Devlogs Page 2172
The Biggest Content Update in Goblin Cave History Hello! I've still been working towards a demo for a while, this is a good start towards getting there! Firstly...
1 file
It's occurred to me that I recompiled the jar with Java 11 at some point so it likely won't run on older versions of Java. My apologies for any inconvenience, b...
Update 05/13/2025 - Optimizations round 2 - Many changes and tweaks have been made so that the game runs smoother. - Objectives have been added on the map. Noth...
1 file
"Update Note" Because it was a bit tedious for me to have to search through my folders for the 2 versions of the game, I decided to create a launcher that can a...
1 file
Hi, I am PixelPrimacy! I am a solo indie developer working on my first major game * Who’s the Boss Now?* —- a Slay the Spire-inspired deckbuilder where you...
1 file
Date: 16. 5. 2025 Time spent: Building, testing, and improving core game systems: ~17 hours Debugging sliding mechanics and refining collider behavior: ~4 hours...
Hey everyone! My internet hasn't been so good lately so I couldn't upload the new build at first. Anyway, it's fixed now! You can now choose the first dialogue...
1 file
Hey everyone! I'm happy to say the DEMO Update arrived sooner than expected! This means everyone finally gets to enjoy the escape rooms in all their revamped gl...
3 files — 0.6.13
A new Update will be available which includes monster roaming in the cave section and much more...
1 file
"Well done is better than well said." - Benjamin Franklin For the longest time as a Game Developer, you may also have those area that you just don’t want to t...
There she is... BGP's precious little bone collector: Skullna! 🦴✨ Just hangin' out on the #Blurple2025 Canvas. 😎 (Basically a Discord version of r/place...
🛏️ Update 1.2 – New Beds! We've added 4 medieval beds to your collection — perfect for inns, royal chambers, or adventurer hideouts! ⚔️ All banners...
1 file
After losing the project files for this game afew years ago, I was finally able to use a tool to extract the data from the exported game and then finish off the...
1 file
Total Word Count w/Code:166.5k Words Added w/Code: 69,380 Play through length: ~20k words Chapter 3 Features: See the consequences of your actions from last tim...
Hey friends, I'm excited to announce the release of Beta Snapshot 3! Main changes: Customers can request true or herbal tea, and you'll get a bonus star for com...
4 files
WITH THIS NEW WEBGL VERSION, YOU CAN NOW PLAY THE TUTORIAL LEVEL ON THE BROWSER, IF YOU GET IT ON YOUR OWN, DOWNLOAD THE FIRST LEVEL FOR FREE, AND SHARE YOUR HI...
1 file
-ya se puede usar el menú correctamente -ya hay instrucciones de controles en el tutorial...
1 file
Welcome to Besmirch! The town of Besmirch awaits your arrival! This roguelike production combines a simple farming sim, a dark survival horror, and a touch of R...
2 files
Hi There :-) beginning with this package I switched the styling to a new, less rough approach. The buildings look smoother and the overall detail is higher. Att...
1 file
Added checkpoints and kill zones. Checkpoint code, as well as initial load in, saves player location. Kill zone code sets location back to last saved and activa...
1 file
Finally dust settle down and whole dust2 map is available...
Game Overview MITNAL is a 3D space shooter. Controls Mouse Operation : The ship moves toward the cursor. Click : Fire shot/guided missiles. Installation Method...
1 file
Features Bring your game’s UI to life with a fully animated and customizable inventory book. Designed in a charming pixel art style, this version includes a w...
1 file
Idle Delver III is a continuation of the second installment in the series. Due to a tight game jam deadline, the previous game was limited in scope—but this t...
1 file
We were inspired by the local Óbidos myth of the "Porta da Traição", which tells the story of how the Portuguese managed to sneak inside the Moor-occupied to...
Added new pictures made by Alex and other minor changes...
1 file
short indie visual novel with point & click
Hey everyone! We wanted to give you a quick update regarding the Mannequin Syndrome Prototype available here on Itch. This prototype was built as a fun early ex...
Users can now interact with the app entirely through keyboard actions; tabbing through objects and selecting things with enter...
1 file
I have completed adding the GUI too the tool, the GUI does not look the best right now but please bear in mind this is a concept and also still heavily a work i...
1 file
I have made components for doors that go to different rooms. When the door is locked, it tells you what symbol it is and what key you need. Just like old surviv...
Patrick Work This week involved tying up loose ends, fixing bugs and still implementing everything into the main level layout. All but a few parts of the map ar...
SneaK PEEEK!!!!!!!!...
Liminal Space, Backrooms, Horror, Indie
Depuis la sortie de la bêta d’ Alien En The Space (AETS) , plusieurs joueurs nous ont signalé un souci : le jeu n’était pas directement téléchargeable...
1 file
York : Sorry to all of our Linux users out there, but the Linux Version of Multipal's Customization Demo Version 2.0 is out now! Zach : We meant to release this...
1 file
Added the Campaign mode Added the simple behavior mode Added the lower/upper map position filters Added the map position conditions Added the in-game victory pr...
1 file
Hey there! Surprise bonus post 'cause the discussion about incorporating Kai's NPC Rebake last week unexpectedly popped off — y'all shared a lot of perspectiv...
1 file
Changed the game resolution to 1920 x 1080 as I found out how to do that. (Elements in the game may appear bigger due to this reason.) Created a main menu and a...
1 file
Dizzy Docking As we sail into the final week of Sprint 2, it feels like we're approaching the end of a long and turbulent leg of our journey. With feature lock...
1 file
Not even the default Unreal Engine 3rd person character is safe from the cold clutches of death. That's right, interacting with the newly added Rectangular Pris...
REMODDED TITLE ID: 15F0EC AppIdRealtime: 3fe28fa7-4d21-4e03-b905-cf92beb47c06 AppIdVoice: 8dad2d84-738c-4319-a81c-f9868872c6a2 AppVersion: onmytag UseNameServer...
Hey everyone! We’re back with another Soup Showdown update. Week 11 was full of finishing up features as we inch closer to the finish line. Pressure is on! (l...
1 file
Heya, Happy to announce my new latest asset called Pixel Hallow Inside, as the name states its a font that has the inside cut ouut and the surrounding is what i...
2 files
Dev: We've been doing behind-the-scene stuff this week. For example, the player disappear bug that's been haunting us forever has finally been eliminated. Hats...
1 file
I haven't worked on the game as much recently because I have been sick and I have school. but I am better now so development can resume. I plan to add the follo...
▼ BUGFIX / IMPROVEMENTS Video upscaling improvements ⊡ Fixed a bug that caused upscaling to fail when using high AI multithreading settings ⊡ Optimized AI...
1 file
Loading more posts...












































