Devlogs Page 2027
Level design des différents étages des donjons Implémentation des différents monstres Implémentation des monstres possédant un proton qui peuvent être tu...
Added & set up a theater room, next. XD In case I need to show any videos or add any (false) movies to the Arcade. 🎬...
This sprint marks an exciting point in our development journey as we continue to refine and expand on key gameplay systems. Our focus has shifted toward enhanci...
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Heya folks! Excited to announce that I've released an RPG/Fantasy themed SPELLs and SKILLs asset pack Check it out! https://danieruart.itch.io/16x16rpgspells...
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This update has gotten a bit bigger than planned. The main addition is a new storyline, which introduces a new alien race that has been waiting at the edge of t...
3 files — 1.0.10
For this Final Final Update (not the last one...) Removed the Magic Item XP. Finding 2 scrolls and jumping a level was a little OP. The magic item is the reward...
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Hi guys, I'm currently working on the first boss and I wanted to share the progress with you. The boss is a slow and heavy golem who guards the entrance to the...
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A small, simple change here to update cards to their new designs and make a thumbnail for the Tabletop Simulator file...
Hello everyone!!! MarsMonke here with a HUGE announcement. The game is out!!!! Go play it and give me feedback. No multiplayer or much yet, but most of the game...
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Enemy AI – Now Featuring Basic Instincts We originally thought one programmer could handle all the enemy AI. That was cute. After realizing how much work it a...
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uuhhm idk if it works bcs the file is now bigger that 1 gb. and i uploaded it with butler but idk if it worked...
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The full version of the pack is now available!! >> LINK << Fire, explosion, flame thrower, a DRAGON...and others !! 🔥 40+ Fire'n'Explosion VFX Particle Syste...
11 Character Sprites, 17 Item Sprites, 19 Object Sprites, 1 Emote Sprite, 8x8 Tile-Sets and UI Elements...
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And another hotfix. It should work now...
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A simple Game for Twitch chat. With overlay. (Now for Linux x86_64)
Thanks to everybody who has tried out the playtest, seeing all the feedback has been super encouraging and useful. Changes in this update are as follows: Change...
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Programming, Background Photography, Sound, Writing: Gensun Confucius Quotes: confucius.page Portraits, Confucius Background: Pexels.com Music: "Darkest Hour"...
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Small update to fix some bugs. 1) Pixelizer Added the ability to resize the image once pixelated. 2) Upscaler Added the ability to resize and image quality when...
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Changes since v1.6.0: Build: try to remove nondeterministic elements. Engine: new “pull” ability (to be used on future worlds). Engine: module updates. Map...
6 files — v1.6.64
v1.1 Improved coroutine management across scripts. Added game controller vibration events. Added brand new options menu. Added support for multiple supported pl...
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Posted a thing showin' a mock-up for a background OUTSIDE of the MIND section of the game, since I'm gettin' closer to actually startin' that part of the game...
Within the Rar file are the Nygotha cards all separated. I will be working on combining all the cards with Cthugha's and might just keep them separated rather t...
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Added 14 new skins to the game!!! Added Colorblind mode in the settings. Fixed some bugs...
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A demo version of the extended version of the game is available on Steam ! Hi! I would like to inform you that the game from the jam will receive an expanded ve...
Hey peeps. just chcking out this feature. This game is currently under development again. Feel free to leave some notes if you have them. The Editor and Rush mo...
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Development on Glow Rogue Continuing After Mini-Jam 180 and Moving to a New Apartment Glow Rogue is nearing completion, and there's a few things I've accomplish...
The ground trembles. A monstrous shadow looms over the trees. The chains break... the beast is free. There's no turning back. Fight or be crushed!...
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Gather round all you basement dwelling Mightizens whose aura is so ranky that even the Gods of Might shudder at the smell of you. The official Release for Land...
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6 APRIL 2025 Fixes: The complete version of the game is now available. Added functionalities to enhance player experience: deleting saves naming saves fixed bug...
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🎮 Spieldesign von Projekt: Nemesis – Retro trifft auf Moderne! Projekt: Nemesis bringt den klassischen FPS-Charme der 90er zurück – mit schnellen Reflex...
When I was working on adding key rebind function today, I found out that key rebind didn't work properly in game because I was using generated C# Script from In...
Fixed an issue where characters being drawn in windows like window save/load show the whole spritesheet...
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I felt I should finally speak about this publicly. I could say a lot more on the topic, but really it boils down to I made a lot of naïve promises in the infan...
Changes: Pretty major update for Endless Love. To start I added "Œ" and "œ" glpyh support. Along with that I adjusted some other glpyhs visuals like "Æ". Alo...
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Added new elements on the UI side and smoother animations for the hero...
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Hello all! If any of you are in the San Jose, CA area, there is a free board game event called Game Market West. ~25 local designers will be there, including yo...
Extension Added "💡Change 3D Light Color" action. Added "💡Change 3D Light Intensity" action. Added "💡Change 3D Ambient Light Color" action. Added "🏞...
Changes Resolved Credits Menu Bug...
Follow the path of revenge as you embark on an investigative journey up the nearby alpine mountains!
V.1.0.0 Uploaded Game FNaFb (Five Nights at Fredbear's)...
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Fnaf Fan game about Fredbear's Family Diner
Shadows Games тепер у відкритому доступі! Привет всем! Я радий повідомити, що моя гра Shadows Games т...
Shield Wall now terminates correctly. Random encounters now correctly reset when leaving and re-entering the dungeon. Fixed minor misalignments on some enemy st...
2 files — 0.4.12
Hi everyone, Here’s the first major update since the release fixing some of the weirdest bugs that I’ve ever seen… Update resume Additions: New local scor...
Date: 25.3.2025 Activity: - I went thru part 1 and part 2 of Scripting Walktrough with 2DGameKit by Michaela Štolová and Karel Vlachovský. - I completed almo...
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AI Improvements Previously, the AI has played many creatures in a way where it immediately loses to E6 unnecessarily. Now, AI of all difficulty plays around E...
We have updated the itch.io page to load the game directly onto the website, the current build is still 0.1.2 which was the last one to be uploaded onto the pag...
Miniaturized Autocannon in the Sharabha license was incorrectly labelled "Aux" instead of "Auxiliary" in the lcp. This is now fixed...
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