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Devlogs Page 35

New Release - Wave 1: Felix & Albion Routes
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Major Update
Hello again! I'm beyond excited to finally be able to publish this update! Bloom has been in development for almost a year now 😅(I can't believe it). However...
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Minor patch 1
Changed stun behavior to make stuns not last as long...
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a transformation themed action game of sorts
Walkthrough for all endings (SPOILERS)
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Tutorial
I don't know if this game actually merits a walkthrough but adding one here just for reference: (Spoilers below!) GOOD END (Possibility 1) Poison the goblet of...
Bug fix: fixed a nasty bug when running on mobile (scrolling was broken)
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Game wasn't scrolling correctly when playing on mobile, should be fixed now, sorry for the trouble!!...
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Weekly progress update #10: Valentine's Day Dilemma
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I’m titling these now for flavor. So, basically… while I have been enjoying LOVE, the thing is… a whole lot of the same problems that I was having with tr...
Version 1.0 Released!
This is a simple quiz game where you answer questions to get coins. With coins you can buy special things in the shop(bottom right corner) Be carefull you only...
Dev Log #3 In the name of research
Game Design
Howdy friends! In the past few weeks, I did a lot of things in the name of research (which mostly means playing games). Many good ideas have come to me, but I s...
WISHES ARE ETERNAL
Major Update
GravMetal v1.6.0 is here. GravMetal v1.6.0: Wishes Are Eternal has finally released. This is a major QoL update made to improve the quality of GravMetal before...
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v1.14 / Up to date
5
Major Update
The Roguelike : Cyberpunk Buildings and Animals Updates The Ground : Checker Tiles Update...
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fuhhin 2 more levels!!?!?!?!?!?! UR WELCOME GAWDAMN
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idk what it was maybe it was the way i slept maybe the food i ate but whatever it is IM POPPING OUT LEVELS LIKE THAT BRO UR SO WELCOME i think you'll like these...
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The Insexibles Start
Hey, guys. I've just started the creation of the insexibles series. I've got in mind to make chapters about all the 'supers', which were killed in original seri...
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repetitition/ is here!
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Major Update
My new game is here! It's my first time using Bitsy and I'm happy with how it turned out. It's a short game about capitalism, monsters, and other silly things...
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Still adding stuff and general talk on development
Hey, good day to you all I thought i would take the time to talk about development on 'JohnTheGeezer - Horror game'! Development is still going as planned, and...
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The Sevenfall Demo is Live!
The Sevenfall demo is now publicly available! This version includes a full campaign map for the Goblin Kingdom and 5 early stages in the Insect Kingdom. 3 decks...
Feedback based tweaks (v. 0.5.2)
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Some tweaks based on recent feedback and a bugfix. Bugfix: in longer game sessions cards could stop being properly rendered. It was a sprite sorting order issue...
New build of zrdoom enhanced out
There is a new build of zrdoom : enhanced out that makes some major changes to the mod. This build fixes texture alignment problems and keeps the varied height...
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Incremental RTS is live
Major Update
Hi everyone! Incremental RTS is now live. The game is a crossbreed of incremental/idle and RTS genres. I wanted this game to be an "upgrades" engine with tactic...
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Web version added!
Due to the game using indirect instancing (which WebGL does not support) I wasn't able to do a web version at launch. I've now refactored the instancing to work...
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Day 2/31
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It’s been about 24 hours since Metroidvania Month 31 x Magical Girl Game Jam 13 started, and I’m going to wrap up this second day a bit earlier than I could...
Screenshot Saturday: Not a Preview #8
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1
Good afternoon! I got sick early in the last week, and while it's past now, it did slow me down. However, I still made some progress! Problem is, that progress...
v1.3 in Progress — Feedback Helps Shape the Game
After several playtest sessions, one thing became clear: Small mechanical changes can dramatically shift tactical decisions. In v1.2, the Barbarian’s secondar...
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Version 0.8 is here!
Major Update
Phone version : If you are on phone, I could not find a reliable version to export it into, so the temporary solution would be to switch to desktop version on y...
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V2.1.0 released: Minor bugs and more QoL updates
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Fixes: - Fixed typos and various small non game-breaking bugs in Cynthia's journey - Fixed getting timelines for unidentified characters early by clicking on th...
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BUILD 1771.1927490234
"Brachial Sound Update " Music: Ingame Music now is "One Theme" = variations of main theme...
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Water Animation Shader
Tutorial
For my current project I wanted to create sea shader with cell shading, the steps of this include: creation a grid-based surface described here , animating vert...
New name False Kings. Big update! More combos. More juice. Better presentation.
Major Update
This is a very big update compared to previous releases! The name of the game was changed to False Kings, because the planned story changed a while ago and this...
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Patch Update 1.3.3 Available Now!
Gift Patch 1.3.3 is available now! This is the final patch for the update! There will be no further updates until Chapter 2. Happy Valentines Day everyone! :) R...
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New version 1.0.6
I enjoyed my visit to the Space Game Junkie Podcast yesterday. If you were there thanks for joining us and I hope you enjoyed it too. So some more quick fixes t...
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New Release: Godot Glass UI
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2
Major Update
Watch out [redacted] technology company known for making things such as phones with a fruit logo, because I'm coming for your UI design with this fluid (not liq...
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Devlog No.5
I have finished the camera switching and the camera system mostly, i would have finished it and released this update later, but i don't really care that much ab...
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No ICE in Minnesota bundle has raised almost $250,000!
My strategic leaf-raking business simulation game, Toytles: Leaf Raking, is in the No ICE in Minnesota bundle on itch.io! Get it and over 1,400 other games, too...
The main character, who was designed. (15/2/69)
สวัสดีทุกคนที่กำลังอ่าน นี้คือตัวละครเอกที่ได้ออกแบบมา...
Video Tutorial #38: Create a Boomerang
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Want to create a boomerang weapon? This video will guide you creating a simple one. Full video tutorial playlist | Manual...
1.5 Update
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Major Update
1.5 update is here! with the new ui, backgrounds, and so on! so download if you wanna see!...
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Exile of Arcadia V 0.85
This will contain a list of features and additions since the last devlog in V 0.40: Finished level 1 Layout Added a turret enemy that shoots at the player New p...
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Відгуки та Баг фікси
Вітаю людей, нелюдей, локальних ненависників постмодернізму та учасників НовелДжему q(...
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The Journey Begins: Medieval Era is LIVE!
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Announcement
Hello everyone! I am thrilled to announce the first playable build of **Clockwork Conquest Chess (CCC)** . My goal is to create more than just a chess game —...
valentine's day special and first devlog
Major Update
heya !! first time i've written a devlog, but this seems like a good time for it aha. i wanna preface with this: THANK YOU SO MUCH EVERYONE WHO HAS SUPPORTED GY...
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When we Play Together, We Grow Together
Major Update
Step into Open Worlds Play , a vibrant, animated world where communication is your superpower and connection unlocks the next level! In this quirky, mysterious...
Day 3/31
Hello! I’ve started to greybox the first draft of the map into Godot: I’ve also narrowed the font choice down to Chelsea Market (which I think is too fuckin...
v4.0 - A bit of a large modification (Part 1)
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Adjustment: Button graphics now set per time attack instead of in general. Delete: Removed sub type timed attack setup. New (Partial): Parameter for success tim...
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Key Upgrade
I updated the key to work for 2 seats, useful if you have 2 units you do work on. This update is now live on my end. If you end up trying to activate a key on a...
DEMO v0.3.14
Added the Miner’s Hat which emits light when worn, Added additional credits, Added saving the currently selected hotbar slot, Lowered Lily’s Sack of Flour s...
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Daily Version 1
Increased view distance Added contrast and lens flare filters Expanded the walkable area Added two grass patches Added occlusion culling to improve performance...
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Item and Magic reference sheets
Good evening cavialleros! We have just added the reference sheets with the new items, spells and talismans for Cuyrass (and fully compatible with Mausritter) an...
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Road to Version 1.0!
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Thank God It's Friday! I woke up to see we’ve crossed 800 downloads . I’m speechless. (Seriously, if it's hit 1k, I might actually lose my mind). Where have...
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DevLog v0.1.1
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Game Design
El juego aun esta en fase de desarrollo, por lo que puede demorar un tiempo en salir Actualmente se esta desarrollando una beta cerrada solo para beta testers...
Frostline – Project Vision & Development Start
Frostline – Project Vision & Development Start Frostline – Project Vision Frostline started as a simple idea: What if survival wasn’t about walking throug...
Currency
Major Update
There will now be coins spread around the map, to collect the coins, you have to use the grip button when touching the coin. The items will now have to be bough...
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Valentines Day
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“Task failed successfully” ℹ️ Valentines Day artwork based on a quick poll, the Bunnygirl choice won by a landslide. 🐇 Never really drawn anything qu...
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