Devlogs Page 2270
Hello, adventurers! I noticed the need to write this short article to clarify some doubts and, primarily, to showcase the depth and robustness that ACSG already...
Umami is a remote region in the world of Richon . It is the home region of Akira Towobusu and his friends. Umami has a couple of villages and small towns. The m...
Managen v6 Do you know what the most unbalanced card in the base set is? Right now, it's The Coin , with +2.95 sigma! (Next is A2, -2.35 sigma) Today we bring t...
I added a special flower object that gives you 10 Coins, it can be found in special places. There's a big flower object found in Cloudy Valley, it's a spring ba...
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Yup! You read that right!! MISADVENTURES BATTLE DEMO 2 IS COMING SOON!!! I decided that you could just use your mouse to hover over enemies to see their status...
After a few days of work, Color Juice Blast is finished and submitted to the Pallete Lock game jam! For this project I decided to focus on polish, game juice an...
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Ever walked by a river in your RPG and thought, “Man, it’d be cool if I could hear that water sloshing?” Well, now you can. And it fades in like a polite...
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It happened - I fixed the last bug in my game! Mid week I knew I had one final bug to fix before I could call my game finished. It didn't take me long and I had...
Version 0.1.8 I'm still hard at work improving the user interface and keyboard and gamepad support to improved accessibility. I fixed some UI bugs and improved...
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Fixed an issue where the pause function would not activate in certain situations. (Please note: this fix is not yet fully complete and may require further refin...
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Here’s a new update on our game. New Levels and Traps We’ve added several new levels to expand the gameplay experience. Level 2 now features traps that chal...
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This is a mini update. We only changed the loading screen and added 5 new bugs -cock-roach -Maggot -Butter fly -Moth -Fire fly...
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Hey everyone! My name is Michael Peterson. I am one of the artists on the team for One More Game. I’m super excited to share what I have been up to this week...
Bird Base for your création...
21 Bird For your 2d games
Devlog — TAIGA-7 Update What's new in this update: 1. Lidar** Lidar has been added to the game — now the player can scan the surrounding space, which opens...
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How embarrassing...it seems that one of our collectible orbs in Level 2 slept in on release day. Our thanks to those of you who reached out to let us know! With...
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⏳ D-2 COUNTDOWN VOICE 🎙️ Feat. Haesu & Dallae 🚨 Emergency! Only 2 days left! Team MoonSun dragged Haesu & Dallae into the studio—apparently the hott...
Hallo Iedereen! Dévoiement is de derde game voor De Zomer van Vertalingen ! Nu bechikbaar in het Engels EN in her Nederlands! Third entry for the The Summer of...
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Patch Update 9.1 is now available to download! Patch notes: - Minor typos and bugs have been fixed - Two backgrounds have been updated in Episode 9 - Damon spri...
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WHAT'S NEW • Item changes: • Teammates may reject or destroy items they can't, don't want to, or shouldn't be using • Teammates will react to items that c...
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Hey, everyone! I realised that the previous upload was only V2 Beta 7.2 of AFOM, so I got the new one! V2 Beta 8 is now available on my itch.io page!...
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New voice acting incoming, along with a 4th ending. This one will take a day or two, just want to make sure there is some knowledge of no update today...
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I don't think many people are watching this project, but in the spirit of keeping on task, I want to keep a development roadmap. That way I can keep track of wh...
In watching more people play, a couple bugs were pointed out that I didn't want to leave in the game until I fixed the soft lock bug (that still isn't fixed, so...
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It’s Done — Wandering Vaults is Live Finished earlier than planned, so… here it is. Wandering Vaults and Other Oddities is now live in its final form. Cle...
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New update! Added crosswalks and traffic lights to the asset pack...
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Serving his lover a delicious meal and chatting with them for hours would be a dream life for Netsui~. Sadly, there's also some "special" work that needs to be...
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During play testing someone suggested reworking the restart system to push back the penguin instead of going to the last restore point. After several attempts I...
Heyo! Just a quick update to close out this week. Also added Screenshots and a cover image. Changes & Additions Changed the color of the void to match the new p...
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BUILD 1750.0015869141 added support for spawn on player position (not implementet routtines, uncomment routine for use!) BUILD 1749.9967041016 fixed: featurebug...
wow update!!! we're trying to polish off this minigame mode... it's a rhythm minigame so there are some dancing sprites involved ;) kind of a silly breather fro...
Soko Banish 1.6.1 has been released, fixing a major problem that could cause the game to crash when trying to start any level. Whoops! I rushed out this fix as...
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After a few weeks' delay, we're publishing the first part of the second ARC Monke Island. Several new features: -Weapons -Items -Companions -Enemies x Png -Stor...
Speed Golf Royale will be in full development soon, so stay tuned for incoming updates. We're only 2 weeks away from releasing or first game on Steam Out of Sig...
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I spent last month mostly on card visuals: more readable font better icons elemental card look basic animations I tried to make em more readable and understanda...
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The bug in the demo which prevented the player from accessing the "exposition hall" area has now been fixed. Thanks to theloladass for bringing this issue to my...
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Added import and Export functions to Maps Fixed the category list in creature management so the labels will align with their buttons better Added GM Core creatu...
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Hello everyone! In this new update, I brought something that many people asked me for. The modular tileset! I made the tileset thinking about Godot, which uses...
Very small update! More people have started speedrunning the game jam version, and the records (found on Discord ) are getting closer and closer to each other...
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First, thank you to everyone who has played this game. Especially if you left a comment and even more especially if you gave feed back! This version is much clo...
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Changelog -added controls UI -added objectives UI -improved door opening mechanics -minor bug fixes...
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ok so heres what i did: HOPEFULLY fixed input system a lil added pms (penguinmod sprite) importing added new songs (hellish trinity, menticide & double appear)...
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Happy Friday everyone! With the end of the week I bring you some good news! Chapter 2 is complete! And I have a good portion of chapter 3 finished as well! Now...
6.0 Release Changes and Additions Added Surface Reflections for collisions Added Camera Rotation Shake Feedback To Collisions Bug Fixes Fixed menu UI navigation...
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Just Fixed some problem with grabbing the player and general optimization for money...
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Hello I made this game in like 30 minutes because all mascot horror these days is about the lore and all so I needed to get more time to make lore for my game d...
Patch Notes – Version 0.0.5 Released: June 15, 2025 New Features Deep Cave Expansion (WIP): Added the beginning of the Deep Cave area. Introduced a framework...
This hotfix is now live -Srafa EDIT: A second bug as been found in the title visuals for the pre-fight sequence. in a recent restructuring of that system its ca...
Devlog Latest Version v3.3.23 Added Champions Arena into CyberPong City Redesigned City Rankings Screen Updated Match Preview Added Local and Rival Gym Battles...
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Added tons of new Music and Sound Effects, along with some shake effects with Boss Battles. Found lots of great open-license music online and have credited the...
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