Devlogs Page 256
patch notes: swapped to using texbuf instead of ssbo for batch rendering, so now its opengl 3.3 compatible made glfw output errors to terminal for debugging...
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Yet Another Lighting Fix for 3D effect (must include 3D Object also)...
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Void Crawlers v0.1.3.24 ======================= + Added Feedback option to Main menu + Tweaked a few button's hitboxes + Improving feedback form, included game'...
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Meet Liza, an example of the many clowns you can make in Clown Alley Creator, available for iOS, Android, Windows, Mac, and Linux. Make your own clowns today: h...
BLACK VEIN is OUT NOW! The game is free to play, but if you’d like to support me, you can donate here on Itch.io . This is the first release, so there may sti...
Hi everyone! 💖 We’ve just released a fresh update for the game: ✅ Text update complete – all grammar and spelling mistakes have been fixed. 🔧 Polish...
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We are 404 Studio( ManCarOG32 , Kechumax , xner2000 ) We're developing Flashlight and Smash, . Since the last update, we have developed the players and the weap...
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Took a short break from adding new features to focus on performance and polish. 🚀 Optimized the game to run smoother on slower PCs Fixed font readability iss...
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Hey everyone! 👋 Time for a quick update on the Strange Game prototype. UI Changes We’ve made some adjustments to the interface to make things clearer and m...
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🍄 Shroom Siege Demo Now Cross-Play with Xbox! ⚔️ Big news, mushroom warriors! 🌟 The Shroom Siege demo is now live on Xbox as part of the Xbox Indie Se...
El viento helado del norte corta la piel como un cuchillo. Desde hace tres noches, una luz extraña parpadea en la cima de la montaña, justo donde se alzan las...
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CHANGELOG (v0.0.7.2): - Added the stash, which persists even between runs (dying or resetting does not clear your stash). - UI changes 1. 'Sell all' button remo...
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the trailer for the Twin Fates demo is premiering on September 12th STAY TUNED!...
I expanded a bit more today...
Create stunning Victorian-style mansions and gothic environments with this detailed pixel art tileset.
>Hey! Just popping in with a little-u update, which will hopefully be leading into a big-U Update in the coming weeks! >Development has (tentatively) resumed! A...
This is the fifth development release of the 12.0 series of the game. It brings mostly fixes for bugs and some small changes for UI. There are some new things i...
2 files — 11.5
This is the last Version before the Alpha. Yes, that's right proof_of_concept_7_9_25 is the last proof of concept Version. With this version, next to every syst...
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Started the game making process in Unity 6. So far I have a general idea and layout of what I want the game to be...
Caitlyn's Work: This week, I spent about 5 to 6 hours developing the base blueprints for the guards, including their patrol points. The guards now have sight an...
For every new tile introduced (except the normal balloons and the pacifist balloon, there is now a looping piece introduction)...
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Fixed: - Combat animations now correctly match the boxers' actions, meaning health only goes down when the boxer is visibly hit in the face. Changes: - Minor li...
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Implemented an overlay for balancing chemical reactions, along with the majority of the backend for managing operations involving chemical reactions...
1 file — v0.12.0
Updates to stylesheet: Added variables defining all link and background colors for each mode (light/dark) Cursor now remains the default when hovering over a di...
Prerelease 0.1 New additions: Everything...
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You must sqish them, before they sqish you
I've wanted to say this for a while. I've slowly felt like monthly updates ruin the fun in adding features to my game, so I've decided to scrap any future month...
Hello all, We’re excited to bring you not one, but two major updates to Ballland: World . These releases mark a big step toward expanding the Single Player po...
· NOVEDADES: - Implementación del Almanaque Suburbano de plantas. - Rediseño del marco de texto del nombre de las plantas al mantener el cursor en ellas. - A...
I added a series of item icons to the pack! They correspond to all the weapons, clothing and items that are available in the pack. New icons will be added as th...
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Minor fixes and clarifications. The german version now contains the short story "Godspeed". --------------------------------------------------------------------...
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A hotfix update to fix the main functionality of the package due to Notion API changes breaking the download urls in the current implementation. Support for the...
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I can never help myself with wanting to tinker, so I’ve updated the dungeon today with a few tweaks. Most are just to wording, rather than any changes to how...
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HELLO,here is Mangolotis I am sorry that during another working process, “Aijin" ha something confusing point and i couldnt fix it. In this weekend I fix some...
Hello everyone, I`m ar1N, creator and director of team Basement 16, and I wanna thank you that you come to see our fun-game! In this update we`re fixed bugs, ma...
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Hi everyone! It has been a year since GMTK 2024. I have started other projects and failed to finish them. Either it became too complex, or I realized I didn't h...
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A mobile port for Maker’s realm is currently in development. Along with new updates, features, amazing fixes, and so much more! I am excited to share the new...
Now You Can Download A New Version Of Jump Over Jump! In a new version : Updated Design for score, highscore and coins! Now you can see version of game in game!...
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Fixed textures for Sheep icons and Some Blocks. Features coming soon: Buckets, Drinking glass and maybe a new biome or feature!...
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I finally got the OSX build working. I developed the game on a Mac, and not being able to offer a Mac build really got to me. I’m used FMOD to implement the a...
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With so many different game journalists out there, sometimes it's best to get your opinions straight from the source. That's why I decided to take matters into...
just that...
A simple life-sim where you play as a king-to-be.
ABOUT UPDATE People told me, on Telegram (again!) That the game was so freaking broken so I decided, once again, to check what was happening by myself. And once...
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Hello everybody, Dry Dock 72 was updated with new art! this time 100% human made! You can expect a print run on the Tuesday Knight Game Store if you want to hav...
Hello, all! It's been a hot minute since I've been up here, but I've been cooking behind the scenes. In this update, I bring you... new enemies! Sentry The firs...
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today's devlog is about weather i should add stars to the Galactic map or if i should have all the planets be the same colour. please feel free to voice your op...
If you downloaded the PDF within the first hour of publishing, first of all, you're a cool cat. Second of all... errata time. The PDF has already been updated w...
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This is part of the weekly update I want to give as part of Phase 2 - Writing & Immersion. First of all, I was bothered by the AI-generated Placeholder Art of "...
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