Devlogs Page 2028
I'm... flabbergasted. There's a part in DISOWN95 , where you have to search up something online on an old message board to proceed. I know, I make weird games...
Damage and Attacks Rework A running problem with the design of Crowns 2e has been trying to get rid of the Null Result on an attack roll (i.e. every time you at...
Self Study 4.B | KIT207 Portfolio Welcome to 4.B, I'll present 3 Ideas for games. Thats all, save for some justifications, target audience and such.Now they are...
fixed UI bug on level 2 and other stuff lol idk man...
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In v1.3, we have a small visual update. We are trying to make preview and social images more eye catching so that more people can check our project out. So, not...
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Added a few new scenes and backgrounds, plus fixed up some dialogue! It's still very rough around the edges since I haven't been able to work on it a whole lot...
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Wow, I don't know what caused the sudden surge in views and downloads but it's left a smile on my face all week. Thank you to everyone new that decided to check...
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the first post jam update is out. sorry for the wait. this is just a quick one to address feedback about paths being too small and no controls tutorial. I did a...
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Added infected asteroids. Added rogue drone platform upgrading to crafting. Adjustments to asteroid material drop quantities. Added level to display text over s...
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In advance of the Below a Bad Moon Jam closing, I have updated the main document to include my latest writing on the hex-fills & factions, as well as everything...
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v5 is finally ready. And the first build where there is a high potential for errors and bugs. Mirror room is finally (hopefully!) done in its first state! - sep...
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J-3 avant le rendu de notre projet. Théo a réalisé la scène de jeu si le joueur a échoué dans sa mission. Dans ce cas là, Pauline rentre du travail et to...
Game_01: Twin-Stix The year is 2050 and an evil AI has taken over cyberspace. You play as Johnny "Twin-Stix", a man plucked from the 80s and sent to the future...
I'm dumb as fuck!!!! The goddamn ending sequence now actually functions when time hits 3 AM!!! I have no idea how I missed this!!!...
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On the day 25/03/2025 i released my first serious passion project, i put a lot of effort into it and i will keep working on it to give everyone the best experie...
The 3rd game of our Crossover between SNK and Capcom in Neo Geo Pocket style
We added different AI modes (Easy, Medium, Hard, Impossible). I think the Impossible AI is really impossible to beat. We also added some sound effects for paddl...
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MARCHintosh 2025 is almost over, and I've been pretty quiet, but that doesn't mean I haven't been working on something! I do feel however that time is running o...
Sorry if the save data was deleted...
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Synchronized inputs & interactive inputs
Recently, Ash Baker from Guerrilla Miniature Games took a flip-through Rotvärlden, pairing it with Necropolis for two indie games of wizardy skirmish goodness...
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fixed names all being blue in game removed dome goalflip and added some organisation to the map selector added 2 space stations to bagel map ive also done all t...
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The sample project version has been updated and now includes: 6 Playlists featuring copyright-free music to avoid any issues. Credits to: FREE MUSIC WAVE: https...
1 file — EXCLUSIVE FOR RPG MAKER MZ
Some highlights of my code… Game loop Press play / continue Generate level Place mountain range Place rifts Place health boxes Place player WFC the rest Rifts...
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Deadly Weapons has been nominated for an Indie Groundbreakers Award for Best Design!!! The Indie Groundbreakers are a fabulous series of awards that highlight s...
v1.1.1 just uploaded - minimal quality of life changes and bug fixes: - changes to collision box activating alert signal - minor text addition in hardcore mode...
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Hi all, today this plugin was updated to version 1.1.0! This version adds some additional input options. You can now set an additional key in plugin params that...
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Bugs Fixed: 🐞 Units can no longer walk on water . Health bars now display correctly for constructing buildings . Fixed NullPtrExceptions in Network Manager...
2 new commands have been added. Show Zero Quantity: When item reaches 0 it'll show number 0 Unequip Empty Items: If true, when item reaches 0, automatically une...
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Hey! I fixed some issues that I introduced in the previous version :D Thank you for playing, please let me know if I broke anything! Changelog: Fixed touch cont...
This update has a few improvements: Map generation uses less resources and should be significantly faster to load Switched download packages to 7-Zip for smalle...
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After hundreds of ships destroyed on landing, our insurance company finally decided it was time to invest in some safety systems. Introducing the automated land...
This game is VERY HARD ------------------------------------------- Эта игра ОЧЕНЬ СЛОЖНАЯ...
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Yes, I'm aware that black and white image of a man aflame that I was using as a cover image is a picture of a real and very sad event. I couldn't find anything...
In this release there are small bugfixes Add Quit button to Main Menu and Game Menu Fix missing dialogue resource in first_room, which cuased a crash in the sta...
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WIZARDWIZARD : As divine punishment from the wizard king, two opposing wizards are combined into one. You play as John the Wizard and Gregor the Tormentor, two...
Game Idea 1: Slug in a Snail's world Genres: 3d side-scroller, platformer, stealth, puzzle A game with a happy and goofy exterior but dark undertones. A slug at...
Changelog 1.0.0.2: - This update is optional, Requires a New Save. - Fixed inability to paint decorative bushes. - Minor i3d Adjustments. - Moved sawmill sell t...
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Each mercenary you hire for a Job will be armed with a different weapons. Here I have been testing out an SMG a Pistol and a grenade launcher. I am a big fan of...
Système de checkpoint au ramassage d'un proton Implémentation du niveau de quiz Implémentation du niveau du labyrinthe Implémentation des niveaux donjons Aj...
Holy Book is my 12th Seven Day Roguelike ( past entries ). It's playable online, including mobile, here . The Idea I was heavily inspired by Path of Achra . In...
Hello everyone! These past few months, I've been working on and off on a major new version for Hotel Demonica . The big obvious change you can't miss are the du...
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Hello everyone! Was busy at a conference this past week, but I've received some feedback and done some testing, so here's some thoughts behind the changes. With...
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Getting all of the Loot in Horde of Viscount can be difficult. Here's a minimalist guide to get everything in Crimson Cove on Heat 0! #hordeofviscount #ActionRP...
Welp. Version 1.3 has arrived in 2025. And this is the final planned update that adds content! If you want to keep up with my projects - or maybe want to see ho...
Hello everyone! I am thrilled to announce that new release 1.3 of FACELESS is NOW AVAILABLE. Please be free to download my game and leave your comments about yo...
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This update changes the graphics of the game and adds some new background objects. The game has not changed gameplay wise...
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