Devlogs Page 262
Fixed a few things - Fixed sign post text. Fixed tile artefacts left beneath speech. Fixed whopping stack bug crashing game after speech events. This last one w...
Hello everyone! I know I said I’d stop working on this game a few months back, but I decided to pick it back up after a very long time of not doing anything w...
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2025-09-03 These are an example of the PRNG planets. the point of make PRNG planets is so that the player can have a unique experience when they play but i can...
Just some Fixes and changes. 8/16 - 29/25: Made it so going out of bounds doesn't kill player Added percentages for settings menu. Made smooth camera transition...
E aí, pessoal. Nova atualização no meu jogo. Uma adição principal é o sistema de runas, que permite uma customização mais profunda das habilidades. Os j...
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Bottle Cracks is coming to Steam! After several years of seeing how many people enjoyed this little project I made, I’ve decided to create a brand-new, much m...
Quick-Play Emeralds! beta test version is dropping soon! What are you waiting for? If you're seeing this post it means you're following me or someone invited yo...
The updated Demo build includes new SFX for all player actions: Shooting Jumping Grenade throw Grenade Explosion Speed Boost And Updated Sentry turret asset art...
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Changelog - Version 0.3.0 Heya guys - this milestone took a LOT longer than I expected. But now we have a bedrock of station modules that can process ore into i...
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New version with playing styles available. I decided to maintain the other version without playing styles and called it easy mode...
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This update brings a mix of new features, upgrades, and small improvements. Some of the focus was once again on making Magnus a little easier to learn for new p...
10 new assets 26 new textures new room in project files along with the demo if you find issues or have ideas for assets contact me...
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Yo! First of all, we wanted to give a huge thanks to all of you who played CALLER ID. This is both of our first times developing a game, and we really appreciat...
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I’m very happy to launch the latest free update to Adaptory today! Alpha 13 features CHARLI, your adorable helpful tutorial and guide. There’s also more unu...
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Thanks to your guys' contributions, we were able to commission and include our first piece of artwork! On page 21, next to the statblock for the EYESTACK_WINK i...
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I've made a few quick fixes for the demo: - Fixed bits of dialogue in some places so that it makes more sense - Made it so you cannot leave the janitor's closet...
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Hi, wonderful humans! Tomorrow at 8pm CEST , I will do a Twitch stream where I will design a new Animon with the community and draw in live. I'll let you vote o...
Corrected the word order of some sentences and fixed several display issues...
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Great Music Available on Spotify,Apple Music and More...
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Abysm is a pixel art puzzle game, inspired by classics such as Boulder Dash. Explore the catacombs of Portsmoor, uncover the secrets that are threatening the to...
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I've completed the levelling chart, which makes all classes playable at all levels. I have not been able to playtest every level + class combination yet, so if...
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TREP IS DEAD Ok, kind of. I have decided to put trep on hold until a later date. Some of you may be thinking, “Wow. Darthvato Skebalious Forty Six is cancelli...
A new update has been dropped for this poo poo water of a game TIMES 2 This update will also prepare the game for a new dlc pack (shhhh) CHANGES • Rewrote the...
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BETTER BOAR HUNTER EN I updated the game end conditions and the corresponding illustrations. Hunting all remaining targets is now more achievable. This also cut...
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This is a short horror game about driving a taxi with multiple endings. The rules are simple: You pick up passengers, and watch out for the criminal. You'll see...
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Welcome to (the first) Weekly Wumble Wednesday! A lil series that'll now just be about me adding more content to the game, Wumble, every week (as long as it is...
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A new UPDATE!...
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Hey everyone, I have some exciting news — Voyage of Souls now has a Kickstarter pre-launch page ! 🎉 This is my very first indie game, born from a game jam...
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This preview of Chapter 5 is longer than the average chapter. Definately check it out!!...
Took a bit longer for this update as I was on holiday. Got there in the end though! Notes for Patch 0,7: implemented a new 5x6 grid layout into later levels (...
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i added a new upgrade called ascension++ which increases your multiplier by 5...
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Regular, small bugfix update Made card destruction work a bit differently, hopefully fixing game possibly getting stuck in some very high lag circumstances Fixe...
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Hey all! After observing someone play Night At The Harbor I took notice of the fact that there didn't seem to be any collision in the last room of the game, the...
v0.73.2 PLA-TOON 2 Prototype and the first public Steam playtest is live: https://store.steampowered.com/app/3923060/PLATOON_2/...
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v0.73.2 and the first public Steam playtest is live: https://store.steampowered.com/app/3923060/PLATOON_2/...
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Greetings, future Tilewalkers, it’s that time again: a new update is coming soon for Android, and hopefully also for Windows (tests are still running 😉). T...
This weekend was the Seattle Indies Expo (SIX) and Negative Space was on display for 9 hours straight! During that time we had many passionate indie gamers step...
Thank you all so much. We really have come a long way since picking up the scraps of a corrupted and utterly destroyed Unity project back in 2020. It's been a b...
Most updated file now includes text anchors for easily navigating the document. The next installment in this adventure - Supply Chain - is nearing completion. I...
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Nå er et rullerende dag- og-natt-system implementert i verdensutforskningen, som åpner for dobbelt så mange muligheter for innhold på kartet...
2 files — 1.01.22
Pattern×Space — Demo & Full Version Out Now! The demo and full version of 『Pattern × Space』 are now available! A psychedelic art puzzle where you reasse...
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W00t! After two weeks of playtesting and lots of (unforseen... lol) bug-fixing and additional polish, the Whodunnit demo is DONE. The demo contains four mysteri...
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Heresy II: Of What Mettle Gods? version 0.5.13 is now publicly available. This is the first version of the game to be released publicly. One can read more about...
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In the second commentary we will break down the core of the system - the resolution mechanic and the fall of the characters. Trials Every time you come to the c...
Just fixed some bugs made the shelves that were meant to have a different texture have the right texture (miscommunication) and added endings the good ending an...
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Summer is waning here in the northern hemisphere and the 1.2 update of Wordy Rain is celebrating the last of it with a new seasonal feature and some other goodi...
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version: "1.3.0" date: "September 1, 2025" Fixed a critical bug in the offline progression simulation. Fixed a visual bug where mixers incorrectly displayed a p...
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Changes implemented to Version 0.1.1.0: - Included new consumable items, that can be purchased in the main HUB using gears; - New upgrades included; - New enemy...
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I was not ready for the Brackeys 2025.2 jam I thought I was, but I was dead wrong. Before the Jam Coming out of the mildly successful GMTK 2025 Jam (by my own m...
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