! I'm still working on the trailer for Steam... and actively polishing version 0_3_0 too. I want to show you a little video ;)...
Added a map (because people wanted that in my last game) Total levels is now 50 Total different colo[u]rs is now 9 I think Overall it's just better :3...
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People this game is ready free no payments ok no donations nothing just FUN!...
NEW FEATURES - Added new sound effects for player and enemy hits. - Added visual feedback (screen shake) when the player hits an enemy. - Adjusted Troll turning...
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Thanks to all the valuable feedback and input from the demo, the to-do lists have been very full! This new update introduces several major changes, along with p...
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Dot war V1.2 has some major fixes and bug fixes. What did i change? I changed the troop movement. It's now smoother. I also fixed the gui for card select. It we...
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Hi guys, Just a quick one. We added some mastered tracks and replaced some of the placeholders from the Song track list, challenge house now play's it's own the...
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Hey everyone! 👋 We’re excited to announce that Demo Version 0.1.1 of After Hours is almost here! This marks the second demo release — bringing players an...
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guys new update in 20 minutes saving is coming to the game i cant export it using psk2.0 so its going to be not as good as the full version i made for 2 hours c...
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Released for MAGS October...
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Reviving ancient powers to heal a dying land.
In the last two weeks, I studied and worked on some new features that I will expand in this prototype. Notification system: Now I can notify the player for cert...
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In our first fangame Takuma was rival of Gouki/Akuma and had a KOF XIII base, back in 2013 Despite a lot of bugs, this was our first try on Fighting Games and o...
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We've got one week left until the launch of Bite the Hand on BackerKit!!! I'll be real, I'm incredibly nervous. 😅 As always, I really appreciate everyone who...
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Race to sketch prompts in real-time duels. Multiplayer chaos for doodlers
-This is my first game so please be gently :3- I changed/fixed many things on the map and added details to the world such as: Outer School section visible from...
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Just a few minor changes to improve the overall experience of the demo! New prompt on start asking how you'd like your flashlight controls configured Misc. opti...
Sigh... It's been so long, hasn't it? Nothin' big, but kinda, but a little!We got a lovely Spanish translation courtesy of Felipe Montt. Now even more people ca...
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i added wallrunning and le parkour mechanic to my game to each those hidden areas...
Hello, How's everyone doing? This week's post is another small one in which we showcase Viktor's Office and talk about some design choices we made when crafting...
I have played a little bit of my new update, and I have found some bugs with the UI images in some places. This was because I had to move my game file out of th...
Hey everyone, I’ve been working on a lot of random things for the next update. Some of these are large in scope and will take time but I believe they will mak...
Added bandage dark.png, bandage light.png, bandage pale.png, bandage tan.png, bandage.png, gauze.png, ointment blue.png, ointment cyan.png, ointment green.png...
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Duolands update v1.1 Hi! ^^ Whats new?: New NPC :Witch Anya! included animation : Idle (N,E,S,W) and in caravan idle "hi" -Potion desk animated -Caravan (animat...
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Minor update: No guarantees it'll make it to the Halloween pack before 10/31, but gonna try my hardest. Had an idea for a small enemy type mob and I have to get...
Hey there deadly shinobies! So again with a small update, again some minor tweakings and fixing issues, based on player feedback! Having feedback is actually a...
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Add multi-frames async rendering. Interface Now use built-in minimize function. Old default collection will now automatically delete on startup. Add file autosa...
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Aqui está o primeiro protótipo do nosso jogo!! https://drive.google.com/file/d/18kg2526ghFh2XqXjnzKlZmBT4SWo06XL/view?usp=shari...
v.2.6.2 (October 25, 2025) Added: "Replace Objects with same name" option in the Import Scene panel. If an imported object finds another object with the same na...
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Hello everyone! Our Halloween Sale is here!🎃 For the next week, all of our music packs are 50% off,enjoy! Thank you! 👻 ElvGames & Pegonthetrack...
Hello Everyone! The Last Summoner's Legacy is back online, with a host of new features brought about by a major update and overhaul. Full game: https://xeeros-c...
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Hello everyone! A quick devlog for the road: we’ve started writing production! At the moment, we’re past our first Writing Check-In (Route Outline) and are...
I am so sorry for this absolte travesty of a game lmao. I overscoped massively and didn’t use an engine like a total dumbass and so everything is broken or ha...
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Hi all! I'm writing this to document my process for creating and implementing the audio for Uncle Henry Isn't Home. I had a blast working on this game and I rea...
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Add Halloween Update
Ciao a tutti, appassionati ruolatori. Vi aggiorno sulla nuova revisione del manuale che introduce al compendio Bestiarius, più qualche correzione sintattica e...
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I’d call this week a success: I managed to get the October release out already on Friday, well before the end of the month. That said, the release wasn’t en...
The final Entomophobia demo and NEW cinematic trailer are here! I'm thrilled to announce that the final demo of Entomophobia is now live! This updated build fea...
Devlog 1: Added a Cube Shrink and Enlarge ability E - Shrink (CURRENTLY NOT AVAILABLE) T - Enlarge Spinning maple leaf inside player Main menu and win screen ha...
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Dear all, I finally created the last of the essential compendiums: Bestiarius. With it's name, it doesn't need a presentation, but here it is. Bestiarius is a s...
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1.13.0 NPC Classes Capacitor Marathon Arquebus Restrict to non-Drone allies only. Power Surge Affected allies additionally gain Reliable 1/1/2 for their weapon...
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I'll just get to the point. *ahem* CONNECTED FATES RELEASES ON NOVEMBER 6, 2025!!!! The release trailer is up on Youtube if you wish to check it out! Or don't...
Hello people, if anyone is reading this. As some of may know, this game was made in 7 days for the Scream 25 jam, and, at the time of writing, that jam is still...
Hey everyone, The pumpkins are glowing, the fog is rolling in, and the nights are perfect for diving deep into new stories. To celebrate the most mysterious tim...
Two years have passed since Amazonia Apartments was published. The text featured an image announcing new content soon . "Soon" became two whole years, but just...
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Hey everyone, The pumpkins are glowing, the fog is rolling in, and the nights are perfect for diving deep into new stories. To celebrate the most mysterious tim...
Hey everyone, The pumpkins are glowing, the fog is rolling in, and the nights are perfect for diving deep into new stories. To celebrate the most mysterious tim...
Version 0.9.5-alpha is out. Changelog Improved AI in a few niche cases (optional Chance die rerolls and shielding against Cleansing Wildfires). Updated README t...
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Hey everyone, The pumpkins are glowing, the fog is rolling in, and the nights are perfect for diving deep into new stories. To celebrate the most mysterious tim...
We are happy to announce that the demo of our game is now available on itch.io for everyone to try during the Steam Scream IV Fest. We have worked with great en...
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