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Devlogs Page 325

Update 2025.12.11
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1 new demon Player lighting changed from point ligt to spot light. ( To avoid gient shadow casting) NPC controller code refactoring...
Update soon
Main menu overhaul comming Still work in progress, but the main menu gets a update. Still no Settings :)...
closer to beta
I've been at it for about a month and a half and feel pretty good about the current game state. things are chugging along. Since starting the project I have mov...
Now available to buy on Itch.io
Major Update
Title is self-explanatory. However I decided to put it up for sale here as an alternate way of buying my game. You can see the game to buy it at the main page o...
Prototype 1.4
- Added/Updated Shopping tab (Can now buy small things added for testing) - Updated Thumbnail to another temporary image (Art made by me)...
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Prototype Build and a Shift of Focus
Merry Christmas and Happy Holidays to all! Note: Development may have a bit of a slowdown during the holiday season. Proto-gameplay: I want to focus this devlog...
First Trailer is here!
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It’s my first one ever and yeah, I still have zero editing skills, but it turned out pretty okay. Making it was fun and that’s what counts. A Steam page is...
UI improvements
Troops! Devlog Dec 2025: UI Improvements This week I was improving the look & feel of the UI, resulting is an "OK" user interface, much improved than before. Al...
System SoundRecorder Is Now Out!
Major Update
System SoundRecorder Is Now Available!...
Record System Sound!
Labs Rework and Success Messages
Reworked labs extract to increase difficulty Added the Gauntlet to Extract Fixed -20% not always applying on labs Added Success messages Improved grenades in mu...
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Update 1.2
Hello 404 studio here. We announce that we have a new version of the game 1.2 This version all that really does is fix some issues with the credits, as we screw...
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Mancrawla Gameplay Video
Hi all! I just finished uploading a playthrough of Mancrawla. I was pretty tired and out of it while playing, but I hope that you at least get a sense of how th...
The Eternal Castle [REMASTERED]
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Major Update
Greetings fellow humans. After some time, we finally received some news from our last remaining satellite connection. The Eternal Castle [REMASTERED] has been u...
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Devlog7.A
This is Devlog7.A, which has the Audio components implementation. It has sound effects and background musics for the game. Github LINK to the specific commit: h...
Version Close Beta 1.0
Major Update
The internal test version is officially released for testing purposes...
Prototype Release
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Major Update
Prototype Release Version: vprototype Date: 12.12.2025 Project Focus: Establishing core architecture, CPU emulation, and high-speed differential rendering. New...
Asset Pack Released ! Development Roadmap
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We have just released the NPC Asset pack! Stay tuned for the next updates of the asset pack coming on the next week ! RoadMap - Adult Man NPC - Adult Woman NPC...
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12/11/25 UPDATE
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mild fixes to try to stop this mod throwing BE errors in the NON-Royalty mod version, finally made it so sims will not automatically breakup with cheating royal...
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Devlog #13: The Inventory Grid
Today I’m excited to share the new Inventory UI Grid system, the first real step toward a fully interactive item experience. Here’s what’s now working: In...
⚔️ NOUVELLE ÈRE : Découvrez LA MAIN DU SAIGNEUR ! 👑
Major Update
Bonjour à tous, fidèles soutiens et nouveaux Saigneurs ! Après des mois de labeur, d'intrigues secrètes, et de nuits passées dans les sombres coulisses du...
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0.1.2: Keypad Update
Added keypads and some other stuff in this update. Also tried to make audio settings persistent. Will make that function global in the next update, and add some...
Scary Capuchin
Game Design
just like a normal gorilla tag horror game...
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A gorilla tag fangame based off of og fun monke horror and big scary
Final??
Major Update
Well that's it folks! As today is our last day for this assessment at day at AIE, this is going to be our last post and update for the game. We're proud of what...
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Thursday Update
Hi! So I updated the game for slightly better performance without resorting to forcing FSR2.2 which you can now enable in the video settings. Still working on k...
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ABADDON 12 | Environment Redesign (again)
post edited 1/23/2026 for info Intro Hello again, sorry for not actually writing down stuff here after editing the last post. I've been dealing with some mild h...
12/11/25 UPDATE
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mild fixes to try to stop this mod throwing BE errors...
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Simple S4 gameplay of vampires having eternal lovers they'd kill for.
Update 1.3 - Inscribed: Heartstealer Playthrough Part 2
Good afternoon everyone, this is Mr. Staleman and I've made a 4-Part series demonstrating Inscribed: Heartstealer up to Day 7 of the game. This is an in-depth c...
Goodnight Garden Eel : Update released! 🐠🌊
Update released! I added minor improvements and fixed some visual glitches. Enjoy a smoother Goodnight Garden Eel experience! アップデート 公開! 細...
Night Order 1.0 finished!
Major Update
Our newest holiday horror game is complete! Happy holidays!...
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Major Playtest (v0.5) :D
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Major Update
Starshot Idle v0.5 is now available! there’s no save/load still, but there are: levels (12 different colours, the last one is special ;D) evolutions (8 aliens...
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Enigma Update
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- Added a simple enigma to access the end - Reduced the file size from 800 to 240 Mb - Removed the shake effects on the UI - Better placement of ennemies + patr...
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A devlog for a devlog
Game Design
Here's a devlog for my devlog! Or rather it's just a little announcement to say we made a devlog in the form of an interactive narrative... game? I mean what is...
Better map camera movement using springs
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In this video I showcase a small enhancement to the map camera movement, using pseudo-spring forces to limit the movement...
UPDATE 003: Coffins
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Major Update
13 New 16x16 pixel art assets of coffins! Currently in the pack : Sprites (3), Graves (36), Terrain (10), Trees (2), Bush (1), Plants (2), Coffins (15), Tools (...
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Devlog #2 - UI Graphics, Chests & Status Effects
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Annnnd.... 2 weeks (3 weeks for non-patrons) have already passed and we are back with another devlog! This time we bring a shorter one, as promised, since the p...
What's new in beta 0.4?
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Heya everyone! Long time no see! Sorry for not giving updates on situation and not making updates but i will fix that! I'm back with really small update and i w...
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Guns and Nuns Storming Hell 1.2 New Mini boss
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Major Update
Today I made a new update to the demo on itchio featuring mini bosses: stronger enemies, harder to kill that give the player more points than normal, for compar...
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Game Jam
Holey Donut Games developed this game with help from some team members at Dabster Entertainment. Grab this game jam entry — it's a proof-of-concept built for...
gamble clicker changelog 2025 12 11
changelog 2025 12 7 limbo completely overhauled the game so you should be able to get any number but house still always wins. changelog 2025 12 8 new games cras...
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Devlog 1
Guys please we're so tired let us go to sleep I don't want to Ascend in the Dark...
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hi. 0.8 time :)
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Major Update
new stuff! such as powerups! yippee! //v0.8 - ADDED: Another pistol can be added to the pistol weapon -- ADDED: 4 Barreled Blunderbuss: New third mode: Shoot ou...
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Engines and Ambitions
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Major Update
May as well keep the devlog train rolling! So, yeah. From barely making any progress in two years to putting out two major updates within two weeks of each othe...
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Art and Timing It
Game Design
Whats the sweet spot: should players have around 8 seconds to make that burger? Should customers be pushy? My todo list: Tighten the game loop: it should be fun...
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Version 1.0.15 Patch Notes
Corrected a misspelled word in the Birthday Sword's description. Fixed a unique quest NPC that previously wouldn't spawn. Fixed a bug where Skeleman would reset...
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December 2025 Progress Update
hi everyone, wanted to share a little progress update since i dont really post anything outside of the small discord server i'm in; ive been unbearably busy tho...
---Demo Update 12/11/25 !---
A small but necessary update to address a few of the major issues and complaints people have had, hopefully this helps make the game a bit less frustrating in t...
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b-e-e-t-l-e: be right back! Featured in Wholesome Snack 2025!
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It's hard to believe, but b-e-e-t-l-e: be right back! was featured alongside 20+ incredible games during Wholesome Snack 2025 ! We showcased some of the new con...
Phaser3 Pokémon TCG Blitz – Update Summary
Today, we made significant progress on the game’s energy card mechanics and battle flow: Energy Card System: Added a new energyCards.js data file with all the...
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Designer Devlog Postmortem - Crop Undercover
Game Design
Crop Undercover Postmortem Our final sprint of development has now come to an end and it is very exciting to look back on the progress we have made. Crop Underc...
The Complete KayKit v2
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The Complete KayKit Collection : Update v2 New asset pack : Holiday Bits! A new asset pack has been added to the collection, it features 85+ holiday themed 3D m...
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