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Devlogs Page 271

Hot Mess Summer
Major Update
Hot Mess Summer is launched! Bring your so-called friends, be on your best (even though maybe fake) behavior and off to the beach we go... HOT MESS SUMMER An RP...
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1.0
Major Update
Initial commit 😇...
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D.A.D. is planning something... save yourself! (Mint's just along for the ride.)
0.0.4
第二关已制作 ------- The second level has been produced...
2 files
Grid Remnant - A Rock You Can Study
Hello! This update is minor. It tweaks the story, adjusts the clue path (two of the five paths were starting where the next clue should be leading) and then adj...
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More Autobuild
1
With this new Update comes the option to autobuild every posible Building, not just the Barracks anymore Also fixed some exploites, bugs and made the interface...
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YesterSol Steam Demo Launched!
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2
Major Update
Hey everyone! I’m Nick, a solo dev who’s been learning game development over the last 5 years in my free time. After a lot of late nights and weekends, I ju...
Review by Turk from TheGrouchCouch!
3
I am so honored, I wanted to post this ASAP. Turk from TheGrouchCouch was kind enough to make an awesome review video, and I wholeheartedly wanted to say thank...
Version: 2.00!!
Major Update
So sorry for not uploading any updates so my sorry is this update: Added Menu so you can quit (dont do that pls) or play the game! and added a Flashlight model...
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Project: Firmament Beta (v0.10.3) + Steam Page
Hey! It's been a while since I've updated the itch page! I decided to release a new demo here. It's a bit more restricted in content than the previous 0.4 versi...
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Added a Linux build
3
I knew I was forgetting something! Here's the Linux build! :)...
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Puzzle Fix
Major Update
I've changed the mechanics and explanation of the map puzzle in hope of making it clear and playable :D in anticipation of Brackeys Game Jam 2025.2 next week si...
2 files
Version 1.0.0 Released!
1
2
Major Update
Hi all, today this plugin was updated to version 1.0.0! Welcome to the full release of this plugin! This version adds a new common event for idle start and stop...
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The Manor - Now available in Spanish and German
1
Major Update
The Manor is now also available in Spanish and German. You can change the language anytime from the Main Menu . Thanks for playing! The Manor ahora también est...
3 files
redemption version
Major Update
changelog: improved key hitbox improved fear factor curve closing the door will no longer softlock you the monster can pass through doors. the monster now follo...
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Minor QoL update
1
Made "the field" tangible. When a hand is played, player and enemy cards order themselves appropriately at the center of the table in "the field"...
1 file — 1.0.2
Next update news. (The end of Augst)
4
8
Dear Players We have received some feedback that some players are having difficulty installing DLC. Therefore, we will add a feature to download DLC directly wi...
V2.0.3 UPDATE!
Major Update
OFFFICIAL UPDATE FOR TFA BUT TEST MOD IS FINALLY HERE! last day, i updated v2.0.1 version, and 2.0.2, and today.... i updated to 2.0.3 now! you hope like that b...
2 files
The Program is Live on itch.io!
1
Major Update
Hey everyone! I’m super excited to finally share The Program with you—it’s out now on itch.io ! 🎉 This project started as a small experiment in office...
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Settings!
5
6
Hey all! Settings will be included in the night 6 update, along with what I have in the image I also will try to have resolution settings and possibly a windowe...
WOTW 0.1.8 UPDATE
2
NEW 0.1.8 EXPERIMENTAL UPDATE WITH SOME NEW CHANGES AND IMPROVEMENTS (HANDLING MACHINE AI HAS BEEN EXPANDED AND THEY WILL NOW WANDER A BIT FURTHER FROM THE CYLI...
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Welcome to BitJump
Devlog: BitJump Prototype Update 🚀 Hey everyone! I wanted to share an overview of where BitJump is right now and where it’s heading. The game is still very...
Experimental OSX Build Added
1
For those who are willing (I do not have a Mac to test this with) I have built and uploaded a Mac OSX build of the current Pre-Release build. Please give it a s...
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V9
No major changes of course. Dash fixing again, made the game way too hard which was unintended and it wasn't balanced...
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White textures on buildings
1
if you are getting white textures on building that should have a different color, example the bsl farm should have all blue buildings. The reason they are white...
Hotfix 5
Main changes Tweaked the main menu background color Bug fixes Fixed booster enemies not discovering bestiary entries , Fixed the endless mode intro box , Fixed...
Escape The Cradle Demo update
10
I misplaced a % in the draw event for mana strike and accidentally crashed the game, it was working before but the text said the wrong thing. fixed now...
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Code Key added
For those who want some help with the code, I've added a supplemental page that starts with a few hints at the top, and then the bottom half of the page has the...
2 files
New On-going Project
Major Update
New Horror Demo released! After working on this game I had a few other ideas I wanted to try out based on my love of Quake and Gmod out of all things. After a c...
Fengrave issue 1 released
Major Update
Throwing caution to the wind and putting this out there. Decided to push my luck and ask for some money this time. If you've liked any of the previous stuff I'v...
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storing player position
Tech Discussion
version 3.5.2 topic how to store player position Here is the thing. I have two campfires and everytime i rest at one of them the system should store player posi...
Basic Pixel Character Pack Updates
The Characters Updates...
2 files
Pixel Character Pack And Animations
v0.2 update
v0.2 update - new vfx - new sfx - added more celebrity heads - got rid of main menu scene...
1.2v
Bug Fixes Fixed the debug window being open New map map nr 4 has been added (the hardest so far)...
2 files
Minor update to the demo game
Updated Content -The game's name has been changed to "My Home." -Added 2 new monsters. -Monster balance adjustments...
Star Generation Revisited
Game Design
One last thing we wanted to experiment with for Satellite Bash was Godot's MultiMeshInstance2D node. Under the right circumstances Godot's MultiMesh system coul...
Lunch with the F4
Postmortem
At Ryo’s university, we meet his reckless friends—the “F4.” A tiny complainer, two gluttonous giants, and the reluctant tall guy himself. Their cafeteri...
Initial Release
Figured I would make a post to go along with the release. There might be a few more updates with some bug fixes and adding in a few more people's "Picklesona"...
3 files
Version 1.3 Released!
1
Major Update
It took 1 month and a day to prepare it for release, and now with the release of Shorty's Studcraft, It is ready! And with this comes: + The first newsfeed and...
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Recent Demo Improvements
2
Recent Demo Changes Removed an unused keybind icon on the Inventory screen. Fixed an exploit that allowed endless animation-canceling between rolling and the fa...
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POSING UPDATE: BUG FIXES
3
- Clarified Eliminate Weakness and Backstreet Surgery descriptions to explicitly say "Remove a limb." - Added new sound effects. - Glutes now grow slightly fast...
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v0.1.1
Changes: Changed movement to be more consistent Increased turning speed Easier to grab citizens and carry them Increased Level time...
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it's a big update
Major Update
what's new: one "main level" (also there were two that got removed) 15 "bonus levels," unlocked by completing all of the main levels and then getting increasing...
4 files
Release Build Floor 13 Ver1.0.0 Is LIVE!
Good morning everyone! Floor 13 has officially begun its journey as a published game! This is my very first published game and has been in development for about...
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Devlog0.0.2
1
Hey Everyone, Happy Janamashtami I have just updated the cover of this project. as I have mentioned earlier, this game is going to be about grief of child and h...
Tiny Town RPG MiningTiles from Top to Bottom Asset release
Marketing
Go deep into the mine and explore the mysterious treasure! Series pack: Content: Each series of ground auto tiles includes files for godot, unity, and gamemaker...
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v1.01
v1.01 Released! GMTK Game Jam was a blast! We had a great time participating and were very excited to be positively rated and reviewed! Thank you to everyone wh...
0.02
-Added a moving enemy -Reduced the size of the projectiles...
2 files
Devlog #1
I just recently discovered the ability to add dev posts here. I likely will not use this feature extensively. I just wanted everyone to know that yes, I am stil...
Sponge Bottom announcement
Hey everyone! Since I haven't updated this project in a while, I wanted to say that I've learned a lot while developing the game Sponge Bottom (and a few others...
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