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Devlogs Page 272

Pocket Fiasco – Version 1.1 Update 🎉
We’re excited to announce that Pocket Fiasco has just been updated to version 1.1 ! This update brings a brand new fourth (extra) level , which unlocks right...
2 files
GBRO Battle Core (v.1.0.5)
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Fixes: Default counter and magic reflection...
Battle core plugin for MZ. Required for GBRO battle plugins.
Introducing Rhythm Research: A New Livestream Series
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RHYTHM RESEARCH is a new live-streamed mini-series focused on playing different rhythm games. In the process I'll talk about it what I do or don't like about it...
Tiny Town RPG Land top-down tiles Released
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Marketing
Create a peaceful and comfortable map for your game using a unique pixel art color style content: Comes with godot, gamemaker, and Unity auto tile files, maki...
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Version 3.0.0 - New features and Bug fix!
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Major Update
Version 3.0.0 - 08/07/2025 This will break the previous versions. The plugin has been rewrite and changed a lot of things on plugin parameters, plugin commands...
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🪵 Pixel Art Wooden Props – 1 Day After Launch 🎉
Wow! It’s only been 24 hours since I released the Pixel Art Wooden Props Pack , and I’m already blown away by the support. Thank you so much to everyone who...
Week 11: And the Results Are...
Game Design
Hello once again, readers! This week, our team's goals were to officially playtest the Beta of Double Dare Derby and to write a report detailing our findings. L...
Stream Summary 2025-08-01 and 06
Figured out the star screen. We're visually set up for multiple travel speeds. Got basic functionality to our upgrade buttons...
Alpha 1.2 Update! - CHARACTERS UPDATE!
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A Mexican mod
bad news..
Major Update
so, theres some troubling news. i am not entirely sure if i can code in all 3 characters successfully. Classic Sonic doesn't have issues; Modern Sonic and Tails...
Big Update
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Major Update
I've been wanting to circle back to Mythiria and it's cousin Rough Destiny for a while now. I really like the simplicity and flexibility of these games and enjo...
2 files
Cute Fantasy Update #11: Player Customization & Animals!
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Major Update
Cute Fantasy Update #11: Player Customization & Animals! 11th update brings fully customizable player, and a lot of new animals to add to your farm! Player Cust...
4 files
Paper, Markers, Godot, Go!
Postmortem
This game was a curious one to make. I joined the GMTK 2025 with great expectations for myself, but life happened. At work, we're at the end of the term, so I'm...
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Version Android disponible !! - 1.0.2
Version Android disponible ! Les choix ont un plus gros texte...
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Fix & New stuff
Aye! I made a small fix in the english version (in the last page the word "goal" was repeated twice in the same sentence and that grinded my gears furiously) Al...
6 files
1.1
Powerdown 1.1 as soon as later today!...
Get the power-ups before they do!
Test Version out now
What is available? Since this is a test version, you cannot expect a finished game. This version is purely for feedback regarding the current performance, envir...
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Devlog #6 Progress update: August 2025
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Hello in August! First and foremost, I’m thrilled to announce that CHAPTER TWO IS COMPLETE AND CODED IN, so I can finally get to coding the more exciting part...
GuyEngine 1.1.5 Update
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GuyEngine V2 - 1.1.5 is now live and ready for download. As a reminder, back up any previous versions just in case! 1.1.4 was never uploaded, so don't worry if...
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Update 1 - Tutorial update and bugfixes
Update one post GMTK rating session! Many people were confused on one critical aspect of Geometry of the Mind's gameplay: the line length. Players enjoyed playi...
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New map who dis
Major Update
I have started the loading system for the autosaves. It works, just not the players position nor the AIS last target (So they don't move). I have also added aud...
2 files
Big update
Big update 0.0.6 A lot of work has been done, t o develop evening and nighttime content, balance the economy and mob damage, add fast dialogue skipping and a sp...
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Gamejam Devlog - Day 7
...Lmao. The Jam got extended by three days So much for "Dawn of the Final Day", huh. That all nighter was for nothing ... Okay I lied, I actually didn't do tha...
Initial Release
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Major Update
Our newest game is finally released! <a href=" Girl" class="redactor-linkify-object">https://strange-girl-studios.itch.io/girl-in-the-attic-redux">Girl in the A...
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Play in the browser!
Marketing
I've just created a web build so you can jump in and try the game instantly. I hope more people will give it a shot now that it's easier to access...
V 0.2.2
+ added score and high score + added some eye candy...
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Build v0.59
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Build v0.59 ---=Changes=--- - Corrected Camera Angles for Underworld cutscenes - Implemented House Crafting Station functionality ---=Bugs fixed=--- - Lighting...
Onam Into The Vent are now in Itch.io!!
Game Design
One of the best games in the One Night at Moradina series is now free for everyone on Itch.io. Download now...
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Updated to version 1.1.3!
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Notas del parche Gameplay: Tuvimos una charla con Daipenmon, si hacemos el install correcto nos dará nuevamente el Ice Spirit A. Se añadió un nuevo Driver...
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V 1.111
Thrusting her wood (en knife)...
Fantasy goblin girl for your 2D side-scrolling game
Shared Puzzles
Tech Discussion
Just pointing out that in the game play screen, you can copy and share the link to the created puzzle. The 'category' holds the link to the game that can be sha...
V 1.106
🍭...
Fantasy goblin girl for your 2D side-scrolling game
Unleashing the Beast – Lycanthropy Expanded Is Live!
Major Update
After months of worldbuilding, late-night combat balancing, and design tweaks, I'm thrilled to release my first official TTRPG expansion: The Beast Within – L...
Actualizacion "V.2.1" del juego "Parchis"
Hola a todos, os informo de que se ha lanzado la actualizacion 2.1 del juego del "Parchis" Gracias a esta actualizacion se han solucionado los siguientes errore...
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Expansion Pack Interest and Pricing Survey
Hi folks, we might be planning some paid content for Phantom Feline. If you could take some time to fill out this survey, that would be wonderful and help both...
Henry Stickmin Collection turns 5 today!
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as of today, it's been 5 years since the henry stickmin collection dropped on steam! yippee! ====<>==== i'm doing something, but here's a teaser so i don't star...
local leaderboard nad music menu
added music and leaderboard...
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unikasz wody jako kot
Minor Fix
Fixed a bug where Xenotech components were not showing up for non-Xenos hulls...
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v2.2
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Patch Notes: The order of character and colossus creation has been swapped. You now create the colossus before the characters so that players can base their rol...
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Adrien mm cl V2
Voici une mise ajour et ajout de contenue. De puis que le jeu est disponible il eu une mise à jour. De puis lors il n’y eu rien d’autre. Se communiquer est...
Porting from LibGDX to Godot
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Tech Discussion
Early last year I ported this project from LibGDX to Godot and I wanted to write a little blog post to outline the technical challenges it involved, so I can re...
New Monsterparty!
Hey Guys, after some work i finished the third part of my Monsterparty collection. In addition I created 5 boss characters in addition to the usual 30 monster t...
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Ending Cutscenes Update
Apologies for how long it's been since I last wrote a Devlog, I haven't had much to say since I've been working on the same thing, the good end cutscenes! Fully...
Some changes to the bundle
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Major Update
Name changed: RPG Maker Action Combat + All expansion -> All expansions of RPG Maker Action Combat The bundle no longer includes the option to get all expansion...
All Hell Unleashed – Now on PC!
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Attention PC Users! The free NES horror homebrew All Hell Unleashed is now available as a standalone Windows PC port! No emulator required! Just download, unzip...
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1 - [2.0.0] | Game Modes
GAME MODES The new Game Mode selection screen tells the user: How difficult the game mode is A teaser of the game mode The XP given for each pipe...
Post GameJame Fixes
The current version of the game is ready to be published once the game jam ends. I'm glad I was able to deliver a functional project that captures the atmospher...
'Holding Cell' Devlog: Tasks (and other stuff)
Project Smile Development Log: With the GMTK game jam done and over with, I can get back to doing Project Smile. I've done quite a lot, so here are some notes o...
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