Devlogs Page 325
1 new demon Player lighting changed from point ligt to spot light. ( To avoid gient shadow casting) NPC controller code refactoring...
Main menu overhaul comming Still work in progress, but the main menu gets a update. Still no Settings :)...
I've been at it for about a month and a half and feel pretty good about the current game state. things are chugging along. Since starting the project I have mov...
Title is self-explanatory. However I decided to put it up for sale here as an alternate way of buying my game. You can see the game to buy it at the main page o...
- Added/Updated Shopping tab (Can now buy small things added for testing) - Updated Thumbnail to another temporary image (Art made by me)...
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Merry Christmas and Happy Holidays to all! Note: Development may have a bit of a slowdown during the holiday season. Proto-gameplay: I want to focus this devlog...
It’s my first one ever and yeah, I still have zero editing skills, but it turned out pretty okay. Making it was fun and that’s what counts. A Steam page is...
Troops! Devlog Dec 2025: UI Improvements This week I was improving the look & feel of the UI, resulting is an "OK" user interface, much improved than before. Al...
System SoundRecorder Is Now Available!...
Record System Sound!
Reworked labs extract to increase difficulty Added the Gauntlet to Extract Fixed -20% not always applying on labs Added Success messages Improved grenades in mu...
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Hello 404 studio here. We announce that we have a new version of the game 1.2 This version all that really does is fix some issues with the credits, as we screw...
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Hi all! I just finished uploading a playthrough of Mancrawla. I was pretty tired and out of it while playing, but I hope that you at least get a sense of how th...
Greetings fellow humans. After some time, we finally received some news from our last remaining satellite connection. The Eternal Castle [REMASTERED] has been u...
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This is Devlog7.A, which has the Audio components implementation. It has sound effects and background musics for the game. Github LINK to the specific commit: h...
The internal test version is officially released for testing purposes...
Prototype Release Version: vprototype Date: 12.12.2025 Project Focus: Establishing core architecture, CPU emulation, and high-speed differential rendering. New...
We have just released the NPC Asset pack! Stay tuned for the next updates of the asset pack coming on the next week ! RoadMap - Adult Man NPC - Adult Woman NPC...
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mild fixes to try to stop this mod throwing BE errors in the NON-Royalty mod version, finally made it so sims will not automatically breakup with cheating royal...
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Today I’m excited to share the new Inventory UI Grid system, the first real step toward a fully interactive item experience. Here’s what’s now working: In...
Bonjour à tous, fidèles soutiens et nouveaux Saigneurs ! Après des mois de labeur, d'intrigues secrètes, et de nuits passées dans les sombres coulisses du...
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Added keypads and some other stuff in this update. Also tried to make audio settings persistent. Will make that function global in the next update, and add some...
just like a normal gorilla tag horror game...
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A gorilla tag fangame based off of og fun monke horror and big scary
Well that's it folks! As today is our last day for this assessment at day at AIE, this is going to be our last post and update for the game. We're proud of what...
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Hi! So I updated the game for slightly better performance without resorting to forcing FSR2.2 which you can now enable in the video settings. Still working on k...
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post edited 1/23/2026 for info Intro Hello again, sorry for not actually writing down stuff here after editing the last post. I've been dealing with some mild h...
mild fixes to try to stop this mod throwing BE errors...
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Simple S4 gameplay of vampires having eternal lovers they'd kill for.
Good afternoon everyone, this is Mr. Staleman and I've made a 4-Part series demonstrating Inscribed: Heartstealer up to Day 7 of the game. This is an in-depth c...
Update released! I added minor improvements and fixed some visual glitches. Enjoy a smoother Goodnight Garden Eel experience! アップデート 公開! 細...
Our newest holiday horror game is complete! Happy holidays!...
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Starshot Idle v0.5 is now available! there’s no save/load still, but there are: levels (12 different colours, the last one is special ;D) evolutions (8 aliens...
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- Added a simple enigma to access the end - Reduced the file size from 800 to 240 Mb - Removed the shake effects on the UI - Better placement of ennemies + patr...
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Here's a devlog for my devlog! Or rather it's just a little announcement to say we made a devlog in the form of an interactive narrative... game? I mean what is...
In this video I showcase a small enhancement to the map camera movement, using pseudo-spring forces to limit the movement...
13 New 16x16 pixel art assets of coffins! Currently in the pack : Sprites (3), Graves (36), Terrain (10), Trees (2), Bush (1), Plants (2), Coffins (15), Tools (...
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Annnnd.... 2 weeks (3 weeks for non-patrons) have already passed and we are back with another devlog! This time we bring a shorter one, as promised, since the p...
Heya everyone! Long time no see! Sorry for not giving updates on situation and not making updates but i will fix that! I'm back with really small update and i w...
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Today I made a new update to the demo on itchio featuring mini bosses: stronger enemies, harder to kill that give the player more points than normal, for compar...
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changelog 2025 12 7 limbo completely overhauled the game so you should be able to get any number but house still always wins. changelog 2025 12 8 new games cras...
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Guys please we're so tired let us go to sleep I don't want to Ascend in the Dark...
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new stuff! such as powerups! yippee! //v0.8 - ADDED: Another pistol can be added to the pistol weapon -- ADDED: 4 Barreled Blunderbuss: New third mode: Shoot ou...
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May as well keep the devlog train rolling! So, yeah. From barely making any progress in two years to putting out two major updates within two weeks of each othe...
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Whats the sweet spot: should players have around 8 seconds to make that burger? Should customers be pushy? My todo list: Tighten the game loop: it should be fun...
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Corrected a misspelled word in the Birthday Sword's description. Fixed a unique quest NPC that previously wouldn't spawn. Fixed a bug where Skeleman would reset...
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hi everyone, wanted to share a little progress update since i dont really post anything outside of the small discord server i'm in; ive been unbearably busy tho...
A small but necessary update to address a few of the major issues and complaints people have had, hopefully this helps make the game a bit less frustrating in t...
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It's hard to believe, but b-e-e-t-l-e: be right back! was featured alongside 20+ incredible games during Wholesome Snack 2025 ! We showcased some of the new con...
Today, we made significant progress on the game’s energy card mechanics and battle flow: Energy Card System: Added a new energyCards.js data file with all the...
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Crop Undercover Postmortem Our final sprint of development has now come to an end and it is very exciting to look back on the progress we have made. Crop Underc...
The Complete KayKit Collection : Update v2 New asset pack : Holiday Bits! A new asset pack has been added to the collection, it features 85+ holiday themed 3D m...
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