Devlogs Page 2269
The first update for SC Part 3 has just been released! Changes - - New Sprites. Each character has been updated with a custom sprite. - Updates to maps and tile...
Recently I add the stamina mechanic and some new combo and skills to my first character Stamina Ususally stamina is a combat resource that used for do some acti...
Good morrow! I've made a few minor additions and tweaks to More Dolmenwood Names ! Added: Breggle Noble Surnames Crookhorn Names Drune Names Changed: Removed du...
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Great news, the game just got a MAJOR update!! I have done the following: ADDED LEVELING UP Added several power ups Added a Home screen Added High scores Added...
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¡Hola! En las ultimas dos semanas, hemos avanzado finalizando la implementación de la mecánica innovadora y empezamos a agregar elementos de la UI. A continu...
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- Minor fixes - Added room to acquire gun V...
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A ROGUELIKE RETRO INSPIRED GAME
Alpha 0.0.8 Is Here! This update brings some clean upgrades and sets the stage for what’s next: 1. A Bigger, Better Spawn More space to move around and actual...
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New Quicklook is here! New Moves, UI Improvements & Official Framework? Changes: New Moves : Hyper Jump , Kick Dash . PrisonUI is in Version 4. New Name for our...
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Hello everyone! A newbie game dev here, just upload my first ever game into this web. Well, it's an isekai story rpg text based game with a high school protagon...
Added the form fillable Google sheet as a download. Changelog v0.1.1 Corrected interpreted results under Push Rolls Corrected a spot where it said Wrench instea...
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Nueva actualizacion v1.2.0 Novedades 85 Nuevas canciones agregadas a la lista de juego Boton para cerrar el juego Error solucionado con dos canciones duplicadas...
Hello! Here are some progress updates on how we're developing episode 2, which are all public on our Patreon. The latest one has just been released! Episode 2 P...
A number of bugfixes and significant progress since I started. Feeling pretty good. May upload a demo soon Bug Fixes Left most basin was not positioned properly...
Reworked the unit limit mechanic Control now is an explicit stat for increasing the unit limit of Coven. It can be found on Artifacts as well as the Control Cag...
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Fixed a bug that caused drag mode to be still activated when your game is deployed when updating to version 1.1.0...
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So, you may be thinking: Hey, that game's title changed! What gives, Cy?! Well, I was unhappy with how the game was going. I wasn't happy with all the content...
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Changes: Added the "Grasslands" Added the "Fast Fall" Attack Added Tutorial Level Added Splash Animations Added Swimming Animation to Gup Added Fishing. Removed...
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Hello, adventurers! I noticed the need to write this short article to clarify some doubts and, primarily, to showcase the depth and robustness that ACSG already...
Umami is a remote region in the world of Richon . It is the home region of Akira Towobusu and his friends. Umami has a couple of villages and small towns. The m...
Managen v6 Do you know what the most unbalanced card in the base set is? Right now, it's The Coin , with +2.95 sigma! (Next is A2, -2.35 sigma) Today we bring t...
I added a special flower object that gives you 10 Coins, it can be found in special places. There's a big flower object found in Cloudy Valley, it's a spring ba...
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Yup! You read that right!! MISADVENTURES BATTLE DEMO 2 IS COMING SOON!!! I decided that you could just use your mouse to hover over enemies to see their status...
After a few days of work, Color Juice Blast is finished and submitted to the Pallete Lock game jam! For this project I decided to focus on polish, game juice an...
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Ever walked by a river in your RPG and thought, “Man, it’d be cool if I could hear that water sloshing?” Well, now you can. And it fades in like a polite...
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It happened - I fixed the last bug in my game! Mid week I knew I had one final bug to fix before I could call my game finished. It didn't take me long and I had...
Version 0.1.8 I'm still hard at work improving the user interface and keyboard and gamepad support to improved accessibility. I fixed some UI bugs and improved...
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Fixed an issue where the pause function would not activate in certain situations. (Please note: this fix is not yet fully complete and may require further refin...
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Here’s a new update on our game. New Levels and Traps We’ve added several new levels to expand the gameplay experience. Level 2 now features traps that chal...
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This is a mini update. We only changed the loading screen and added 5 new bugs -cock-roach -Maggot -Butter fly -Moth -Fire fly...
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Hey everyone! My name is Michael Peterson. I am one of the artists on the team for One More Game. I’m super excited to share what I have been up to this week...
Bird Base for your création...
21 Bird For your 2d games
Devlog — TAIGA-7 Update What's new in this update: 1. Lidar** Lidar has been added to the game — now the player can scan the surrounding space, which opens...
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How embarrassing...it seems that one of our collectible orbs in Level 2 slept in on release day. Our thanks to those of you who reached out to let us know! With...
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⏳ D-2 COUNTDOWN VOICE 🎙️ Feat. Haesu & Dallae 🚨 Emergency! Only 2 days left! Team MoonSun dragged Haesu & Dallae into the studio—apparently the hott...
Hallo Iedereen! Dévoiement is de derde game voor De Zomer van Vertalingen ! Nu bechikbaar in het Engels EN in her Nederlands! Third entry for the The Summer of...
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Patch Update 9.1 is now available to download! Patch notes: - Minor typos and bugs have been fixed - Two backgrounds have been updated in Episode 9 - Damon spri...
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WHAT'S NEW • Item changes: • Teammates may reject or destroy items they can't, don't want to, or shouldn't be using • Teammates will react to items that c...
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Hey, everyone! I realised that the previous upload was only V2 Beta 7.2 of AFOM, so I got the new one! V2 Beta 8 is now available on my itch.io page!...
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New voice acting incoming, along with a 4th ending. This one will take a day or two, just want to make sure there is some knowledge of no update today...
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I don't think many people are watching this project, but in the spirit of keeping on task, I want to keep a development roadmap. That way I can keep track of wh...
In watching more people play, a couple bugs were pointed out that I didn't want to leave in the game until I fixed the soft lock bug (that still isn't fixed, so...
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It’s Done — Wandering Vaults is Live Finished earlier than planned, so… here it is. Wandering Vaults and Other Oddities is now live in its final form. Cle...
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New update! Added crosswalks and traffic lights to the asset pack...
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Serving his lover a delicious meal and chatting with them for hours would be a dream life for Netsui~. Sadly, there's also some "special" work that needs to be...
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During play testing someone suggested reworking the restart system to push back the penguin instead of going to the last restore point. After several attempts I...
Heyo! Just a quick update to close out this week. Also added Screenshots and a cover image. Changes & Additions Changed the color of the void to match the new p...
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BUILD 1750.0015869141 added support for spawn on player position (not implementet routtines, uncomment routine for use!) BUILD 1749.9967041016 fixed: featurebug...
wow update!!! we're trying to polish off this minigame mode... it's a rhythm minigame so there are some dancing sprites involved ;) kind of a silly breather fro...
Soko Banish 1.6.1 has been released, fixing a major problem that could cause the game to crash when trying to start any level. Whoops! I rushed out this fix as...
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After a few weeks' delay, we're publishing the first part of the second ARC Monke Island. Several new features: -Weapons -Items -Companions -Enemies x Png -Stor...
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