Devlogs Page 291
¡Nueva actualización [2.0]! (Toda la información está en el video) Añadidos: - Nuevos enemigos, Los Magos: -Mago de fuego, Crea un área a tu alrededor que...
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It does not feel like it's been another month already, and it certainly doesn't feel like it's been another year! The game and I have both gone through a lot of...
Hi, again for 1.32 (yes, the “1” at the beginning is a bit misleading xD) One long evening followed by a morning and somehow v1.32 happened. What’s new th...
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Added it for the people who are scared to dowlad files and generaly more accesible, but its more laggy...
Required: VS221_InventoryGridDragDrop (v1.2.2) What's new: Fix - RMB Context Menu (MV Only): Fixed an issue in RPG Maker MV where the Right-Click (RMB) menu wou...
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Hi! I recently took the leap and started working on game development full time as a solo developer. It was a struggle to self-teach Unreal Engine but at last it...
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I’ve just released a small update for the 2D Modular Core Dungeon Tileset – Top-Down . This update focuses on improving level design flexibility by adding i...
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🌐 Porting Metalrain to WebAssembly January 2026 Rust wgpu WebGPU WASM Metalrain is a GPU-accelerated falling sand simulation engine built in Rust using wgpu...
3 files — 2026-01-02-5ab2ca6
The Photo System is now an Upgrade. Improved more tutorial text Shortened tutorial screen text improved some Entries in the Help Menu, along with bringing it mo...
New theme - animated smileys :-)...
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Merge falling balls to grow bigger and score high before the stack reaches the top!
Why are you here ? Don't waste your time here. Make yourself a favor and don't play this. Besides all that: -I added a music 'track' I created that loops every...
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MAJOR UPDATE - Update 2.0 Our massive update has more than QUADRUPLED the size of Phantom Feline, all for FREE! We have given it our all as a team to craft a mo...
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* Adjusted the screen resolution to fit 24-inch monitors. - In the future, I will make it so that the game will be played in landscape orientation and will fit...
v0.8: Născutul din nou. (1/2/26) CORE MECHANICS / INFORMATION / META - Huge entity overhaul. On the Track of Unknown Beasts (UBs)! Sounds familiar? Monsters fo...
Demo 2.0 is finally live! This update brings a ton of improvements and new features: New progression system with more (and better) upgrades Settlement mechanics...
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I have added a small version of my game for you to try out. Feel free to give me your feedback!...
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Hi everyone! G-001 — Sci-Fi Botanical Planters Pack is now available This new low-poly sci-fi pack introduces a collection of futuristic botanical planters de...
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Are you a good enough liar to sell fake potions?
We spent almost an entire year redesigning and redeveloping Nosy Neighbors from scratch. We would love for you to come check out what has changed in the last...
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Heys guys! Happy newe year! I'm glad to announce that the first chapter is now available for all of you! I hope you like it! Please remeber to write in the comm...
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Happy New Year & Sanguine Demo Update Happy New Year, Watchers — and thank you all for the incredible support over the past few months. I’m excited to share...
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Alpha 0.1.1 changelogs New additions: Added a warning UI element that should help figuring out what's happening Missions now actually give their reward to the p...
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Updates on the Yu-Gi-Oh mini card game demo, Tamagotchi Adventure Hub, Guilds Wars Story Game Play also on ngpluschat.com in live chat Visit ngpluschat.com for...
I finally was able to get images out of the M5 Cardputer to share here with you. The title screen over which a menu appears with 3 options: New game, Continue o...
When I first implemented the hammer, the controls felt too simple and weightless. Pressing a button immediately triggered a hit, but there was no sense of timin...
Just a quick update to improve the game's performance on lower end devices.To benefit from the changes, please make sure to download the game on Steam! The web...
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Thank you for checking out this project! I have already received extremely valuable feedback (thank you everyone <3) and made some small changes to the game's o...
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Hello everyone! It's time. 2026 is finally upon us. And to be real with you all, 2026 will be the year. 2025, in retrospect, was one of my worst years ever. Cra...
I’ve just released Sci‑fi Depot, a new modular pixel art environment designed for top‑down sci‑fi games, RPGs, and roguelikes. This tileset expands my g...
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Created the site in order to submit this work to Baltimore's Indie Game Fest 2026 ...
01/03/26 set up effects for Daily Task chest set up new nudging animation for rewards created new rainbow star icon continued to polish Tutorial...
fixed character overlaping thing replaced lucas with Big b Changed some characters design and audios some characters are now 3d (whats the point of 3d polos if...
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Hi 👁️ I’ve made the Steam page for Loop of Command public today. I want to say a genuine thank you to the itch.io community - the feedback, comments, and...
Great news! Based on your feedback, the discard system to do an action of Warfall 2 has been officially integrated into the main Warfall project as the new stan...
Difficulty control now fades in along with other controls in the Main Menu. Added more details about the scoring criteria in the 'Game Over' screen. Fixed bug w...
Hello friends! It's been a little bit - in October 2024 I went back to school! Now I'm graduated I have time to get back to work on my passion projects. Here ar...
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Вот наконец выложили на этот сайт наш первый полноценный проект! Надеюсь вы насладитес...
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Just a small update as it's been a common request to add faces for these. Will be doing my best to get these done in my free time...
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Added More Chalkboards Added things to the second safe room changed the starting cafeteria a bit Some Minor Changes And Improvment...
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minor changes/fixes fixed zombies not respawning white space limited fixed the player being able to place tiles on other unique tiles fixed flying objects added...
i opened a youtube channel to share my work , i published my very first video which is the full use cases of the full version of the organizer app . here is the...
HAPPY NEW YEARS!!! THE LONG AWAITED MOBILE RELEASES HAVE BEEN MADE. I originally was going to wait a little longer to make this but decided to just try to make...
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Version 1.8 includes several important fixes and improvements concerning the neural network. In addition, voiced/unvoiced phoneme detection has been improved an...
Odd volume 1 received another update. refining HP regeneration to be more consistent with rules now written within Volume 3. Also, to help adventuring parties h...
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Hey all, I've been given HertenHeld another look and made a few changes to raise the difficulity and add some challenge to the game. Overall: - Added an "Isopod...
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Added new features and fixed some bugs: Improved audio to workaround Twine loop glitch, less annoying ambience, and consolidated more passages to reduce audio s...
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