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Devlogs Page 290

Arcade World Cups - Devlog #0: Introducing the project
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Versión en español disponible aquí [ Devlog #0 en español ] WATH IS AWC? Arcade World Cups is a football game that started as a small experimental demake, f...
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Hollowstep v0.1
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Game Design
Hollowstep v0.1 is the first demo of my 2D platformer project! In this version, you can: - Collect coins scattered across the levels - Dodge patrolling enemies...
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Companion Baduk - 1.43 - Consumable items!
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UI adjustments Several small interface tweaks were made to improve clarity and consistency across menus. Layout spacing, panel behavior, and visual hierarchy sh...
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[v2.4] Hotfixes on Character Stats UI and improvements on AI Pathfinding
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Hello everyone! First patch of the year :-) This update focuses on UI fixes, balance adjustments, and AI navigation improvements. While some AI issues will requ...
Winter 2026 Update
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Updated PDFs to match version 0.6. Major changes include: * Core stats updated slightly. Merged Willpower and Leadership, added Precision to make Agility slight...
2 files
MADE DEMO!
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Major Update
the Carefully crafter demo Uterly signifies the start of the new beninging of The start i was able to grab everything that will be Experienced in my Coal pitche...
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Public Build Release!
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📢 Important Update on Save Compatibility First of all, thank you to everyone who has been playing, testing, and supporting the game so far. Your feedback bot...
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Update!
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I did it! Finally finished chapter 4! I know it is a small update but I do hope you guys enjoy what is to come...
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Update: Mood
Adds various moods to the game. Previously, this was solely lighting changes. Now, Buttons & UI update as well...
Beta Update 0.4.3
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The new update for the game includes many fixes and added features. The game has changed: Transition to the new version of the game engine 4.5 Added smooth scro...
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Authority & Combat Systems Update
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Patch Notes – Authority & Combat Systems Update This update focuses on improving AI combat behavior, authority response logic, and overall simulation stabilit...
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People Still Live Here - Patch #1
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Hello everyone! First of all, thanks to everyone who gave feedback or made content for this little recreation I made! :) With that being said, here is a tiny pa...
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The Graft: Graft. Collect. Thrive.
Major Update
A Reverse Dungeon Crawl Horror Management Game where You have been Gaming in you Mom's Basement for So Long that Your Body started to Decay, But still You Have...
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Breaking the break!
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A good three months have gone by since the last proper update. During that time I mostly… decompressed. Some background tinkering, a lot of thinking-on-paper...
Devlog 10 - Reorganizing Development
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Game Design
Hello! As the year 2025 concludes, I wanted to write this Dev log reviewing the development thus far and some changes I've made to the roadmap and the organizat...
Warlordocracy v4.1
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Fixed a bug from a recent patch where character pathfinding was being recalculated every 2 seconds and screwing up direct diagonal paths. This probably increase...
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Dec. 30th Update
- Reduced strength of Gravity - Improved player directional movement in air while using Jetpack (feels more 'weighty')...
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Furniture Low Poly Collection (Unity3D) V1
Marketing
⚙️Release v1.0 ⬆️V2 Will updated soon with higher price 🪑Furniture Low Poly for Unity3d 💰 Price : 3 USDT 💵 🧩 What’s Included 47 Prefabs...
Hot Fix!
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Isnt game dev fun! I've Fixed a major bug where it reset progress if you went back and played through an old session and did better then before...
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January Update
Minigames You can head to Brent, if you want to replay any minigames that you have encountered so far during your playthrough. Additions The following have been...
First log on Itch!
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1/2/26 changes. I cleaned up unit placement logic a bit. We can now only deploy in specific hexes; and units now initially appear only within the area they're a...
4 files — 0.0.1
FIXED
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Major Update
- game is now playable...
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short story game
Dev Log 2 - Improvement Through Feedback
Designers Log With the prototype done and dusted the new goal is to create a playable version to playtest our designs. The focus of the design team has been ref...
November/December Devlog (。ᵕ ◞ _◟)
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Greetings! Enigmas! Two days before the year ends, I’ve come bearing a devlog! This is the more technical stage of our development where we’re fine-tuning a...
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fixed lights again
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fixed again...
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DEMO v0.3.1
Hello everyone! 12 days after the 0.3.0 version, 0.3.1 arrives! It fixes some bugs found since 0.3.0 released, adds some long overdue multiplayer features, adds...
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New Version: Ver. 1.0.0b - Bugfixing and Balancing
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Hi everyone! It's been a bit, so I decided to put out a small patch. Change-log: - Fixed bug with i-frames where player repeatedly gets hit - Fixed typo in manu...
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Amiga demo available
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I’ve just uploaded a new demo build for Spirit of Eternal Racer so you can test the latest engine improvements. What’s in this demo? Car Selection: You can...
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Cattle Royale
Thanks to some amazing feedback from Reddit, I've simplified the name - dropping the Battle to leave Cattle Royale, which is 100 times better! Also removed the...
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⭐ Update v1.4
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Major Update
🚀 Isaac Mobile – Devlog Update v1.4 is here This update focuses on stability, performance, and user experience improvements , bringing Isaac Mobile much cl...
2 files
Level-transition bug fixed, added start menu
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Finally dealt with the annoying bug where held pots were consistently incorrectly mapped to platforms after one or more successful level transitions. The issue...
Echo v2.2 - The one with the textboxes!
Major Update
This is a sick update. I've been working on textboxes off to the side without pushing them out for the last few updates, and I've finally got them into a proper...
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Votes
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Culture
Hello, everyone! I hope you had a wonderful holiday season and that you are starting 2026 in good spirits! The update went well here, and I am pleased to see th...
Magic Potions Prefabs for Unity3d (+100)
Marketing
🧪Unity3d package for potions, More than 100 prefab ❤️This pack is perfect for developers who want variety, flexibility, and ready-to-use potion assets fo...
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A Buggy Fixin' Time
Fixed the "spawn" room portal bug Removed the cursed bread in the house in Snowdrift Town that incresed speed Removed cursed Keeper battle near the bridge that...
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Новая версия 0.9!
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Major Update
Обновление 0.9 Приходит вместе с новым 2026 годом! Благодарю всех кто был с нами в прошлом г...
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Progress to FS25 Conversion
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As we move into 2026 (Happy New Year everybody!) I figured it was worth making an update post regarding the progress to getting Fen Edge into FS25. The map itse...
200!
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Major Update
Welp, we finally made it to 200 weird and wonderful pixel monsters ideal for JRPGs and any other odd projects you have in mind! All are PNG files with transpare...
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QQ
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QQ Windows only...
Boykisser/Silly Cat
Devlog #42 – Steam demo🌳🪓
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🚀 STEAM DEMO IS OUT! 🚀 The Chop Chains demo is now available on Steam 🔥 You can download it directly from the Steam store page. 🎮 Play the Demo: htt...
The Purge
ShadowFire Oracle Deck- Awaken from the Abyss Today's card: The Purge Not everything in you is meant to be healed. Some of it needs to be purged. This oracle de...
Phonetic Pangrams
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I have been thinking about phonetic pangrams since mid-year 2023 when I first chosted about them on cohost . Since then, they’ve come up a couple of times in...
Update v0.3.1
En esta versión: Mejoras de código: Se agregó un AudioStreamPlayer para manejar sonidos. Se agregó lógica para la generación de sonidos (tonos puros). Se...
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New Landscape
Ok making a new game still set with a sea and islands. new updates will be incoming...
Hey Why Was It Like That
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Game Design
I put the "translator's note" section at the start of the final story for two reasons. Mainly, I think it was important to just leave the reader with the ending...
New Demo Update
Game Design
So, where are we with Bloodmoon? Funny enough no ones asked me that but the quest keeps bumping around in the back of my mind. I'm at the point where I want to...
New update V1.2
The game has been updated with game modes such as Classic infinite Grappling hook Hill Billy mode (Basically the minigame, not actually called that) Hey theres...
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Update 3: Physics Cascades
Ragdolling humans now collide with one another causing each other to ragdoll. You can now kick humans into other humans using F key. Humans now recover from rag...
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0.03 UPDATE IS HERE!!
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Major Update
Sorry I couldn't post this sooner as promised. I was having serious problems accessing the site, but everything has changed now. Two new effects, several menu t...
5 files
More actions for the tray icon
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Added more tray icon actions: Quick Access – Open the app Pause – Pause the reminder system Resume – Resume the reminder system...
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