Devlogs Page 40
woah absolutely crazy news the new powerups have been fully implemented, as well as updated menus and the ability to pause the game also some balancing and adju...
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press 1, 2, 3 and so on for different weapons...
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Retro FPS sandbox with 10k robots who want to analyze you and you have a bow
Changes: [Feature] Add a new “Sequence Randomized” playback option which plays the user-defined sequence of tags in a random order [Improvement] Add separat...
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Finally! Bit Rot version 0.0.4 first preview is here, the change loge is huge introducing a lot of new stuff to the game. A lot of game balance still WIP, you c...
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Greetings everyone! We’ve been working hard behind the scenes to make the dark streets of 1891 London even more immersive. Just in time for the upcoming festi...
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Progress continues. Systems build upon systems. Roots begin to weave their way through the soil of possibility space. Roots that - Hey, who put that root there?...
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Corrected the Chapter One Entry in the Table of Contents to be BOLD as it was meant to be...
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It took me way, way too long to get the Skele-bulls to handle ramps properly. I thought I had it a couple times, then I rotated one of the ramps and everything...
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Many gameplay and graphic upgrades next update - implementation of German units AI...
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Small QoL added You can now tap space to skip the disclaimer. You can now tap space to speed up dialogue during name introduction, battle and backstage levels...
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A new update coming soon! I fixed the problems, Found a way to update and yeah. the game is alive again!...
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Quick bugfix build, compatible with previous saves up to v1.5.6 > BUGFIXES we both thought the other one fixed this last time, but winterfest stamps can now spa...
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Did a small change to the way that everything is loaded. URI are very unreliable compared to file streams… OK, it’s more so URI can’t parse “\?\Volume{G...
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As part of the development of our game we have released a joke book that is intended to be a mini game in our upcoming platformer. The current game plan is to s...
fixed bugs Add Blot (UNOFFICIAL) fixed in the blackout add gray... Wait... IS NOT SPRUNKI!!!! Add Attack face for Brightney, Goob, And Scraps...
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Update: Rebranding to Octopus Scanner & macOS Support Rebranding: Introducing Octopus Scanner Effective immediately, the application formerly known as Accessibi...
0.16 "Foundations of Civilization" Out Now! After about 10 months of development, the 0.16 update focusing on the stone age is finally finished. It was a blast...
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It is time! I told you I'd respect my deadline (even if I didn't finish half of the stuff I wanted to make for the demo, oh well)! So, the 24th of February, I'l...
Small Updates Status Server Preview Bugs Fixed Preview Settings Custom Download Path Bug Fixed Updating for no reason Launch the game from the wrong path (can r...
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Additions: + Added shield, it will be consumed before health. Can be restored + Added small trail to pistol bullets + You can now use the number keys to switch...
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Hey Guys :D Sooo after thinking a little I found that the old version sucked sooo i worked i think... 1 month or 2? idk on this remaster to clean of my homepage...
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Updates for the packs Analog Ambience & Stranger Synths have been added! Enjoy, comment, share and rate :D Thanks folks!...
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This week was mixed I got all the enemy's I wanted roughly implemented, fixed some UI issues I was having (I caused them), learned how to do hyperlinks for when...
Devlog: New Crops, Inventory and Shop Systems Added Short Summary Added three new crops — Wheat , Strawberry , Carrot — and completed the Inventory and Shop...
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So, I thought how to make Projekt Kraken a bit easier to test. Currently, opening it up shows you an empty world, nothing to play with, just a blank overwhelmin...
v10 has released, and with that I've dropped two new items, am prototyping a 3rd time manipulation offering that is way too strong so looking for a way to event...
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Hello! According to itch, it has been a whooping 86 days since I last made a devlog for Doogies Toybox! As I've said in previous posts, I'm in the part of devel...
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UI readability pass + new card frame direction I did a quick UI simplification. The goal is important and challenging: clarity at every scale. That should inclu...
DEVLOG FEBRUARY 15, 2026 Intro We are prepping to playtest our game. I wanted some way to get data from the players - what actions they take, when they do them...
Just an update that adds mobile support to the web version. A version 1 jam of the game can still be played with the windows version...
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Bauble activation notifiers are no longer raycast objects Updated language in Treasure Map bauble tooltip Fixed Black Queen bauble being transparent Changed col...
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The sequel is here, and I am proud to release Sonic Error 2, inspired by Record Guy 626! NOTE: Parts of the scenes may contain language such as F* or such other...
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• Fixed abduct audio causing crop circles audio to cut out • Fixed being able to spawn crop circles by pressing space...
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General update/bug fix Huge shoutout to PrinceAlligatorVtuber for making a video about it, this helped a lot with finding bugs/general issues the game has 1. Ch...
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HOLAS si estas leyendo esto significa que oficialmente actualizamos el juego, oficialmente pueden probarlo y oficialmente perdimos pelo haciendo esto :DDDD Get...
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Update - Version 1.3 Changelog : Nouveau type de token (et d'énigme) : il faut identifier qui est sur la photo Retrait du token "Emmanuel Teneur" (rôle mineur...
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Fixed one of the new NPCs not existing at all on old saves, and his house disappearing on new saves. Please load your untouched version 1.5 save file after upda...
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Dear Companions! This release series focuses on quality and user interface, and separates the interface of mobile platforms, Android and iOS, from its desktop c...
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ZQR is my project to make doom like quake for doom 2 mods that replicate quake like quake style unbound. Those mods make doom quake styled and are a lot of fun...
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A very brief note regarding 🎃𝐇𝐄𝐗𝐈𝐍𝐆𝐓𝐈𝐃𝐄 (rare from me, I know!): I am prepping for once or twice a month online playtest one-sh...
==General== Added a new gameover sfx ==Bugfixes== Fixed an error where camera perk was usable without even using the perk (It basically gave you camera perk but...
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This week was focused on combining the rhythm and fishing sections of the game to form one cohesive level. For the level prototype, we demonstrated two differen...
Lots of small things going on this week, signalling that the end of development is in sight! As promised, the option to switch music and SFX on and off in the m...
Multiplayer finally works! After months of debugging, it is finally in a (mostly) stable state! Make sure you have an account before using multiplayer, and repo...
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W GOBLINS L HUMANS АЛЬФА 2 -уровень туториала доделан -уровень лаборатории доделан -добавлен нов...
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La beta 2.0.0 esta aqui implementa 3 nuevos finales, rediseños de sprites, una nueva pantalla de menu y la hoja de datos de Gertrudis...
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