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Devlogs Page 24

Now you can start playing around with the OS!
This now allows people to play around with the system and provide some feedback on what could be added in the future. Please note: THIS IS A HOBBY OPERATING SYS...
1 file
Version 0.0.2 Inventory!
Hi again. This time I added an inventory system to the game, where placing blocks takes them out of your inventory and breaking them puts them back in there, yo...
Devlog #4
February 10 I've been working on animation for the past week, and I've also begun the process of texturing my character model. I've learned that texturing in a...
Low Ink Version
Hi! 👋 I’ve just added a Low Ink Black & White version of the Ludus Fatidicus Print & Play. I know not everyone wants to sacrifice a full ink cartridge for...
2 files
Post-Jam Talk
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Postmortem
Now that the voting phase is over, HoloJam7 has come to a close! We can have a chat now, yippee!! I got to talk with the team and I have lots to talk and reflec...
Source code release
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It's been a few months since I released The Last Pumpkin so I have put the source code and assets on github, check the link on this post or the main project pag...
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Version 1.12 uploaded
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New content added: typical resistance goals, both strategic and tactical. These are meant as an inspiration to help your group come up with their goals...
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A0.35.27 Abilities quick patch
English (Click to show/hide) Charge of abilities is now in % of total energy limit instead of a fixed time, if the energy available was 1000, now it takes 10 se...
3 files — 0.35.27
Devlog #02 - Progression, Rewards, and Community Feedback
New update for Wildroots ! Thanks to your valuable feedback, we have overhauled the progression system to make every run more rewarding and balanced. Progressio...
2 files
Steam Playtest and Other Updates!
Heyaaa everyone! It’s been a while ^^ We’ve been pretty quiet lately, but that’s because we’ve been deep in the grind, polishing and refining the demo p...
Napuland Demo 2026 Aggiornata 10/2/2026
Questa è la Demo vers. 04 aggiornata al 10 Febbraio 2026 Ho ottimizzato il sistema di mira e la telecamera.Il mirino è più preciso da lontano. Ho risolto pro...
2 files
A new update is here
Major Update
Hey everyone, A new major update to this game is now live. I overhauled the graphics design and made sure that everything fits in one hand. I also changed some...
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Patch 1.0.2: Improved Point System
Patch 1.0.2 is now live! This patch introduces some changes to the point system: Clearing more than 1 line at a time now grants increasing bonus points. Collect...
Modular Character Sheet: Vampire Expansion!
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Hello there! Just a quick update to let you know I've just released a new expansion for the Modular Character Sheet Kit, which is vampire themed! You can find b...
TilePix V1.8 Update - Tools, Icon and more!
Major Update
Hey all! checking in to let you know about the new V1.8 update! This iteration features some performance improvements, the addition of the move and random fill...
Crankwords Released
Major Update
Crankwords is a game I've made over a few weeks as a bit of a break from a larger project, I hope you enjoy it! It's a simple daily word puzzle, where you have...
4 New animations
7
Major Update
Hi, In this update i added 4 new animations: Air-Down Attack Climb Crouch attack Jump Attack Happy Gamedev!...
1 file
Update 1.1.0
This update marks the first major milestone for Training Grounds. It focuses on improved control, system stability, and overall polish. New Features Adjustable...
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V0.1.0 !
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Marketing
Lancement du jeu !!! Le jeu PC Clicke r arrive !! N'hésitez pas à faire part des bugs , problèmes , idées et de vos avis ...
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Cairn v2 Digital Sheet is Live
Major Update
The forest is growing. I’ve just pushed a major update to the digital character sheet, fully rebuilding it to support the Cairn 2nd Edition ruleset. This vers...
3 files
Ultimate Bomb Factory - Update
Hey everyone! We've updated the game to improve the overall experience! Based on your feedback during the jam , we've implemented several improvements: Quality...
2 files
some changes made
Hey, good day to you all! I have changed and added some things to make what i have as of now more cool and interesting For one: I got a placeholder creepy zombi...
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BUILD 1770.8410644531
BUILD 1770.8410644531 diagonal player movement implemented, bugfixes...
2 files
NEW V3 IS HERE!
Major Update
Newest built is here! A lot of changes to gameplay + main one for visuals! Check it out and feedback if you can- it will help a lot...
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Nova atualização
--ENGLISH SESSION-- Bug fixes and game balancing: Roar sounds for the monster when it is close to the player; Text to indicate player progression, showing the n...
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Quen Card Game: Multiplayer In Development
Ich arbeite aktuell am Multiplayer-Modus für mein von The Witcher inspiriertes Quen Card Game . Der Fokus liegt auf stabiler Lobby, sauberen Runden-Synchronisa...
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=== life: Start To Return Reveal ===
Salutations! It's been a while since I've visited this page but it was very nostalgic. I wanted to inform anyone reading this that the remake (reimagining?) of...
Tiny update
cleaned up body, updated thumbnail...
A collection of small, deterministic software primitives that produce verifiable artifacts instead of implied trust.
TopDog Launch: Merci aux premiers joueurs ! (+ Roadmap)
Major Update
Salut à tous ! Je suis ravi de voir que vous êtes déjà nombreux à tenter de devenir le G.O.A.T sur TopDog . Pour ceux qui découvrent le jeu : TopDog n'est...
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UPDATE 9/2/2026!
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15
Hi, guys! What's up? How was your week? Mine was tiring but fulfilling~ I got some good news for you, but first thing first, let me tell you about Saving Grace'...
Steam Version info.
Major Update
Work is finished for the Steam Release! Here is a little to look to if you plan on getting the Steam Release. The game will be 4.99, placing just the right towe...
Version 1.1: Some Tweaks And A New Interaction
I've just posted a small update to Fencing Practice that primarily fixes three spelling mistakes, two of which have been bothering me for a week, while the thir...
new release
Major Update
hi evryone a day late but ive been pretty busy right now added: one more level custom character creator with lot of freedom changed: spike hitbox, now its more...
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PUNCH FOREVER 1.2.0 and itch.io re-release
Major Update
After months on improving PUNCH FOREVER , I finally can release big update 1.2.0 on itch – for a long time it was just a place to keep my original Ludum Dare...
1.0.1 Patch Notes
Patch Notes (1.0.1) Fixed a bug where the background was not covering when full screen was activated Minor changes to Levels 2 and 4 Various other changes to im...
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Parche 4.2
Parche 4.2 Lista de cambios: 1: Se volvio a añadir el agua potable en las cuevas. Antes lo habia borrado porque creia que estaba desbalanceado. Pero ahora me d...
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Launched ! 🚀
Major Update
MY PARKING SPOT is here. The lot is packed. One spot left. And every other driver wants it too. MY PARKING SPOT is a top-down arcade racer where the goal is sim...
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5.0.2 - Movable Enforcement Bug Fixes
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Grid Building 5.0.2 Patch Notes - Movable Enforcement Bug Fixes Release Date : February 10, 2026 Version : 5.0.2 Type : Runtime Bug Fix Release 🐛 Runtime Bug...
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Kamikazeeeeee!
Still early work but you get the point! A new enemy is in the works!...
Update v0.1.5
- Bug fix camera artifacts and ghosting. - Bug fix mouse capture in fullscreen. - Bug fix fullscreen toggle (F11 now switches between windowed/fullscreen). - Bu...
Version 1.0.13 Released
This quick update fixes a bug introduced in v1.0.12 where bunnies called by phone would not move...
2 files — 1.0.13
DEMO v0.3.12
Added Slingshots which allow you to launch pebbles (deals 2 damage and flies faster than manually thrown pebbles), Wheat, tomatoe and carrot plants and raspberr...
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Post-Jam Update!
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1
Major Update
And so Holo Jam #7 has come to an end! Thank you all who played through our visual novel, very much. It means a lot more than I can put into simple words. My te...
3 files
[ES] Modo historia: Una forma de dar a conocer Guatemala y su cultura al mundo.
¡Hola de nuevo! Estamos entusiasmados con ver la respuesta del público a este pequeño proyecto, si bien estábamos enfocados en el desarrollo de la programac...
Posted Prototype!
Major Update
I just released the prototype for my game! Its just a startup right now. You thought I was gonna wait to post it?...
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BEYOND THE SECOND DIMENSION!
Major Update
From the mind that brought Infinitesimal Spherical Cows: behold Unreasonable Newtonian Cube! https://hyperpixel.itch.io/unreasonable-newtonian-cube The broad-st...
1.0.1 update
Small update: Fixed being able to progress without getting crucial items by using Defend...
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DEVLOG 4
Postmortem
This week was focused on a deep dive into the Cave Entrance module for my capstone project. Since this serves as a primary hero piece for my portfolio, I focuse...
Road to Steam – Steam Next Fest Update
We are heading for NEXT FEST! Folks, we are on course to have our Demo listed for the upcoming Next Fest on STEAM! After years of development, we are finally re...
Dev Log Week #4 - Text Blueprints & Setting Props For Storytelling
Tuesday 3 - Worked in UE, altered the building to make it more spacious. - Placed down and adjusted the props (bookshelves, tables and chairs) - Was working on...
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