Devlogs Page 2053
not even a DAY in and im already releasing an update added 3 new levels and a death counter (restarts using r also count btw)...
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Made nearly all enemies spawn on wave 1 (cards spawn on wave 2 onwards, dice spawn on wave 3 onwards). Also decreased the amount of enemies required to beat the...
Clarification of language for attack rolls and attributes...
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Hey everyone! š Iāve fixed some broken translations, so text that wasnāt displaying correctly should now work properly. Also, I fixed an issue with the t...
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updated l9000 missing parts and reduced the size...
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ford l9000, f800, l9000
ĀæMe habĆ©is echado de menos? Espero que si porque os traigo la nueva actualización de cube man. Nuevos niveles: Ā”sĆ! Mejoras del nivel de velocidad en Andro...
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New Mechanic: Freeze A frozen unit skips its next combat phase. From now on, 'summoning sickness' is not a thing. Units enter the battlefield frozen. 'Skipping...
Hello, Iām Dameron Cook. Iām the producer for Wizards and Warriors. As a producer, Iām in charge of making sure that the team is organized and that the ga...
Mise à jour corrective pour réduire la friction inhérente au genre. Un peu plus de formulations reconnues pour certaines actions. Des synonymes ajoutés pour...
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listen man. i took an edible. if i donāt write my devlogs like iām talking to a friend at a sleepover at 2am, the shit isnāt gonna get done. you arenāt...
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Whatās New: Refined the Push System : Fixed alignment between the player character and pushable objects. Added logic to dynamically disable yaw inputs during...
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I've been working on a third and (probably) final iteration of GLAIVE . My goal is to make it available as a POD book, and to that end I figured I should do an...
In this update I added new free content for the Legacy Collection, fully animated. 7 Battle Sprites for RPG games : Legacy Collection/Assets/Characters/Battle S...
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I've received a lot of feedback about the camera controls feeling uncomfortable. Pretty sure only three people will see this postāme, my friend, and some rand...
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HEY EVERYONE! I JUST RELEASED AN UPDATE WITH AN IMPROVED INTERFACE AND SOME NEW EMOJIS FOR THE CHARACTERS. I ALSO ADDED AN EASY MODE OPTION. FEEL FREE TO TRY IT...
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Hello ppl, Well, The Part 2 Just dropped, Thank you from your support, That's the last update from the game, See you again in my next gdevelop project. What's N...
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Hello guys im glad to tell you that the game is launching today...
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Here is the 2.2 update! The game is SFW now. Also the filesize is smaller by almost 30 MB because I removed some hidden files that weren't being used (redundant...
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Here is the newest demo version of our game. There is a new scene We doubled the faith cards and fun facts You can change between the scenes through doors, back...
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Hey y'all! Patch 12 is out! With this patch we are introducing our newest Alpaca, Lila! She's cute, soft, and definitely prefers to keep her personal space. Kee...
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I am so proud to share that v2.0 of Just Passing Through is out now! This includes the following updates: New layout, format & illustrations. Beautiful ink illu...
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Update to the mod to fix missing f1 menu icons for the squad and such...
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AI Runner is a versatile tool. It doubles as both a GUI and a python library and now it can be used to power content generation for games made with Pygame. Inst...
Patch notes for Alpha 5 v1.1: Changed the way the crosshair is rendered for optimisation and flexibility...
š v2.3 Playing EkoScape on a tablet in the web browser using fingers: š¦ š„ Highlights Basic Joystick/Gamepad support. If you face issues in the web brow...
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Les modifications de la 1.5 : Des pouvoirs de Magi-Girls : Les livrets proposent maintenant des pouvoirs prƩ-Ʃtablis que les joueuses peuvent choisir facileme...
Fixed an issue where audio would crackle and cut out on smartphones and other mobile devices...
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Leading up to the 75% milestone Steven worked heavily on the following! Glow effects Tape note particle effects UI judgment line effects Accuracy percentage sco...
This patch introduces big improvements to melee combat, featuring a fresh attack system with combo moves and powerful charged strikes. The animations you'll see...
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Pinchos del nievel 2 y modificación en el movimiento de los enemigos...
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The main patch notes can be seen in the title page of the game. I've also uploaded them here. The reason for the main page is to let the people know the effects...
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Just a quick fix for the issue that caused the player to shrink or increase in size...
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Fixed a number of things I didn't have time to in last nights initial build. Also added a couple minor touches that add a bit of polish without changing the gam...
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Progress Report March 2025: Act 1 Incomingš¬ We're kicking butt around the clock getting this game MADE and have a LOT of groundwork laid out to help speed up...
The pack now has walking characters for all sideview battlers...
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Made modifications due to playtest feedback Added checkpoints Fix restart after completing the game Make modified "post-game-complete" title screen more obvious...
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Iāve just updated the Full Bundle, and it now includes Toxcrawler! If you already own the bundle, you can download the updated version right away. As always...
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I made the following changes : - Change the mistake sound - Update sounds volume - remove typed words from the random list - Add more words to type...
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š§ Whatās New in v2.0? Unsafe: First Memory has been fully rebuilt from the inside out. This new edition refines the system, sharpens the tone, and gives pl...
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Hello! This here is just a small update to fix some things people noticed that I wanted to push out ASAP! Hope you all enjoy! V0.6.1 vvv Character sprites now f...
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Gameplay Bullet Penetration : Projectiles can now pass through enemies if possible. For example, the M24 can eliminate up to three enemies with a single shot. S...
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Gameplay Preview With great joy I want to share the first public preview build for SkyWays! Includes 22 different levels (All levels from Skyroads that fit in t...
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Ahoy, game makers of the high seas! āšŖš A brand-new addition has docked at Mucho Pixels: the Pirate Ship Tileset Pack ! This pack is tailor-made for dev...
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Melee Spatial Partition Previously, NPC targeting would be done by colliders, which was implemented by a large sphere enclosing the character, and any other cha...
3 files ā 0.4.1
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