Devlogs Page 39
Overview Artistic Developments Progress towards environmental & character models Implemented Grey box into development space Technical Developments Basic Moveme...
Missed our devlogs?! No? NO?! DAMN!! We are back from our Ext. Demo Release "break" (trust, we've been breaking our backs with stuff that needs to be done but t...
Now, The Kapre is one I have personally liked and mostly worked on. This one has the simplest mechanic. You hit the big tree enough times, he falls off, only th...
Hi this is Synim. In this update, there are two maps with new anomalies. Wow, there are two maps, and it's impossible to complete them all 100% because two of t...
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Hello! I'd like to first thank everyone who has had the chance to play Purge Repurpose Destroy! Purge Repurpose Destroy currently sits with over 100 downloads...
Engine Updated image downloading process Game Updated “Simultaneous Overkill” UI Added no_image.jpg Cleaned UI button Fixed target selection for “06006”...
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The day has finally come! Our game was released at the beginning of this week. Starting with 40% off discount, and also attending the Animal Fest Starting from...
HARD HITTING GAME REVIEWS REVERBERATING FROM BEHIND THE IRON CURTAIN OF A SHADOW BAN! LET'S FUCKING GO! I didn't have much to say on BALL X PIT initially, and a...
Added new shotgun: The Antelope The highest wave now will be shown in stats Added Dynamic crosshair setting Double Barreled Shotgun price decreased to 256000 cr...
Ey, holaaa! Aquí MrCat en un nuevo post :3 Sé que voy 4 días tarde a lo acordado JAJA, pero aparte de la uni y FP, también trabajo como FullStack móvil y p...
These photographs of buildings and objects were taken during my previous trips. I select them as visual references for model making because they provide useful...
Hello Aura Arena enthusiast! - Added cutscene transition to first boss - Added parry recoiling and stun hit animations - Added temporary main menu to select bos...
Español: Una pequeña actualizacion del menu para que se sienta mas vivo y mucho mas disfrutable English: A small update to the menu to make you feel more aliv...
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v1.03 makes some improvements to particle performance, there will be less slow-down when the player has left *a lot* of trails through the maze...
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The correct sound- and screen effects now play in the credits sequence...
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The demo is out. Go play it now...
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Time is your only tool — and your greatest enemy
This is the new walkthrough for the game as of Version 2.0 (2 years late, but better late than never). Visit this page whenever you get stuck and feel like you...
Amici mi sono accorto solo questa mattina che avevo per sbaglio rimesso in modo leggermente più carino una delle prime bozze del nuovo manuale... perchè su Dr...
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Hello, Dstroyers! It’s been almost 18 months since our last update—we know, it’s been a while! But today, we’re thrilled to share some exciting news: a...
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Hello all! Welcome once again to a progress update, to players both old and new, veterans and newcomers alike! First of all thank you to everyone who has made t...
Hola, actualizacion. hoy publico la version 0.2, aca agrege un pequeño HUD en la parte inferior izqueirda, actualmente solo se puede recolectar un objeto que e...
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due to this game being almost impossible we ReAIED it into 3 Nights At AI with 90% of grok features being removed and replaced and new stuff exclusive to 3 nigh...
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Hello all! I will make this brief. School and other life events have been more demanding than I had foreseen. As such, I have gotten very little done in the las...
Only a few minutes before midnight, and I've submitted ! I didn't complete the game, but I'm pretty proud of the progress I've made with everything: scheme, hoo...
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Slowly but surely this game is getting better: The introductory cutscene is nearly complete, with only the massive battle between the Warlord and the Dragons of...
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Initial Release of the game. There are some bugfixes possible in future :)...
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Phew! What a journey this one has been! I started this a few weeks ago with the intent to write a quick and easy little romance story for the yuri jam and befor...
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- Shortly tapping 'Mouse free look' key toggles mouse free look mode. - Added flatscreen Comm menu. It broadcasts what's shown on the COMM panel without needing...
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Oracle has received a slightly updated edition today! Nothing too dramatic: Some rewording / reformatting More spells Changed gear tables prices Did away with t...
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Hello! At the moment, the mod is about 60% complete. We still need to complete our custom menus, and work on a TON of audio. Expect it to release in around Dece...
Week Overview Major Design Pivot After receiving Alpha presentation feedback, the team decided to shift focus from a points-based card game to a story-driven ga...
Fixed a slight delay in sound effects when first loading the game. Fixed faint blinking lines appearing in the sky on Chrome browsers caused by subpixel renderi...
Hey! This may be the last major demo update before release in early March 2026... Enjoy! Finalized language support Inaccessible cards on the board now appear h...
Hail trash kings, Reduce, Reuse, Raccoon has hit over 10k plays! That's a lot of trash bags opened! More trash than you could shake a stick at. And there's a lo...
I actually finished this game in September 2025, but I decided to publish it today (November 2025) so as not to be too far behind the times. The game is a Chris...
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Hey there devs and creators! I'm currently recording my tutorial videos for the app to help people navigate and learn the workflows. Though I found a bug I thou...
Patch 1.7 - Fixed fullscreen mode - Fixed BB texture - Fixed some bugs Enjoy the game!...
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A new free experience is up for our game! enjoy the first 30 minutes of hour game!...
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Balancing the rules has been pretty challenging. I had to cut and change some effects because they were either too strong or not well balanced. For now, I’ve...
Hey everyone, my name is Lena and I handle social media, marketing and community management for uVegas . Welcome to another update from our team. If you haven...
Update Pixel Fire Asset Pack v3.2 6 new color variations 5 size variation 4 color combinations 5 smoke variations...
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I made soap, please buy the soap and give soap feedback...
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soapy
Devlog #3: The Hook, the Explosion, and a World Coming to Life Introduction: From Foundations to Expansion Welcome back to our devlog! In our last entry, we sha...
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i'm lazy but, i have an excuse i made a new game 'scary loop' 1.2 has a reason to exist though, i repaired some bugs and added three images (it's important) the...
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The "Rapier 3D for WithThreeJS (R4W3JS)" extension enables the use of the Rapier 3D physics engine within WithThreeJS. GDevelop includes the Jolt 3D physics eng...
I have added another enemy to the game- The Chariot. This is my first major progress on the game in a long time. Please clap /j The Chariot has been kind of a r...
Durante o desenvolvimento do projeto, um dos sistemas mais interessantes (e desafiadores) de implementar foram os botões de pressão, elementos essenciais para...
The Great Leader bestows upon you The Community Edition . Thanks to the tireless and voluntary effort of our comrade, the Great Leader proudly announces the new...
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