Devlogs Page 36
I've been working on the boring stuff like storage and production, trying to make it interesting by adding a bunch of engineering challenges with alternatives a...
Buenas! Mientras escribo esto, esta transcurriendo la EVA, el evento mas grande de videojuegos de Argentina y uno de los mas grandes de America Latina. Tenemos...
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I've added a new drawing method to the paper doll struct, for drawing using a matrix for games using a 3d camera...
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Hi everyone! I hope you’re all doing great and that you had an amazing, candy-filled Halloween 🎃🍬 I wanted to take a moment to write this post, because...
Whimsy is now available to download! Let us know what you think...
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I made this a while back and neglected to share it here. It's an infinite marble pushing machine. It uses some of the base parts from the marble kit and extends...
Fixed tiling regression...
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A 2.5D Frankenstein's Platformer, set in the Pizza Tower '19 Plus world!
Another important update for you! -Finished levels are now saved -Key binds and sound volume can be changed -New level "Going Dark" -Little Easter Egg Have fun!...
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minor fix and also here FFMPEG file location for download https://github.com/BtbN/FFmpeg-Builds/releases Changes Made to the Code: 1. Subtitle Format Detection...
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With Mechtale's 1.3 update your pilots will become more interesting than ever before! Now you can add some flavour to your character by giving it unique skills...
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Folder Import Improved When importing a folder that contains subfolders, choose from three modes: Single Category (flat): Import all items into one category. Si...
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Hey everyone, First of all thank you for this awesome journey, it's been amazing seeing the game grow as it has and the amount of support it's received has been...
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Just a Friendly notice that a small bug was found in the cemetery and has since been patched! Beta 1.2 is available for download for the updated version of Gill...
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I'm happy to announce the newest update to the "Pen clashers" game. This new update has improved graphics, better gameplay, a story mode feature with dialogue a...
Hey there friends! Its been a while since we had our last devlog, but we've made some pretty substantial changes to the game since our last devlog. We are less...
Roadmap Features: Banking Tab - You will pay yearly taxes and be able to get loans. You will also have Investors who come to your company from time to time with...
A new build is available now. The game is the same, but has been rebuilt with Unity 2022.3.62f2 to grant that the infamous security issues notified by Unity las...
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Bug Fixes & Additions: Main Menu Added OST Magellan Nerfed Changed hitboxes Added OST Manananggal Added queue visuals Sorry and thanks to the playtesters who ha...
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DEVLOG Pax Fabrica #0.2: Life Takes Root Dear peasants, A few weeks after laying the project's foundations, I am back to share the a0.2 release of Pax Fabrica...
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Development Log so far... 17/10/2025 SeaTropilis (v.0.016).GBC The travelling cut-scene sequence has been completed which ends with a graphic of the base. All t...
Hi, My apologies for the late announcements and updates, I have been working constantly on demand, and I am intending on making more progress on the current upd...
I should start posting to motivative me to update my current-working game. I am in a course and the next section is to spend three months making a game. I alrea...
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3dSenVR v1.1 - Fix Unity security bug: https://steamcommunity.com/groups/steamworks/announcements/detail/52422932954507... - Fix color saturated bug for some HD...
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This tiny project was developed within the framework of the workshop series " From Clay to Play " in Gothenburg, Sweden. Two of us worked on-site, while one con...
¡El proyecto sigue vivo! Después de un mes puedo actualizar el juego. No me da mucho la vida, pero quiero que el juego sea una realidad en algún momento. ¿Q...
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Hi, thank to an AlexoFalco tutorial, I added the italian translation in the game. Also, I fix a little bug that appears during the rotation of the room via mous...
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I fixed the Hour passed screen that is still visible after you beat a night. I fixed aggressive mode hour passed ending that doesn't even appear when you beat i...
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Yeah, no, it has to be done. It has to be done . There's one cool new feature I'd like to add, which is the ability to make splitscreen more dynamic (i.e., if a...
⚙️ Devlog #3 – Smart Folders, Smarter Workflow, and Polished UX! Hey everyone! It’s time for Devlog #3 of ImgForge , and this update is all about making...
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This post is written in two languages / Текст написан на двух языках The whole Cat in Hat team is excited to share the release version o...
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On another note, if this project does actually get to a decent stage, i will probably upload it to steam as well, because I want to experiment with how achievem...
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Hi everyone, It has been some time! I've done a couple of minor edits. Update New links on main Menu to the most recent projects: Inspector Waffles Early Days a...
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After lots of testing and consideration, I’ve decided that all my maps will now have two versions : The previous version — this one will stay as it is, with...
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El dia de hoy logre exportar una primera version de mi juego y ya subi el .exe y el .pck, si quieres ejecutar el juego descar los dos archivos y guardalos en la...
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Voxian was kind enough to export my Substance project as a .psd for me! It was mildly screwy in Krita for me, but only mildly. Good luck!...
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There are a lot of additions to this update including: Difficulty selecticing with 3 difficulites: Easy, Normal, Hard In Easy Mode, you will have the ability to...
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I made a behind the scenes video about the terrible, horrifying secret in our cozy nature game. No one seemed to discover the secret, so i needed to make a vide...
Hello All-Nighters! Today, because the 1-year anniversary of That Night has passed (and has passed since 19 days ago), I decided to revert the uploaded version...
Required Update: VS221_MapLoot.js (1.1.0) What’s new: Pickup Lock (temporary unpickupable state): - A dropped item can be locked for X seconds. During lock: -...
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</VERSION 1.5/> ADDITIONS: • Nights 5 and 6 were added • New characters BUGFIXES: • Error trying to turn on the door room...
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Hello everyone, I wanted to share my story, which I think many indie developers who balance their passion with their professional lives will relate to, and perh...
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Release Information Demo Version: v0.5 Demo Release Date: Nov. 06, 2025 New Additions Project Salamander has a real name now: Overflare! Though, the title logo...
The good news is we’re almost done! The bad news is we need a few more days. We’ve been working non-stop since our last update, doing our best to make up th...
There is new updates c0ming up and if you don't want to be sp0iIed, then skip this, 0therwise here is new updates c0ming -Extra Err0r information if s0mething i...
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This is a huge update! I've added a ton of new features to the core game, including a new final evolution and the entire "clicker" store. Here's a breakdown of...
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That's right, a new version of Vegetable Killer is now out. A never before seen version, that will blow your VEGGIES OFF! Get into some MAJOR VEGETABLE KILLER A...
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