Devlogs Page 1956
Hi everyone! I’ve been a bit quiet lately while working on some pretty big changes behind the scenes, but I’m finally ready to share them with you. The main...
Hey guys, it's been a minute since we last spoke. The game has gone through a major visual upgrade thanks to Kirill (our level & cutscene artist) and Jan (our p...
Hey Texas Hold’em players, hope you all are well! Sorry for the long delay about any updates to the Texas Hold’em prefab. I haven’t forgotten about it–...
Art Hello again! Laurens here, Welcome to the art part of this weeks dev-log, I have been almost exclusively working on getting our cards to look all nice and r...
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Gameplay Changes Added a reviving mechanic when friendly NPC's die. A circle will spawn around the dead NPC in which the player can stand on to charge up. Once...
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This game was Game 1 of the 20 Game Challenge ( https://20_games_challenge.gitlab.io/challenge/ ). One of the challenges for this game was to arrange the backgr...
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I'm currently in the process of designing some miniatures which are, ostensibly, for use with You Will Die In This Place. The use of miniatures is very much an...
Hi! As per popular demand, I added in a FREE version for this asset, which includes idle, walk and attack_1. I can't give out take_hit or death since this asset...
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Michael Lasco's inventive urban fantasy (with a dash of humour) is now live on Itch! Travel from a remote Scottish island to France and Albania as heroine Ro Mc...
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Quick Update: - Fixed a couple of game breaking bugs when using events in specifc conditions. (I tested it so hard, but it slipped from the cases I tested, than...
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LOVELY! A nice song by Roxette, there's no way in hell this blog devolves into angry neckbeard bullshit. You sweet summer child XD you must be new here... There...
Thank you for playing Nebulis! We’ve made a small quality-of-life change to help prevent accidental skips during the opening cutscene. You now need to hold th...
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🌟 Update: Marketplace Pack Now Portfolio Standard! Hey everyone! I wanted to share a quick update on this asset pack and the motivation behind it. Recently...
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I've been continuing development of Future Fronts since I released the playtest copy back in March and progress has been going well. Just dropping some dev imag...
Announcing Connobro Castle Defend your castle from monstrous threats! Pick your units to fight in battle with you, it's all about strategy, and lasting as long...
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Welcome to the launch of Last Delivery – a fast-paced 2D platformer set in a post-apocalyptic world where humans are long gone and only animals fight for surv...
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Added support for the latest version of Game Maker 2024.13...
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Player character stays in ball form despite being flattened Last Wall of Death in Dash and Smash does not cause rumbling...
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Version 14 Changes: Redesigned the "overview" screen art. Made the Small range smaller. New content: 2 new units (Beast, Halberdier)...
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Added bosses and blackjack logic. Fixed a lot of little things to make it more understandable...
Hey ! I've added a new hub to quickly access all the test levels. It's now possible to return to the previous level (for now, that's always the hub). I'm curren...
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Fixed Players falling through floor and not respawning level difficulty adjustment...
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Bueno, pues mi tercer juego para ZX Spectrum ya está casi listo para el pistoletazo de salida. ¡Estad atentos!...
What’s new? Weapon Throw Finally! You can now toss your weapons (not all) at your foes to get your final say! Hate the twit? Thundercunt it at the fucker! Q...
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Hey everyone. Today, I wanted to speak on self-inserting in A Little Inconvenience. I've received a few comments regarding the idea of a custom character or tog...
Frustratingly, if you ran into a "Blow2.ogg" not found error RIGHT at the beginning of the game, I apologize. I have no idea what is looking for it, because it...
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hey all, willow here been working on some dynamic music bc i thought it would be cool. it was actually a bit easier than i thought, i just play a few different...
I completely reworked the Elevey Bossfight of Episode 2 New item 'Funny Music' (A.K.A Diagonal Mario overworld theme) is available to play on Brolly's brand spa...
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Hi all, today this plugin was updated to version 1.0.2! This version fixes a bug that could cause global switches or variables added later in development to not...
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Just added Linux and MacOs!!...
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Go And Buy Rakija In A Kiosk. Nothing Can Go Wrong. Can It?This game is made in a week and its not done
Just uploaded this parody horror game that I've been working off and on this year. Cool Speal for the game: After waking up from a hang over to discover that yo...
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Stargaze with the crown prince, Ethos, and reflect on your relationship with him since you were kids. Notes: The events in this story are slightly non-canonical...
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this patch includes some resprites to the desert mud floors to make them less square and more natural looking, along with some extra detail variants for desert...
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Hey Glitch Artists & Color Manglers! Get ready to bend those buckets even harder! This is a pretty substantial update to Bucket Bender, bringing a much-requeste...
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Hey Shroomers! Ben Beam here with your monthly fix of news from the team behind the first-person double-deckbuilder, Shroom and Gloom! It's been an exciting tim...
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After an exciting journey building this Marble Run game, I’m thrilled to share the final version! It may not have every feature I’ve dreamed up, but it’s...
Heads up: Guppy will be delisted from Google Play on May 29th 2025. So for anyone who owns the game on there and wants to keep it make sure to download it befor...
The Ascension Gamebook released on Steam a few days ago, and the same alpha version 4 is also now available to purchase and download on itch, as of today. The c...
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Hey everyone in this update I fixed the bug that broke the game apparently I had forgot to put a PNG in the files so you know it happens... Patch notes: fixed c...
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Mall Maul Prototype Now Live! 🚀 Hey everyone, Solyn here from RiotMill 👋 🔹 What’s in this build? First-Person Basics: Walk, sprint, and look around (...
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Lots of small tweaks to gameplay and more work on destructible bosses. these are mini-bosses actually, i wanted a system that is flexible enough to make the big...
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Hey everyone! After ~a year of development, I'm excited to share the vertical slice for Pic-A-Ball! What's in this update? This version represents the complete...
We’re excited to announce that Nexulum is now fully playable on Mac and Linux ! 🎉 This is something we’ve wanted to offer since the beginning, and thanks...
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As I'm in a phase of working through my older titles and expanding and giving them new versions, this being one of the older ones I had created was a good selle...
Replaced the original file because it turned out there were some Very Silly errors which escaped my final check. Boy I hope this is the final final check, lol...
I´m happy to announce that V2.0 wave 1 Is out now Changes: - new passive Upgrade - you can now play on other devices when you create an account just launch the...
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Bug fixes: -Fixed armies management in campaing map. -Fixed gold count in campaing map -Armies Random positioning in campaing map -Cavalry has attack cooldown...
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Playtest #2 is out now! Like the first playtest, this one consists of 2 new maps. This time it's Peru and Australia . In addition to this, we're also launching...
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Hello everyone! We are so happy to hear all the feedback and comments from you all! I want to individually thank and shake every person's hand who downloaded bu...
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