Devlogs Page 25
Since the app is no longer available on the Google Play Store, you can now download the APK files directly from this website. These are the exact same APKs that...
3 files
Today I'm finally sharing a public demo for my game Cascading Castle! It's still very early, but I'm hoping to gather some feedback from this. Such as: Fun leve...
2 files
Today we’re rolling out a major update with some big changes and experiments. 🎨 Visual Improvements (WIP) This update marks the first step toward improving...
1 file
This now allows people to play around with the system and provide some feedback on what could be added in the future. Please note: THIS IS A HOBBY OPERATING SYS...
1 file
Hi again. This time I added an inventory system to the game, where placing blocks takes them out of your inventory and breaking them puts them back in there, yo...
Hi! 👋 I’ve just added a Low Ink Black & White version of the Ludus Fatidicus Print & Play. I know not everyone wants to sacrifice a full ink cartridge for...
2 files
Now that the voting phase is over, HoloJam7 has come to a close! We can have a chat now, yippee!! I got to talk with the team and I have lots to talk and reflec...
It's been a few months since I released The Last Pumpkin so I have put the source code and assets on github, check the link on this post or the main project pag...
1 file
New content added: typical resistance goals, both strategic and tactical. These are meant as an inspiration to help your group come up with their goals...
1 file
English (Click to show/hide) Charge of abilities is now in % of total energy limit instead of a fixed time, if the energy available was 1000, now it takes 10 se...
3 files — 0.35.27
New update for Wildroots ! Thanks to your valuable feedback, we have overhauled the progression system to make every run more rewarding and balanced. Progressio...
2 files
Heyaaa everyone! It’s been a while ^^ We’ve been pretty quiet lately, but that’s because we’ve been deep in the grind, polishing and refining the demo p...
Questa è la Demo vers. 04 aggiornata al 10 Febbraio 2026 Ho ottimizzato il sistema di mira e la telecamera.Il mirino è più preciso da lontano. Ho risolto pro...
2 files
Hey everyone, A new major update to this game is now live. I overhauled the graphics design and made sure that everything fits in one hand. I also changed some...
1 file
Patch 1.0.2 is now live! This patch introduces some changes to the point system: Clearing more than 1 line at a time now grants increasing bonus points. Collect...
Hello there! Just a quick update to let you know I've just released a new expansion for the Modular Character Sheet Kit, which is vampire themed! You can find b...
Hey all! checking in to let you know about the new V1.8 update! This iteration features some performance improvements, the addition of the move and random fill...
Crankwords is a game I've made over a few weeks as a bit of a break from a larger project, I hope you enjoy it! It's a simple daily word puzzle, where you have...
Hi, In this update i added 4 new animations: Air-Down Attack Climb Crouch attack Jump Attack Happy Gamedev!...
1 file
This update marks the first major milestone for Training Grounds. It focuses on improved control, system stability, and overall polish. New Features Adjustable...
1 file
Lancement du jeu !!! Le jeu PC Clicke r arrive !! N'hésitez pas à faire part des bugs , problèmes , idées et de vos avis ...
2 files
The forest is growing. I’ve just pushed a major update to the digital character sheet, fully rebuilding it to support the Cairn 2nd Edition ruleset. This vers...
3 files
Hey everyone! We've updated the game to improve the overall experience! Based on your feedback during the jam , we've implemented several improvements: Quality...
2 files
BUILD 1770.8410644531 diagonal player movement implemented, bugfixes...
2 files
Newest built is here! A lot of changes to gameplay + main one for visuals! Check it out and feedback if you can- it will help a lot...
1 file
--ENGLISH SESSION-- Bug fixes and game balancing: Roar sounds for the monster when it is close to the player; Text to indicate player progression, showing the n...
2 files
Ich arbeite aktuell am Multiplayer-Modus für mein von The Witcher inspiriertes Quen Card Game . Der Fokus liegt auf stabiler Lobby, sauberen Runden-Synchronisa...
1 file
Salutations! It's been a while since I've visited this page but it was very nostalgic. I wanted to inform anyone reading this that the remake (reimagining?) of...
cleaned up body, updated thumbnail...
A collection of small, deterministic software primitives that produce verifiable artifacts instead of implied trust.
Salut à tous ! Je suis ravi de voir que vous êtes déjà nombreux à tenter de devenir le G.O.A.T sur TopDog . Pour ceux qui découvrent le jeu : TopDog n'est...
1 file
Hi, guys! What's up? How was your week? Mine was tiring but fulfilling~ I got some good news for you, but first thing first, let me tell you about Saving Grace'...
Work is finished for the Steam Release! Here is a little to look to if you plan on getting the Steam Release. The game will be 4.99, placing just the right towe...
I've just posted a small update to Fencing Practice that primarily fixes three spelling mistakes, two of which have been bothering me for a week, while the thir...
hi evryone a day late but ive been pretty busy right now added: one more level custom character creator with lot of freedom changed: spike hitbox, now its more...
1 file
After months on improving PUNCH FOREVER , I finally can release big update 1.2.0 on itch – for a long time it was just a place to keep my original Ludum Dare...
Patch Notes (1.0.1) Fixed a bug where the background was not covering when full screen was activated Minor changes to Levels 2 and 4 Various other changes to im...
1 file
Parche 4.2 Lista de cambios: 1: Se volvio a añadir el agua potable en las cuevas. Antes lo habia borrado porque creia que estaba desbalanceado. Pero ahora me d...
2 files
MY PARKING SPOT is here. The lot is packed. One spot left. And every other driver wants it too. MY PARKING SPOT is a top-down arcade racer where the goal is sim...
1 file
Grid Building 5.0.2 Patch Notes - Movable Enforcement Bug Fixes Release Date : February 10, 2026 Version : 5.0.2 Type : Runtime Bug Fix Release 🐛 Runtime Bug...
1 file
Still early work but you get the point! A new enemy is in the works!...
- Bug fix camera artifacts and ghosting. - Bug fix mouse capture in fullscreen. - Bug fix fullscreen toggle (F11 now switches between windowed/fullscreen). - Bu...
This quick update fixes a bug introduced in v1.0.12 where bunnies called by phone would not move...
2 files — 1.0.13
Added Slingshots which allow you to launch pebbles (deals 2 damage and flies faster than manually thrown pebbles), Wheat, tomatoe and carrot plants and raspberr...
1 file
And so Holo Jam #7 has come to an end! Thank you all who played through our visual novel, very much. It means a lot more than I can put into simple words. My te...
3 files
¡Hola de nuevo! Estamos entusiasmados con ver la respuesta del público a este pequeño proyecto, si bien estábamos enfocados en el desarrollo de la programac...
I just released the prototype for my game! Its just a startup right now. You thought I was gonna wait to post it?...
1 file
From the mind that brought Infinitesimal Spherical Cows: behold Unreasonable Newtonian Cube! https://hyperpixel.itch.io/unreasonable-newtonian-cube The broad-st...
Small update: Fixed being able to progress without getting crucial items by using Defend...
1 file
We are heading for NEXT FEST! Folks, we are on course to have our Demo listed for the upcoming Next Fest on STEAM! After years of development, we are finally re...
Loading more posts...















































