Devlogs Page 26
User interface: Implemented Inventory/Cheats/Quests "return" function Fixed a bug in the town_forest location that stopped the goblin encounter from loading. Ad...
1 file
The dates have been decided. For Celestial Crash, the demo release timeline is: Jan 1st: - Demo released on Itch - Steam game page launch - Steam demo submissio...
King Block Progress Video (Build in Progress) Hello all! I’ve been putting together King Block , the first real boss encounter for BitJump ! He’s still in e...
October 29, 2025 Based on the established core game mechanics, I finalized the project's concept development. Through structured brainstorming, I outputted the...
I'm starting a new game. No it's not a shooter... why would you think that?...
-Removed Discord ping in Ace of Spades pickup. -The trenchgun, lupara and sniper rifle can now be reload-cancelled...
1 file
The wedge for the SLOT stat is out! This section takes a look at the delvers relationship with the Deck. The Deck itself has a will of its own that pushed the d...
1 file
First major update for Duel Arc! Added a Style Meter, no particular effects it's just fun to have Major fixes to movement and dashing, should solve any glitch d...
2 files
1.1 Update Coming Soon I plan to do some things with the update, such as quality of life changes. Expect this to come with the next update: - NPCs turning towar...
Please enjoy the new 1.3.0 Update Trailer. Remember you can play for free during this week, and you can set The Board AI category if you stream on twtich. Happy...
Just making some small backend changes for the game, Also Now Available for Windows...
1 file
Unarmed is now fusable Custom can now fuse up to 9 Disturber now scales twice as fast...
1 file
Hey everyone! Comic-Con was a blast- many thanks to everyone who came by and checked out my game and shared their feedback with me through the weekend. I’m pl...
4 files
Hello! Thank you so much to everyone who has downloaded the game booklet so far. I have released a new version with some minor format changes just now, and will...
1 file
New Updates and Bugfix. Added Warp ( Via Event and Javascript API ) Added Dynamic Shadow to Player and NPC Added SFX Support ( *.OGG and *.WAV ) Audio Support J...
ProSignal・Alpha 0.12.1 📃 Patch Notes ✨・ NEW FEATURES ・(8) Added a new workbench graphic. Added crafting time. Added new mushroom graphics. Added play...
1 file
Working on implementing energy and adding curses support this will allow me to update the HUD for the player at regular intervals without the screen changing et...
3 files
When starting to work on this 3rd challenge about a sound driven game my first thought was quickly a rhythm game but I knew that it was a more common idea. I tr...
Another update that fixes a few more bugs found in the game. New Content Added an image shown at the beginning to introduce the game controls. Added Tasks to Da...
2 files
We just released our very first Unity asset, and we’re excited to finally share it with you. Unity 2D Tilemap Mega Pack – 4 Themes + Game Systems by Aether...
1 file
Hello traveler! I made this page to share the progress of the development of my game :)...
We've got a new patch of the game, this time focusing on making end-game and post-game content easier to navigate, and adding some extra polish on the endings a...
3 files — 1.04
Unity VR Pathway - Dev Period August 2024 until October 2025 Project Project starter files Includes VR Pathway Scenes Assets Collection - 02/08/24 Includes impo...
nothing much just some useful stuff for you and your friends information if you really care about it: BUGFIXES: Fixed a bug where dying via leaving the screen w...
2 files
Informants of Kasdurath — Premium RPG NPC Pack » Devlog by fredcalil | ART with AI 🇬🇧 After rebels came whispers. Informants of Kasdurath closes the ci...
1 file
Como una pequeña recompensa por tanta espera por ONWN 3, aqui está un pequeño Spin Off hecho en pura broma y con el estilo del viejo ONWN para que disfruten...
1 file
Ugh Collection – Volume 4 » Devlog by fredcalil | ART with AI 🇬🇧 English The final volume of the Ugh Collection arrives with nine legendary entities of...
1 file
Enabled arrows key to move the blade and the border of the screen in mobile. Se habilitó el uso de las flechas para mover la hoja y el borde de la pantalla en...
1 file
Ugh Collection – Volume 3 » Devlog by fredcalil | ART with AI 🇬🇧 English Volume 3 reveals the corrupted core of Ugh — necrotic hybrids, ancient liche...
1 file
Some work to illuminate players path. Player can use found orbs as lights, when going deeper to dungeons. Their power diminishes, so to be used only when absolu...
Ugh Collection – Volume 2 » Devlog by fredcalil | ART with AI 🇬🇧 English The second volume descends deeper into the abyss with nine new creatures — m...
1 file
Ugh Collection – Volume 1 » Devlog by fredcalil | ART with AI 🇬🇧 English The first volume of the Ugh Collection is now available — a free sample pack...
1 file
The game's source code is unchanged since 22 August 2025 (version released 1 September 2025), so it seems that the game itself will remain the final version. Bu...
Small launch day update! Hooray! * Fixes an issue where Nat's sprite doesn't disappear correctly at the end of Chapter 4...
3 files
This build now includes a new button to reveal the Origins of the Elements. Function is similar to the previous "Can I Lick It" update. I have also fixed the mi...
1 file
更新日志(Changelog) V2.4版本补丁,修Construct 3 r458+版本导出后背景无法透明问题.使用前请先从历史版本中下载V2.4版本的完整...
2 files
I mistakenly labelled the last update as Alpha 1.2.0 in its patch notes when it should have been Alpha 2.1.0. Now that I've adressed that, here are the patch no...
1 file
🌳 Devlog #19 – New Quality Settings! 🌳🪓 ⚙️ Quality Settings You can now adjust the game’s quality , finding the right balance between graphics...
1 file
🏔️ ED5 Skyrim Skill Leveling System Version 1.0 | by ChigooX/ED5 Transform your RPG Maker game with a comprehensive Skyrim-style skill progression system w...
1 file
v0.3 release key art Released October 25th, 2025 (⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload the ga...
Hey everyone! I have been working quietly behind the scenes, and Arcane Earth has just had a full refresh on its Itch.io page! The new layout is much easier to...
I'm very happy to announce the 1.0 release of We Contain Solitudes. I'm very proud of this project, and very pleased with where it ended up in the final version...
프롤로그 스토리가 업데이트되었습니다. 그림은 어쩌다 이 세계에 다시 진입하게 된 걸까요? 또한, 모두가 좋아하는 회...
Fixes: Grammar corrections Day 3 - Evelyn: Answers fixed...
2 files
Are you dealing with ghosts? Monsters? Paranormal entities? Dial 666, today!
The original demo is available on Steam also, but I have decided to upload here to potentially reach a wider audience. As the game in its current state needs al...
1 file
Work continues on infe2tation for the C64. I have finished creating all the levels including end of area mini games and a final boss. I'm working on music now a...
Thanks to IronDrop on Reddit for catching this one. When automatic database migrations were introduced in v0.6, a bug slipped in: migrations wouldn’t run if n...
1 file — v.0.6.2
The original version of the game had description for the different enemy affixes in a separate window. I was kinda balancing whether I should keep that or not b...
4 files
A month after the games release and we cannot believe nearly 50 people played our project! A big thanks to anyone who has supported us :) we've been hard at wor...
1 file
FINALLY I TOLD YOU GUYS I COULD DO IT!!! Replaced chapter 4 (half of it) is now publically released. Containing one new cg and a lot of new backgrounds plus new...
4 files
Loading more posts...














































