Devlogs Page 2163
Long time no see , atm i sometimes work on the bernard game, i added a terrain, ice cream cart, zack lizard and more and in the future i will add more and make...
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Added the ability to make it the next day. Also made it to where you can pick storms whenever you want. Right now I'm alternating sunny and rainy days...
1.0 - Самая первая версия Hacker's BASICS REMASTERED она здесь просто ради того что бы вам лишний раз н...
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Всем привет! Сейчас будет быстрый пост, я просто отпишусь о новых идеях и всё. - DLC: я хочу...
Fixed a crashing issue where player has been dead and monster still tries to move to player...
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updated boss models and their hitboxes...
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Enchanting items has never been so challenging!
Activity: Polishing the game, the questions, adding player sprite and trail Trying out new looks of tiles Invested hours(I'm counting only hours at home): All...
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This guy right here was crashing the game when he showed up, because a difference in how indexes were initialized between the debug and release compilations of...
Hey everyone, This is the very first devlog for Highway 26 , and I’m excited to share the world I’m building. In this first post, I’ll be talking about th...
Go on a last journey using light of your mask. Ascend the dark megastructure by lighting up your way with your mask in this deep narrative-driven platformer. Ga...
Aquí está mi aportación al I Certamen de Librojuegos . Me lo he pasado muy bien escribiéndolo. La Cruzada Deneviana simula una partida de Space Knights , es...
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Hi all! It's me Taz here, or @thechatster as I go by online. You could say I am the arbiter of this universe, or more accurately the universe of "Creature Comfo...
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You don't wanna miss this. more directions to go more paths to eat more of the story unfurled in front of your very eyes your very souls if you have them if you...
Wampsville V1.0.0.0.PublicBeta.6 - Patch Notes ALL Versions New Lavender Implemented New Alfalfa and Clover Bale Textures Fixed alfalfa and clover having the wr...
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Hey everyone! 🙂 Just a quick post to say a big thank you to the person who bought MoonCream – and to anyone thinking about it, I really appreciate your int...
TÜRKÇE Önceden yeniden başlat butonunu seçtiğimizde sıfırlanmayan zamanlayıcı düzenlendi ve artık sıfırlanıyor ve ilk bölümü baştan başlatı...
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Hey wizards, The first major Escape Wizard update is out now! Check it out - https://freezebeam.itch.io/escape-wizard The new version adds a new starting wizard...
How are you guys doing out there! Long time no see, Wish you are all well! This is Potato Cat, Welcome! Good news, as you may have noted, a few months ago we sw...
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ИГРА: https://drive.google.com/file/d/1A8oWu1_HhB5jm82PF3k4hGjfpFWoon0T/view?usp=shari...
▲ 2025/05/09 - 1.0.4版本更新 修正如果最後為Sui的任務完成的情況 新增在倉庫推箱子前的對話 修正推箱子推移時的音效 修...
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Devlog #2: March - April 2025 Hello again, amateur taxidermists! It’s been another couple of busy months, and I’m now four months into development on Amateu...
Hello Overlords! We’re excited to announce the arrival of a brand-new mini-game in the Fairgrounds: Memory Match Challenge 🎴✨ Put your brainpower to the...
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Finally posted the backgrounds after resizing them to fit the RenPy standard size. This blew 'em up to app. 3 MB per file but I didn't compress them otherwise I...
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fixes: unfinished music and all that stuff...
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I would turn my character into a 32x32 sprite. Along with adding an additional 2 variations of having different colors...
Howdy, here's the latest update on Warmonger: Return of the Heroes! This round I'm showing off doors, which are surprisingly useful, updated clothing, a quick r...
Hi there! I'm uploading this mini updates because I got to try the characters little more in depth and found little errors that I made. The outfits now have no...
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Hey there, welcome to Development Log #3. This week, I focused on finishing blocking out the base (this has taken faaaar longer than it should have done..), mes...
Le mini-mag Que fais-tu? dispose désormais d’un blog (avec flux rss): https://que-fais-tu.krisdoc.net/ ...
falling into a pit after spending double the rank requirement time in a standard level completes the level(does not apply to prologue)...
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About: Continuing to wrap up my font updates by adding the new info document designed for helping devs to each Everyday font. Everyday Typical also got some nee...
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Devlog – Death, Victory, Coins, and Portals Now Feel Amazing ✨🚪💀🎉 Hey everyone! I'm Jose Luis Chaves , director of Diet Survivor , and I’ve been...
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Endless!Mania Is Back From The dead! And Has Got Banger update with it Fixed the bug where the button for changing the background displayed only the Standard ba...
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I have removed the demo file for now. Thanks everyone for all that feedback. I really do have things to work on now. Sorry if you haven't catch the file in time...
CHANGELOG - v.1.4.1-beta After a playtest session with a potential player, I have implemented a few of the feedbacks I received and improved on the issues found...
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1.19.11 has been released! This version includes several fixes to multiple areas as well as adds UI support for multi-hex ranged attacks. As usual, for more det...
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Hello there! My name is Kyra Ruhlen, and I worked with Evelyn (and later Kylar) as an artist on LAPD! Since we had a much larger team this time around, I was fr...
## Activity: - Thinned out beatmaps - Connected behaviour between multiple scenes - incrementing difficulty - Added some custom art ## Notes: I've been working...
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About: Continuing to wrap up my font updates by adding the new info document designed for helping devs to each Everyday font. Everyday Vast also got some needed...
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solarscape my new game which i have published 3 hours ago this is a browser game where you have to escape the solar system i am making this develog to bring thi...
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V2.2.1 - Mobile Modding Update!!! *NOTE* When Making maps, keep in mind that Mobile uses the Mobile renderer, so fog will not appear. Fixed the SDK to support m...
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Added match results display when making manual selections Added timestamp data to match results Fixed launch issue for users that do not have Nvidia GPUs on Win...
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