Devlogs Page 1969
Finally, here is a "PAL60" version of the game for PAL Atari 2600 owners. Thanks to the people who requested it! I've also made a "SECAM60" version of the game...
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In case you missed it: I released a new game! If you're here you've already found it. Congrats! Now go play it. I've also published the soundtrack for MAFMC on...
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Check out the new UI and other updates...
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Explore space through math
I'm thrilled to announce the release of AutoDungeon —a powerful, drop-in 2D dungeon generator for GameMaker that transforms a single line of code into fully-r...
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Square form chickens running and circle form one too Look, how joyful ducklings are running! They, also, know how to jump. Joyful duckling. And chicken. Chicken...
Hi again, thank you to everyone who played Homekeeping! The deadline's a bit dire because of real life circumstances and me getting constantly distracted by my...
The Problem: A settings menu is really important for any video game. Being able to change the volume or display settings can make or break an experience for som...
I've been receiving a lot of bug reports over the last week, some of which have been game breaking. This game was made for a ranked game jam, so I'm not current...
Hi all, today this plugin was updated to version 1.2.0! This version removed skill conditions, as these were moved to the related plugin [CGMZ] Skill Conditions...
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I think the Powers need some work. They feel ... weird. oh, well. Enjoy!...
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🚀 Development Update – 04/28/2025 The map expansion is progressing at full speed! 🗺️✨ Following the last update, I'm working on the new areas that w...
Hello everyone. My participation in gamedejs 2025 has ended, so I'm returning to work on the update. Here are the plans: Performance Mode — Simpler visuals, b...
Resource requirements are now shown in red when you have insufficient amounts. Dojo training and ore exchange in Bits and Bobs will no longer automatically clos...
I have so much to talk about when it comes to this little project. I will update shortly with a few more details about the process while making A Simple Twist o...
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Hey guys! We are back with Sprint 2!! It's time to continue with 3 more weeks of production, let's see what the team did this week. ART This week was all about...
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Created my first trailer ever. It's rough, but I like it. As I add more features and get better with the tools I'll probably make another in the future. For now...
Added multiball spawn (number and time interval) Added confirm dialog to save and load operations Reduced zoom max distance DOF disabled Fixed UI safe zone Stil...
--- ## Supported Controllers The game supports the following controllers: 1. **Nintendo Switch Left Joy-Con** 2. **Nintendo Switch Right Joy-Con** 3. **Nintendo...
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For Week #8 I am to share my experience with both Hydra and p5live. Let's start with Hydra. Hydra is an incredibly unique language/program. It's hard to even cl...
Siripe is an abstract digital painting and also serves as the official "poster" artwork for one of the stories in MGA KWENTONG WALANG KWENTA ( Countless Stories...
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Good day Traveler! Today's surprise update brings a cheap cure for 'Cripple' status effect in the form of 'Limb Poultices', which can be bought from the Item Sh...
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The first beta release is out! Since working on the game some more, I settled on building it around a mythical setting I worked on some thirty or so years ago...
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Devlog: Thank you + Updates! Ello everyone! I just wanted to say a huge thank you to everyone who played and gave feedback on Descent ! Your comments, bug repor...
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Hey everyone! Just wanted to share a quick update on the Loyal Companion Dog Asset Pack . Thanks to your feedback and support, I've just rolled out a new versio...
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Got the restart working. Now the player can respawn. Added some extra text for death. Fixed an issue with the UI that was making the border visible even when th...
New Trailer Out Now! We’re proud to present our new official trailer — featuring updated visuals, polished character art, and a fresh look at the mythologic...
Hey everyone! I’ve just uploaded an updated version of the game to fix some minor typos and small goofs. Here’s a quick breakdown of what’s been corrected...
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A lot of small changes, that nearly make it look like a game now :-) Additions: A title screen Acknowledgement page Instructions Drawing ghost in all visible ar...
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It's time to introduce both factions into the game, the Humans and the Lokans:...
🚀 New Improvements: Smoother turning Smoother acceleration and braking 🥚 EASTER EGG ALERT! 🎯 A SECRET EASTER EGG IS NOW HIDDEN IN THE GAME! 🎯 First...
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The Assets.fla file for II Miracles will soon be reset again, this time to use the upcoming official release of Inanimate Insanity's .fla files. Proof that in t...
Text Rendering Refactor in Progress Currently deep into updating the text rendering system. It's taking longer than I expected, but it’s clear the current met...
Atualização 2.0: - Foram adicionados planetas em 3D para cada lugar viajado; - Um menu no lado indicando status da nave, como combustível disponível, dinhei...
Hi! Neils4 here. Ecco: Crisis on Neptune is now complete. I added graphic scenes for all enemy encounters and implemented hit detection for Ecco colliding with...
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This details from the circumstances, pre-production, production, and polish of the game. Circumstances Knock Birds Out is one of many projects that I had to cre...
It’s been nearly exactly 11 months since the last update. I had some spare time, so I decided to fix some bugs that were reported a while ago: Fixed bug where...
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Thanks for your patience! While we weren't able to finish the stage segment and the boss fight definitely has some issues, the Jam Version of Lost Encore is fin...
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Switch to Solaris Update to Release and not debug export!...
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Hey everyone, I wanted to give a quick update on how DRIFT is coming along behind the scenes. Right now, my main focus is on building a full, thorough outline o...
Puzzle now resets if a corner button is pressed while unable to be filled Fixed a bug where the game would crash if blue was pressed while another blue was in t...
A HUGE new update has arrived to Cozy Valley! Including combat, monsters, caves, mining and crafting! Keep reading for more details :) A new type of terrain: ca...
A gameplay video showing new things I added: https://drive.google.com/file/d/1AKV37KKRYqAHC3OMFkssgRVdXkgztYmf/view?usp=shari... Done List: -Made 4 types of tv...
Hey Yall! AUDITORY TESTING 1.1 has came out and with it comes some major and minor bugs/changes. -Fixed a bug causing "it'" jumpscare to not play after 3 noises...
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I've just posted devlog 77! Nothing too special about this one, just showing off a trio of new bonus levels! Read here: https://rhythmquestgame.com/devlog/77.ht...
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