Devlogs Page 257
Привет всем фанатам мрачных историй! Прошло всего два дня, а наша Академия уже стала бол...
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I’ve been consolidating Fractal Push after a few recent playtests, focusing on clarity and flow rather than new mechanics. The core loop remains unchanged, bu...
SETUP INSTRUCTIONS Set Below MV3D_Parkour.js 1. Place this file in js/plugins/ 2. Add it to your Plugin Manager. 3. Put your scary image in img/pictures/ (e.g...
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Hello! Welcome to the first of these updates. Unfortunately I was unable to hit the time allocation I wanted to target for this release, but I do have something...
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Hello, I’m Khorale, the UI designer for "Bus Stop at World’s End". I was actually invited to the game jam one week in, and I wanted to expand my repertoire...
Hey everyone, PhelRin here! Welcome to the fourth major update for the Chess Engine App. This week, I focused on making tournaments fairer and the post-game exp...
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Made this game as a short project but didn't imagine that it would get 67 plays... wait, six seeeeveeen. but anyways thanks for the support I've got with my gam...
On the road to v0.3 The last update should have happened summer 2025. Sadly the changes I did for the update wasn't fun in anyway. I thought about two new mecha...
Since a while after I first made my itch.io account, I've always been thinking of how I'd go about actually getting money from the stuff I publish here (well, w...
- Added some sort of special orb. I wonder what it does?...
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Simple Space game, very WIP
🆕 Update Notes 🧩 Los combos ahora pueden crearse paso a paso (ya no necesitas que alguien se sepa el combo para grabarlo). 🎨 Mejoras en la interfaz par...
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Jump Dudes v0.3.0 Hey! Hows it going? 👋 This update started as “just a few fixes”… and turned into a full systems overhaul. I paused feature work and f...
https://www.kickstarter.com/projects/squatchquest/squatch-quest-a-new-game-for-n...
The Problem: I wanted falling trees. I technically got falling trees. I had a genius idea for an early build version of trees falling as you chop them down, lit...
A couple hotfixes and misc other things as I continue working on the remaining things for the Steam demo: Autosave now occurs by default at the transition from...
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Puzzles finally clicked for me. I've been circling this problem for some time now, because text-based puzzles are a trap if you're not careful. "Turn valve, wat...
Subtitle: fixed training dumies not spawning in the tutorial properly added a new enemy to some of the castle levels fixed a bug where picking up an item right...
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-added new art to the beginning of the game -made several buttons have different states when hovered (WOW COOL!!!!!!!!!!!!!!!!!!!!!!!!!!!...
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You can now save your progress in the adaptive modes of both the platformer and typing modes, and also can save your run progress in typing mode! In case anyone...
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Ever since Snippets were introduced in July 2024, only the latest Snippet could be downloaded. There was no way to play earlier Snippets. Snippets were experime...
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Well well well! Look who just arrived on stage to start their performance! As promised I made Bonnie and Chica both playable in the next update of the game whic...
This was my first "complex" game, and over the years I have improved or I think I have improved, which is why I am improving my "son". I will maintain the essen...
Hello Everyone! Thank you for your interest in this game and all the feedback! This was thrown together in around three days for a the Brainless Mini-Game Jam (...
I've made another expression base for a different character - the professor. I might add a bit more polish to both of them later on, but for now this will do. I...
Zombie Asset Pack — Version 3 Update The outbreak spreads further! Version 2 of the Zombie & Survivor Asset Pack introduces new undead, survivor animations an...
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Content - You can now get detailed descriptions of your level abilities in the player information window in the menu - New relationship scene with Ginger - New...
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In this update, a new genre, Shift , has been added. I’ve also improved the gameplay mechanics of the Mirror stages. New Genre: Shift Shift is a shape-matchin...
Ok, for the moment we are in a few months of develop, what we have for the moment is: Music: -Menu theme done -Level 1 soundtrack complete Art: -Animations of t...
for Jar game 1: (Max money is 999M) (all upgrades can only be bought once) for Jar game 2: (Max money is 999B or 999 LMC coin (Leonidas Main ch coin)) (Real lif...
This is the first look at Gravity Pollution Studio's newest game: Cubic Conundrum. CC is a puzzle game where you must navigate a maze of obstacles while the maz...
Just a broad update. This is not an abandoned project. Just life happens. I also have a game project I'm working on as well as FriedrichAI's sister app. I hope...
Well, so I saw this post from Sword & Bench, a game using this pack and thought I could add some variants to the chest. I learned a lot since I made this pack i...
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Hey! Here's the first devlog for Tamzin Twins. Comes with some sweet in-editor action! For the next ones I'd like to keep them under 2 minutes. Here's the devlo...
Added main menu Added settings for volume and screen Updated some styling for UI...
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Summary: More combat today. Added in the enemy attack animations and some maneuvering behaviors for combat. Changes: Changed movement speeds to make combat feel...
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Dear players, Thank you all so much for the support over the years for my projects. As a small token of my gratitude, I'm giving away Irreparable completely for...
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I've just uploaded a new version with some minor visual bugs fixes Enjoy :)...
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As I was perusing the entries for the first edition of FIX YOUR HEARTS OR DIE - A David Lynch Game Jam , I was excited to come across this submission: Another c...
Heyho folks. Maybe/Probably final version of Immortality Factory. And yeah yeah, I know, I said I won't update it anymore, but I just figured with the new video...
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Update 1.1.3 Patch Notes Wolves Minigame - The difficulty of the Wolves Minigame on Regular difficulty has been reduced in order to offer slightly more casual a...
Hello, hello, hello. After considerable player feedback TarotWeaver has been updated and improved. TarotWeaver v5.1 Changelog: Poise is now based on highest val...
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Well the work weeks have finally slowed down. This week has been all about getting the gam int a playable state and making sure that the changes I've made didn'...
Update 1.3 - Hobbit Houses Added! We have added hobbit houses to the asset pack...
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Two new bosses - Behemoth II and SD, with new mechanics! Four new cards - DECOYS, SILVER PLATING, ECHO, and LAST RESORT. Check them all out in the card library...
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