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Devlogs Page 260

snake season 3 v1.1
fixed bugs...
1 file
mpn hexcrawl toolkit
Big update! The GM toolkit section of this document is growing so much that i'm considering splitting it off into its own document but I don't know yet. Added a...
2 files
A small Gift!
9
Major Update
If you’ve purchased this assets pack on itch.io, you can download a file from the Downloads section that includes exclusive promo codes from another asset dev...
1 file
Foundry Approval
1
Major Update
module approved Foundry has approved my submission to publish this module on the built-in add-ons screen. This is a free module as always, so anyone can freely...
alpha 1.0c update
Hey gang! Back at it with another patch — alpha 1.0c is live and brings a bunch of quality-of-life improvements, new content, and fixes to smooth out your clu...
🪙 5th Grade Simulator — In-Game Coin Purchases (Mysterious Update Sneak-Peak)
1
Hello everyone, I want to share an update regarding in-game coin purchases that are now being introduced to 5th Grade Simulator . This devlog is meant to be ope...
Entrada_0.4: Prototipe & SetUp
Tech Discussion
📌 Información del Proyecto Nombre: Hunted Motor / Framework: (Especificar aquí) Lenguaje principal: C++ Estado actual: Pre-alpha / En desarrollo continuo R...
Bug Fix/Puzzle Update
Now that the holidays and my annual post-holiday flu are done with, I was finally able to put some of the feedback I got during the game jam to work! Collision...
1 file
whoops
no more unstable build then ig. _/ *~* \_ ah well...
illogic platformer
Plastic Coquina Tech Discussion
3
Tech Discussion
Hi there, Zeno here, I was the primary programmer for plastic coquina . I wanted to give a general breakdown of some of the technical aspects of plastic coquina...
Game Functions Update
Game Design
- Created functional hotel floor buttons and a random monster generator. - Updated sprite designs...
Dune Syndrome has evolved into BETA stages
Dune Syndrome has successfully gone into the BETA stages! I added: - Different room/cell generation types - Added a sprite popup system (jumpscare possibly) - D...
1 file
Level concepting
1
The artists on the team got together to work on some level concepts that will be in the game very soon! Waterfalls, snowy wastes, overgrown caves, there's a lot...
1 file
Finalized game demo release
Here is a list of updates/fixes for the release. Added more sound effects to the demo (attacking, moving, interacting etc.) Fixed the enemy AI losing the target...
Devlog 1: Fan Yin
Culture
Week 2 Flowchart Design This week's priority is to clearly map out the entire gameplay logic – ‘Player plants flowers → Waits for growth → Harvests →...
Bug fixes
1
Just some bug fixes...
1 file
Your stuck in an office fending off a deadly killer robot until 6am.
version 0.4
Major Update
v0.4 Added Quickplay with open lobbies. Added 5 playable characters: King Iron, Barnaby Dirt, Captain Orbit, Jack Sterling and Knight of Shred Added new charact...
Devlog: Parasite Z – Early Stage Build Coming soon
🧟 Devlog – Progress Update I’ve added some new screenshots to show the current state of Parasite Z . This update focuses on improving the survival-horror...
Electricity Update in Doner Madness
Major Update
Hey, In this update we have added: New feature, where you need to somehow manage the electricity plugs, you have only 2 sockets and 3 items which need energy. A...
2 files
Big UPD soon
1
Big UPD soon so basically I added a new player movement thanks danidev add reworked some sound had to remove particals for the orb where they squirted out blood...
Eremit (C64) Version 1.1
Change Log: - You can now play the game with joystick connected to port 1 or port 2. - You can now play 3 different boards...
1 file
1.7: Session Time
Add session time that'll increase when the timer status is “WORK”...
Post-Mortem
3
Postmortem
Before I say anything else, I want to express my deepest love and gratitude to my friends Cen and Dalys for all of their support and feedback. I appreciate you...
Norrland DEV#2
1
Hello friends!! Page updated... I think I got the chip ram issue done, game uses about 1.8 MB chip Now I have a road of fixing it to run smooth as I can, game c...
Mac Mealey - DevLog 1
Game Design
So, for this sprint my job was to come up with the final design for the stream picker and streaming sections of the game. This was so we could have a tested des...
Version 2.0.3 - A minor feature and bug fix
4
1. Added an option to show many cost if the slot if equipped with a skill. 2. Fixed creating a new slot doesn’t refresh Grid slot list...
1 file
MacOS and WebGL Support HERE
2
MacOS and WebGL are now available, the MacOS is untested as I can't test it, but the WebGL does work, and it's best to full screen it! All v1.5.2 have also all...
2 files
Exciting News....
Our Steam page is live! You can now wishlist Gorilla Gauntlet here: https://store.steampowered.com/app/4160280/Gorilla_Gauntlet/...
1 file
​🎥 Frankie’s Past – Fragments from an Earlier Version
We’ve decided to share one of the oldest clips from TROFA – The Rebirth of Franklin Albrecht . It’s a short compilation of flashbacks: some quiet, some he...
Moon Tower: Stir's Place is out now!
Major Update
This is a side project of mine that I used to learn about RPG in a Box for the Sealed With A Kiss Jam. I had a lot of fun making it it's definitely something di...
3 files
1.1 Public Update
1
/ en / Added English localization Added a 2x3 shape Added animation of shapes appearing in slots Added support for different emojis Added a reminder to start a...
Sprunki Phase 3 The Dark Star (Demo)
1
uhh...
1 file
A Sprunki Mod DEMO!
v1.3
[CHANGELOG] BRINK v1.3 • Fully rewrote Attacking, Defending, Core Rolls, and the Combat Example • Clarified language to remove ambiguity and edge-case confu...
1 file
Patch Notes 1.5.2
1
Version: 1.5.2 Date: January 17, 2026 Balance Realms: Reduced the base Dissonance spread rate by 20% to allow Stabilizers to slowly reclaim corrupted terrain in...
2 files
A small gift.
7
Major Update
If you’ve purchased this assets pack on itch.io, you can download a file from the Downloads section that includes exclusive promo codes from another asset dev...
1 file
New release!
Major Update
SOUND! EVENTS! SAVE GAMES! These are the three most noticeable features we've recently implemented. The game now saves your progress automatically at the end of...
1 file
Release v0.3.0
Starwave v0.3.0: Infinite Mode is Here! 🚀 Say hello to Infinite Mode , where the only limit is your skill. What’s New? 🌌 Infinite Level Mode Dynamic Ene...
V1.0000118.5
NEW -added some other stuff ( new splash text which changes when you go into the main menu -updated the horror map a bit. -added selection to the main menu so y...
1 file
Star Dancers V0.0.0.13 Out Now!
This update focuses primarily on the Galaxy Map (again), adding believable orbits, setting up a galaxy-wide time system, and ensuring a stable framework for tim...
1 file
Devlog 1 - Finding Our Concept
Hello, We are F5 Digital, a team made up of 6 students currently studying in Sheridan College's Game Design. We wanted to start doing devlogs as a way to docume...
KS3 update and other news
4
This time, the Kickstarter news focused on hardware, and nothing was said about games. Let's fill this gap; fortunately, there's plenty to talk about. Anyone wh...
1 file
Welcome to Evades X!
Major Update
Hi! I'm a 17-year-old game developer in the process of publishing my first game! It's called Evades X (although I may change it in the future), and it's a multi...
All tutorial chapters are complete
6
Click the Main Menu, Help, Tutorials in-app to open it directly. Or see the following link. Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html...
Update 1.3
What We Did Today Hello! We made the Budget Manager app better. Here is what we fixed. New Thing #1: See Your Money by Type What is this? Now you can see your m...
2 files
Release on hold
4
Unfortunately, I wasn’t able to release Hyperslice yesterday. Due to a lack of response from Steam, I can’t press the famous green button. This is probably...
2 files — 0.0.54
New Levels!
2
Major Update
Hello! I fully completed the first 3 levels for my game, and you can play them now! This was originally a project for a level design class, but I went the extra...
2 files
Demo v0.2 LIVE! 🎮
Major Update
The wait is over! Earlier today I showed the visual improvements, but I decided to squeeze in a few more features before uploading the build. Demo v0.2 is now a...
1 file
FRAGO: The Signal Clarity Update
SITUATION Operational flow during live rounds showed friction in voting clarity, phase transitions, tasking timing, and bot pacing. Visual signaling and command...
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