Devlogs Page 259
Hello all! ✨💫 Wayfarer is turning four! (My goodness, how does the time fly). To celebrate, I am hosting a fan works event and giveaway. The event is open...
I Just fixed some more bugs. I'm still drawing the 3rd stage. Actually it's done. I am just coloring it. Increased spacing for Garra’s punch animation when go...
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3D effect lighting bug fix (for rotated, rotating 3DObjects with 3D effect lighting effect applied)...
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Item Bar - You can add items to an Item bar which allows you to activate those items while you are running around Brain Chip - You can wear a brain chip that pl...
Improved credits Made HELP wider Improved README...
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Expand your own Roman Empire!
Void Crawlers v0.1.2.24 ======================= + Fixed tutorial text + Fixed Player getting caught on walls + Tweaked "Standard_Room_05" to not jam players in...
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A casual mobile game about a chicken and eggs.
Okay, this are exciting news for the project. Now one can add their own items to the mix, pushing the customization even further. Anything - except new body sha...
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Beta 0.11.0: Energy Update [Ukrainian]------- Beta 0.11.0 вийшла 🎉 Приготуйтеся до революційноі механіки в грі!...
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As of now, my unnamed battle game has been uploaded here. Over the coming months I plan to keep updates coming and improving the game overtime. In the current v...
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Thanks for playing Potion Seller's Apprentice! This update includes everything I have planned for the game. Perfectly timed to coincide with Potion Sellers birt...
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The new demo build (1.4.1d) is now live! 🚀 This version gives you a first taste of Octane100 with limited content so you can try out the core gameplay. Avail...
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Well well well not a game update but more of a side quest i have added the debian linux install binary to the page so it can be so easy for debian users... yes...
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Hope you enjoy the save and load, so now you can quit and come back without losing anything! Lots more coming soon! Map 2(Sneak peak image above) and things to...
New features: - Ladder - Climb on ladder system - Loading scene That it thank you :)...
We mentioned in our "Lookin' Back On" post on So Little Slime that we'd talk a bit more about our problems and attempted solutions to making workable "slime phy...
YES. I FINALLY FINISHED MONTENOVA. It was too hard to make it. The game engine lagged when making it. I hate it. It’s not really the area I pictured in my hea...
Game pAge sucked ass so i fixed it might work on this project again idk idc sick game tho almost perfectly replicated the physics of jump king in construct 3 wi...
Added extra supply crates before bossfights Medkits heal from 30 to 50 Fixed Chieftain boss triggering ground slam when colliding with the arena's columns mid-a...
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So it has come to my attention that there was a game already named ChristmasVania by greg_io. I reached out to him to see what he thought of everything but I de...
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One of the coziest games this year, fighting its way trough the crowd of new big releases and into the spotlight. OverPacked - Cozy indie game You drive a cute...
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The game prototype has been updated (0.3.7): Mineable deposits have been added! Big stone for rock mining, copper, sulfur and coal deposits. Pickaxe added for f...
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One Dun 2-- The sequel to ONE DUN! As you can probably guess, it continues the story, and adds more content!!!!!!!...
Added two more floating attack buddy things, potentially adding more pickups that are more similar to just powers but weaker, we'll see...
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Nothing special, just added some metadata like the ROM name and updated the logos cause it felt weird not having the A in Advance be red to match the rest of th...
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Quality Of Life: Fixed crash with sword upgrade Made imps slower Made imps have green fire while running away Added text to explain how rounds work Fixed upgrad...
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Hello! I'm Bingus, the Tech Lead, Coder and Sound Designer for A Bird In The Hand, and I'll give you some insights into the techy nerdy stuff of this project. T...
09/06/2025 DARK is live! Onno had originally made this game to be a purely text game, focusing on it being accessable to more people that way. As I fell in love...
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Hey everyone, One of the most unique aspects of Textorio is the need to manage a factory that spans multiple layers of the planet. So far, moving resources betw...
🛠️ Echoes TD – Devlog Update A new batch of updates just landed! Here’s what’s new: ✨ New Features 🩸 Health bars above enemies for clearer feedb...
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Hey Trappers! Hope you’re doing well surviving the cybertropical environment of Dicesauria. So here is the first major addition: the first part of the Advance...
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To celebrate Emu’s birthday, a small update has been made! Every September 9th, you’ll notice several changes to some of the game’s textures, including: S...
Helloooooo and after One Whole Year, I come bearing another bonus story! This year I ran two polls on my Tumblr with various RO POV scenes from the game. The on...
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Roll. Die. Repeat. updated to version 0.2. In the new version: New rooms have been added (besides the enemy room, there is now a loot room and a shop); the numb...
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# v0.0.19ng(06.09.2025) - __added hours:__ - __1__ hour = __20__ seconds. - __game mechanics has very bigs changes!__ - now to win you need to wait __12__ hours...
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The free version of RiskMaster is used by hundreds of traders to set limits, manage risk, and trade with confidence. We've built this tool to be robust, bug-fre...
JADAW is finished! It’s been exactly 1 month and 3 days since I finished the first version of JADAW. I had many ideas that didn’t fit within the Game Jam’...
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After ~5 years of hard work RelicWar has made it to official release. https://store.steampowered.com/app/1646800/RelicWar/ Official Release Trailer Release post...
CONTROLLER WORKS FOR EVERY SINGLE SHIT book updates bugfixes etc...
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[New] - ADDED ANDROID PLATFORM SUPPORT! - Added multiple font support. | Added new font: GFSNeohellenicEL | Added new font: NotoNastaliqUR | Added new font: Not...
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Spanish (Spain) language support - A HEFTY thanks to Mersus for providing the Spanish localization! Turkish language support - A SUPREME thanks to Emirdağ Akde...
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Hola, tis I Gareth. Ben is unavailable for this dev log so you have my rough approximation with an arty centrally aligned one instead... We have had another bus...
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Started adding in some roguelike elements/more pickups, right now it's just two little dudes that follow you around and shoot stuff. Right now if you have more...
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