Devlogs Page 270
I T'S UPDATE TIME BAYBEEEE! A couple of fixes and a visual treat are on the menu today: * Fixed input bindings not prompting the user to input anything. * Fixed...
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This minor update focuses on cleanup, consistency, and improved usability across the asset pack. What’s Updated 📔 Removed 8-bit Version The old 8-bit pixel...
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The smallest update yet! - Fixed a single tile where a wall had been accidentally replaced with an impassible grey floor. This was almost impossible to notice...
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So yesterday I was playing the game to make sure there weren't any bugs and I found some pretty big ones, Textures being wrong, Attacks playing from the wrong b...
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It's been a minute, but patch 1.2.0 is finally here! After taking some time to market our game, we have finished the second patch! With this patch comes some bi...
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Devlog Update – Kitsuyan Gets Stronger! Hey everyone! First off, a huge thank you to everyone who played, left comments, and shared your thoughts about the ga...
Modificaciones estéticas y mejores indicaciones Arreglos en el escenario 2, modificaciones en la interfaz de usuario para la versión de navegador, y una indic...
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Regra da condição "Caído" alterada; Focos mágicos adicionados; Elixires adicionados; História e benção de Azula adicionadas; Alteração na regra de MT (...
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After a few years' absence, I'm happy to announce I'm back with a demo for a new (old) game. This story is now over a decade old and went through countless rewr...
2 files — 0.200
1.11 Update is out! Floor grid guides were accidentally disabled in the 1.1 update so this re-enables them. It also adds the option to manually disable them in...
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Small patch for Linux version! - Fixed decals not appearing - Size optimization...
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- Minor bug fix. - Added a new Settings option: you can now choose to disable or enable screen shake...
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August has been a busy month—the Kickstarter for Crimson Waves on the Emerald Sea: Amaranthine Moon is nearing the end and we’ve made a lot of progress acro...
v1.0.14 - Bug Fixes Released: Aug 16, 2025 This update is free for existing users. Changes/Fixes: macOS: Improved stability in CoreAudio related functions. Gene...
I’ve gone back to the forge to make some changes, get some help after receiving valuable feedback. For now there is a sample PDF available, pending updates/pu...
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Update v0.1.1 – First Major Patch We just dropped the very first update for Can O’ Whoop Azz: The Procedural Stickman RPG ! 💥 Here’s what’s new in v...
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Okay, guys, I'm going to be honest. LOA is going to be put on the back burner for a while. I've started culinary school, and I've been struggling physically, me...
PSX Styled trees, house items, store items and more for just 0.50$!!!...
Update Added Ability to change furniture Color New Return to home button after making it to the home menu updated Art for Phishing Game...
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And with that, work on build 1 is complete. After over 1 and a half years of solo effort, I can finally take a break Suffice to say it's been a long road to get...
Post Game Jam Update First of all, thank you to everyone who played and reviewed my game during the "voting" period. It means a lot to me! After the game jam en...
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Fixed mission select bug, fov bug, mouse click bug, ending bug, phone bug, start popup bug, mission show bug, probably more bugs i forget...
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Dear Commanders, SALVO has now been updated to version 0.7.4 ! This update brings a brand new prologue mission 0-EX, introduces new enemies, and fixes various b...
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Paracausal Technologies Institute has entered 0.2, a fully filled-out LCP that is actually able to be used and playtested! Thank you all for your help and suppo...
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Top reasons to update: New plugin interface for BMS, and now supporting the JanJan BMS plugin Dynamic speech allows callsigns and airport information to be used...
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Backrooms Fishing v0.2 A substantial update focused on collection bonuses, clearer progression, and improved controls/UX. What's new Spacebar to hold still Coll...
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With the first update out of the way I started work on update 2, which will add a timed mode, a tracked high score and some small texture updates. (This is the...
1.0.0 (2024-05-19) Features create puzzle game with 3 levels ( e6d16bb ) helpers: set random background color ( 9345e7e ) levels: add 2 more levels ( 2d83892 )...
1 file — 1.0.0
We are done!!!! YAY!! Over the past 27 weeks the team has been on a roller coaster to get us to end of this course and the finalisation of our game. For our fin...
🚀 Two Big Updates Complete Visual Update. I retired the pixel art for an Art Deco-inspired look. Better Opponent AI. A minor bugfix resulted in far more chal...
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Re-worked how the JS Source Code tool worked behind-the-scenes, to fix an issue where the UI would lock up during that stage. Slight tweaks to improve reliabili...
2 files — 6.1.3-release.20250818
The Main menu is finally visible at the begining of the game and we replaced the woman's sprites with the color version. Make sure to comment any bugs you might...
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I didn’t have much time for game development this week, but the hours I managed to put in were surprisingly productive. Skidmarks for wheels. Tracks and surfa...
hey! what a mess, right? i don’t have to explain what’s been going on with censorship and payment processors, do i? we’re all devs here. we know what’s...
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so last update bugged the story mode, i fixxed it also, raised the chance to find some items...
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About: Hey! Exciting update for my Everyday Tiny font (and soon to be all Everyday Fonts). This update adds a blocky variation for all 3 styles (regular, bold...
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The skeleton is now also available on the pack. Three more monsters to go before getting the bosses done plus some new weapons! :D We are nearing the completion...
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The HP bar functions as a timer for the entire dungeon. In the process of writing the game's last cutscene I accidentally ended up adding multiple endings oops...
Added Balloon Animation Added First Bomb Type Added diogonal Powershoots Improved Grafik of powershoots...
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Mise a jour/Ajustements La mise a jour qui suit fait suite aux test des premiers joueurs afin d'optimiser l'expérience utilisateur, voici la liste des changeme...
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Decker 1.58 is a maintenance release which enhances the generality of fields, rich text, and custom brushes. Fixes (Native): It was possible to generate out-of-...
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Remember when I said that I was going to work on gun genetics, performance issues and bugfixes? I lied This updates focus heavily on 3 key aspects: Porting all...
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I’m seeking additional player feedback, including suggestions and feature requests. The upcoming update will introduce background music and sound effects. Tak...
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