Devlogs Page 2210
Hi Everyone ! It's me swaglazio ! I'm very pleased to see that a lot of people are trying my game and are enjoying it ! I really gave my soul and body during th...
Version 1.0.2 New additions: Changed the application name to Sweet Defeat , Made the boot splash the title image , Made many technical changes in preparation fo...
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Changes: charging now slows you down to a minimum speed instead of stopping you completely you can now also move forwards and backwards at a heavily reduced rat...
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It's not quite everything I want in it, but it has working level and incorporates OGAM 47 theme "Nothing"...
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Tic Tac Toe! Instructions You have to take turns marking empty squares with your symbol (X or O), aiming to get three in a row Devices This version of the game...
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Further adjustments to the flame effect: no more bounciness at all, but flames can now spawn on chunks too with randomized scale. Fixed edges of the space warp...
Hello y’all! We’re pushing back the expected release date for The Alchemy of The Self to August of this year. We want to give you a more substantive book wi...
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Hey everyone! Version 1.3 of the Free Top-down RPG 32x32 Tileset is here – thanks again for all the amazing feedback and support so far! What's new in v1.3? M...
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I'm not gonna talk about it here but if you want to hear my reasonings, check out the YouTube Video . There is a playable build for you all today but it is very...
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So, everyone who has been waiting for the first prototype of the RadioNoise of these long and tedious (especially for me) two months - here is the first prototy...
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alright, so I'm gonna keep this short, I've added some new features to the game that I didn't plan on adding, so here they are ( oh and I might end up mentionin...
-Added dialogue -Added a level select screen -Added more vfx and sfx as always -Added a currency; scraps -Added checkpoints -Doors now require scraps instead of...
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Building Save the Miners! has been a lot of fun! I heard of GDevelop a couple years ago, but it took me about a year to dive in. I had zero coding experience, b...
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Made level 1's ladder broken so players don't attempt to go down. Added missing barriers to level 3...
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Updated the credits button text...
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Nestled in the heart of the forest, Critter Café is a cozy breakfast spot run by a cheerful squirrel chef.
This contains a number of bug fixes and balance changes for the new realm. Changes Pillar now has a max size, limited when the expand cost grows past your max q...
1 file — 0.6.0-beta2
Hi everyone, the day has finally come! I present to you my first video game, Bard, the Bard —a little story where a bard tries to save King Sol from a mysteri...
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Added: Show "Empty" Label after selling the last item Fixed: Make a more accurate 0 to 100 volume changing slider Make 0 not be read as n/a in the Current Volum...
Hello, and welcome to the 17th progress update of Baldi's Fun New School Ultimate! In this update, I'll be sharing progress on some planned or under development...
added settings menu, (* button on menu) which has the following resolutions: 200x150 480x360 (default) 640x480 960x720 1200x900 you can also choose fullscreen o...
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Hello! My name is Pierre-Alexandre, I'm a french developer and after watching the Parkour civilisation movie on youtube, I was inspired to loosely turn it into...
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Hello ! I recently joined a game jam, and for some reason I really liked the tiny crappy game I made in less than 2 days. I liked the concept. That's why I deci...
Outsmart your friends and family in a high-stakes battle of bombs, power-ups, and survival—only the last player standing claims victory! with the free multipl...
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NutshellEngine 0.1.14 is a minor update. Runtime The Runtime is the part of the engine that runs the games made with the editor. Features Added median times in...
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---- Sculpting 3D model ---- จะนำโมเดลจาก Arttoy มาทำต่อโดยจะเป็นการลดจำนวน polygon...
Fixed Stages Error Reduce Stages from 16 to 10 Updated Rodents Skills Heal not Free anymore...
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Сегодня я выпускаю игру Heavy ChuGun. Динамичный экшен bullet hell рогалик выживалка, роботы, взры...
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Critical Combo v1.3 is now LIVE! Patch Notes : New tile logic that Decreased number of streamers per game from 8 to 6. The game now randomly chooses 6 streamers...
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Hello again, Dear Friends! Wow, has it been almost 6 months since the last update? Time to bring you up to speed with the latest news. And the news isn’t grea...
Hey! Thanks to everyone who came from the GameJolt post! I'll be posting news about the game here as well! I wanted to let you know that progress is currently g...
Hi everyone! We've seen that there was issues with the Windows download. We've uploaded a newer version that you can download, and just need to make sure "Run A...
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So what's new? :) A splash screen ! It's so nice! Haha, you gotta check it out. (credits: mpotemkin ) Main menu hearts animation! ( png's credits: mpotemkin ) N...
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a true labor of love :D i know some dead fascists are missing, but couldnt spend more time on it for now. lets see if this helps to spark some interest. comment...
This is an overall introductory video for Warship Shooting R. Because this is a derivative work, it also includes a little introduction to Warship Girls R itsel...
Illuyanka is such a good story. A timeless myth, a mysterious adventure, ideals vs monsters, cultural references that are so far from ours but the same humanity...
* Fixed the player model a bit. * New SpaceShip Map * New Tree * Working Computer!...
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🛠️ Devlog #1 — Building a City That Doesn't Tip Over Hey! I'm Faruk, and this is the first devlog for Balandscape , my experimental city builder that’s...
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Here is a minor update. - Edit splash screen - Add a "Boom" SFX when ready - Add a new wall module. - Fix some ceil and floor overlap. - Fix camera rotation - F...
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Started to add Pancakes to the game...
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Cafe Bakery Game
Hello my friends... I made a new hand drawing illustration for the Skinny Marley Waiter Dog. This game is a relaxing puzzle for your Amiga where every move matt...
Today I am releasing an update which is fairly large under the hood, and therefore, took quite a while to develop. This update adds some new enemies, weapons, a...
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New settings screen for volume control and whether or not to play level introductions Reordered week 3 levels based on feedback about difficulty misc bug fixes...
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Released this game (my first ever!!) Updates coming soon, you should know I only spent about two days on this! :)...
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