Devlogs Page 2054
The pack now has walking characters for all sideview battlers...
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Made modifications due to playtest feedback Added checkpoints Fix restart after completing the game Make modified "post-game-complete" title screen more obvious...
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I’ve just updated the Full Bundle, and it now includes Toxcrawler! If you already own the bundle, you can download the updated version right away. As always...
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I made the following changes : - Change the mistake sound - Update sounds volume - remove typed words from the random list - Add more words to type...
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🔧 What’s New in v2.0? Unsafe: First Memory has been fully rebuilt from the inside out. This new edition refines the system, sharpens the tone, and gives pl...
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Hello! This here is just a small update to fix some things people noticed that I wanted to push out ASAP! Hope you all enjoy! V0.6.1 vvv Character sprites now f...
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Gameplay Bullet Penetration : Projectiles can now pass through enemies if possible. For example, the M24 can eliminate up to three enemies with a single shot. S...
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Gameplay Preview With great joy I want to share the first public preview build for SkyWays! Includes 22 different levels (All levels from Skyroads that fit in t...
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Ahoy, game makers of the high seas! ⚓🪝🌊 A brand-new addition has docked at Mucho Pixels: the Pirate Ship Tileset Pack ! This pack is tailor-made for dev...
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Melee Spatial Partition Previously, NPC targeting would be done by colliders, which was implemented by a large sphere enclosing the character, and any other cha...
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Updated for foxhole Update 60! Fixed Stlican Shelf, Watchful Knave, and The Bailey. Imported Rustard's better bulwark holes and underwater rocks. Update your Im...
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Unless any major bugs are found, this will be the final minor update for v0.3. I'm confident I've fixed all the worst bugs (and most of the minor ones), and I'v...
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Pionieri, siete pronti a espolrare la Frontiera? Orange è disponibile in download! Non vediamo l'ora di sapere cosa ne pensate :-)...
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The expansion now work with RPG Maker Action Combat plugin version 1.3.5 forward...
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Assault Shell 2 is now in Early Access! We at Team Overloaded are currently making changes to gameplay, and therefore stages 1-3 are available right now, but th...
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Major System Updates: Dice Unlocking system implemented. New Dice Unlock at each completed level. Dice Unlocked are saved, and can be used in subsequent runs. U...
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Hello everyone Today I discovered many things like how someone made a YouTube video on Saloon brawl making this the first time my game has appeared on YouTube o...
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It's been a while since the emergency update that broke a lot of things in RAI-Loader and completely changed how characters work, but you know what? It's much e...
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Case: Perplexing passenger The first added case to start a major plot line. The case features the near omnipotent Bus Driver and the strange little girl Rosie...
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I don't even remember what initially spurred this idea but I sure do remember this being a mess of a month. The main stipulation I had for this project is that...
New: Parameter "Required Node" added to node setup in which of the available skill trees, it will locate and connect to this node and can only be activated if t...
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Upcoming Patch: Weapon Balance Fixes! After receiving valuable feedback, I’ve decided to address some key weapon balance issues in an upcoming patch. Here’s...
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The Secret Bunker At first glance, it’s just an ordinary shed… but is it really? Hidden beneath lies a secret underground space, waiting to be discovered. F...
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The ashcan for Griot Anthology is out! Thanks to everyone for your support. Please enjoy the games, and we'll see you in April when we have the full color versi...
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Changelog: Bugs: - Fixed bug where the game would crash after playing a special cutscene Improvements: - Physics processing optimizations - Shader optimizations...
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Hello all! Now that the jam is over, I decided to put out a quick update to the game. Heres what's new: Difficulty system 4 new upgrades! The button can now be...
I've dabbled in multiple game engines, and have gotten fairly decent at Godot. I'm even planning on releasing a game on Steam with Godot 4.4 as the engine. RPG...
Hello, Evenryone! Exciting news — The latest update is nearly ready for launch! I am in the final stages of testing to ensure everything runs smoothly and the...
Trembling Essence Devlog 4:💙 Poll results + Analyzing the script💙 Helloooo and welcome new followers, here's how the progress of the game is going! :] The...
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This update adds: Two new fighters: Roy and Moon. Swap them in at the Round Table in the Hub World. Four new enemies: Three Lunchboxes (winners of the Angel Har...
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March’s update to WTI is here! Big improvements to flexible difficulty via the battle promise menu and lots of tuning which affects everything from how many o...
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I have applied a small number of fixes to some major bugs. This should not affect game progress. Nevertheless, if anyone has lost saves or progress as a result...
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Before the first test session, I worried that the game’s slow tempo might make for a tedious experience. And while that may be true depending on one’s taste...
Hi all! Exciting things afoot this week as the NALE Chapter IV page has a new written description, all as part of our ongoing work towards release. We'll have a...
Just putting out another update with the following changes: Changed the way caching of the GPUParticles/Shaders works to reduce visible lag spikes Changed some...
- Update version 1.5.0. - Fix background sound and sfx Dice all level. - Fix Dice Master life counter display when reset for new match. - Update Instruction. -...
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[ENGLISH ANGLAIS] -correct an issue where futami-sama disappear but won't allow player to progress further -the scorpion juice gain is no longer +2hp permanent...
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Bug fix and balance changes Circle enemy start life is now 2 Vampirism now gives 2 points, before 5 points. Boss Circle has now higher life points (85) Boss Cir...
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v0.2.0 changelog: reworked armor and weapons, quality and condition of items are now separate values armor and weapons get damaged in battle adventurers can do...
Used the feedback from the game jam and incorporated it into the game! Really happy to have placed #9th overall for the first time. So proud of my friends for d...
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changed the bagel map and church map being the wrong way round in the map selector...
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Hey everyone! This is a devlog about the first version of this game! I have done some work on the code and a lot of work on its optimization (it’s hard for me...
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v2.0 Demo 1/4 Demo 1: The demo 1 has Prolouge, Unforseen Ally and the first cutscene of Special Operation, the 2nd Act will be added in Demo 2. Graphics: -All B...
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added a bear character (how to change character: go to the main menu and click on the tiger in the bottom right corner to switch it to bear, then click play to...
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All right, lots of small updates pushed out. Versions v2, v3, and v4 were fixes for a couple urgent things that broke, v5 added an indicator to show you what ne...
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Fixed torches getting increasingly brighter during repeated saving and loading Fixed a minor bug related to NPC travel Fixed Rosalyn carrying strange plants Fix...
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